xdh
2019-06-04 1a7c778c292c7aade276eb62d36b78689edbf631
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestCommon.py
@@ -204,14 +204,12 @@
        # 剧情任务完成处理
        OnStoryMissionFinish(curPlayer, missionID)
        
        # 完成任务事件
        GameFuncComm.DoFuncOpenLogic(curPlayer, [missionID])
        EventReport.WriteEvent_mission_log(curPlayer, curQuestData, 1, isFinish, failReason)
    
    # 镖车完成特殊处理
    elif missionID == ChConfig.Def_ConvoyTruckMissionID and state == ChConfig.Def_Mission_State_NoAccept:
        GameFuncComm.DoFuncOpenLogic(curPlayer, [missionID])
        EventReport.WriteEvent_mission_log(curPlayer, curQuestData, 1, isFinish, failReason)
#    # 镖车完成特殊处理
#    elif missionID == ChConfig.Def_ConvoyTruckMissionID and state == ChConfig.Def_Mission_State_NoAccept:
#        GameFuncComm.DoFuncOpenLogic(curPlayer, [missionID])
#        EventReport.WriteEvent_mission_log(curPlayer, curQuestData, 1, isFinish, failReason)
        
    return
@@ -329,7 +327,7 @@
# @return 返回值,新增的任务实例
# @remarks 添加新任务
def AddNewMission(curPlayer, curMissionID):
    GameWorld.Log("AddNewMission----%s"%curMissionID)
    GameWorld.Log("AddNewMission----%s"%curMissionID, curPlayer.GetID())
    curMission = curPlayer.AddMission(curMissionID)
    #等级触发OSS记录