ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
@@ -44,6 +44,7 @@
import GameWorldOpenServerCampaign
import ShareDefine
import GameDataRecord
import PlayerPackData
import PlayerCompensation
import PlayerFB
import UpdatePlayerName
@@ -53,6 +54,7 @@
#import PlayerFamilyTech
import PlayerFamilyZhenfa
import PlayerFamilyRedPacket
import PlayerFamilyZhenbaoge
import PlayerFBHelpBattle
import PlayerHorsePetBoss
#import PlayerFamilyStore
@@ -76,6 +78,10 @@
import CrossBattlefield
import CrossFamilyFlagwar
import CrossActAllRecharge
import PlayerActGubao
import PlayerActHorsePetTrain
import PlayerActLianqi
import PlayerActXianXiaMJ
import PlayerActBossTrial
import PlayerActFamilyCTGAssist
import ChPyNetSendPack
@@ -636,27 +642,9 @@
        GameDataRecord.ChangeCoinCnt(eval(resultName))
        return
    
    #跨服排位PK战斗结算
    if callName == "CrossChampionshipPKOver":
        CrossChampionship.MapServer_CrossChampionshipPKOver(eval(resultName), tick)
        return
    #跨服匹配PK战斗结算
    if callName == "CrossPKOver":
        CrossRealmPK.MapServer_CrossPKOver(eval(resultName), tick)
        return
    #跨服匹配房间开启
    if callName == "CrossPKRoomOpen":
        CrossRealmPK.MapServer_CrossPKRoomOpen(eval(resultName), tick)
        return
    #跨服匹配PK取消匹配
    if callName == "CrossRealmPKCancel":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        CrossRealmPK.SendCancelCrossRealmPKMatch(curPlayer, resultName)
    #请求玩家的打包数据
    if callName == "ReuestPlayerPackData":
        PlayerPackData.OnMGReuestPlayerPackData(eval(resultName))
        return
    
    #跨服PK请求玩家当前排名
@@ -701,6 +689,38 @@
        if not curPlayer:
            return
        PlayerActBossTrial.MapServer_BossTrial(curPlayer, eval(resultName))
        return
    # 仙匣秘境
    if callName == "XianXiaMJ":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        PlayerActXianXiaMJ.MapServer_XianXiaMJ(curPlayer, eval(resultName))
        return
    # 古宝养成
    if callName == "ActGubao":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        PlayerActGubao.MapServer_Gubao(curPlayer, eval(resultName))
        return
    # 骑宠养成
    if callName == "ActHorsePetTrain":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        PlayerActHorsePetTrain.MapServer_HorsePetTrain(curPlayer, eval(resultName))
        return
    # 炼器
    if callName == "ActLianqi":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        PlayerActLianqi.MapServer_Lianqi(curPlayer, eval(resultName))
        return
    
    #py喇叭聊天
@@ -1022,10 +1042,7 @@
    
    # 竞技场
    if callName == "Arena":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        ret = GameWorldArena.MapServer_Arena(curPlayer, eval(resultName))
        ret = GameWorldArena.MapServer_Arena(srcPlayerID, eval(resultName))
        resultName = '%s' % ret if ret != None else '' # 需要重置间隔,每次都回复
        
    # 仙盟充值互助
@@ -1038,6 +1055,16 @@
            return
        resultName = '%s' % ret
        
    # 仙盟珍宝阁
    if callName =="FamilyZhenbaoge":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        ret = PlayerFamilyZhenbaoge.MapServer_ZhenbaogeOP(curPlayer, eval(resultName))
        if ret == None:
            return
        resultName = '%s' % ret
    # 仙盟boss
    if callName == "FamilyBoss":
        ret = PlayerFamilyBoss.MapServer_FamilyBoss(eval(resultName), tick)