ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -1263,12 +1263,23 @@
#@return 返回值无意义
#@remarks 通知玩家buff信息
def __Sync_ClientBuff(curPlayer):
    __SyncClearBuff(curPlayer)
    curPlayer.GetBuffState().Sync_Buff()
    curPlayer.GetDeBuffState().Sync_Buff()
    curPlayer.GetAura().Sync_Buff()
    curPlayer.GetIncBuff().Sync_Buff()
    curPlayer.GetProcessBuffState().Sync_Buff()
    curPlayer.GetProcessDeBuffState().Sync_Buff()
    return
def __SyncClearBuff(curPlayer):
    clientPack = ChNetSendPack.tagClearObjBuff()
    clientPack.Clear()
    clientPack.ObjType = curPlayer.GetGameObjType()
    clientPack.ObjID = curPlayer.GetID()
    clientPack.BuffType = 99 # 99代表清所有
    NetPackCommon.SendFakePack(curPlayer, clientPack)
    return
#---------------------------------------------------------------------
##上线时通知离线时间(离线挂机功能)