ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
@@ -185,10 +185,6 @@
    
    curPlayer.SetOfficialRank(nextRealmLv)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RealmFBIsOpen, 0)
    realmPoint = PlayerControl.GetMoney(curPlayer, ShareDefine.TYPE_Price_RealmPoint)
    DataRecordPack.DR_RealmLVUp(curPlayer, nextRealmLv, realmPoint)
    #realmIpyData = GetRealmIpyData(curRealmLV)
    #if realmIpyData and realmIpyData.GetIsBigRealm():
    PlayerControl.WorldNotify(0, 'RealmUpSuccess', [curPlayer.GetName(), nextRealmLv])
    RefreshOfficialAttr(curPlayer)
    GameFuncComm.DoFuncOpenLogic(curPlayer)
@@ -200,6 +196,11 @@
    # 记录开服活动
    OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_RealmLV, nextRealmLv)
    EventShell.EventRespons_RealmUp(curPlayer, nextRealmLv)
    #流向
    realmPoint = PlayerControl.GetMoney(curPlayer, ShareDefine.TYPE_Price_RealmPoint)
    realmIpyData = GetRealmIpyData(curRealmLV)
    needRealmPoint = realmIpyData.GetNeedPoint() if realmIpyData else 0
    DataRecordPack.DR_RealmLVUp(curPlayer, nextRealmLv, realmPoint, needRealmPoint)
    return True
def DologicDujieFBPass(curPlayer, realmLV, star):