ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_Player.py
@@ -86,7 +86,6 @@
#  @return hurtType : HurtType 伤害结构体类 
#  @remarks 攻击
def DoAttack(curPlayer, curTagPlayer, skill, skillValue, skillPercent, skillHurtList, tick):
    #finalHurtPer = SkillCommon.GetSkillFinalHurtPer(curPlayer, curTagPlayer, skill, tick)
    
    curTagPlayerHPBeforeAtk = curTagPlayer.GetHP()