ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py
@@ -21,8 +21,11 @@
import GameWorld
import PlayerControl
import NetPackCommon
import GameWorldArena
import ChPyNetSendPack
import PlayerFBHelpBattle
import CrossChampionship
import CrossBattlefield
import PyGameDataStruct
import IpyGameDataPY
import PyDataManager
@@ -31,13 +34,22 @@
import json
import time
def DoOnDay():
def DoOnDayEx():
    DelOutofTimeViewCacheData()
    return
def IsSaveDBViewCache(playerID, playerLV):
    ## 是否保存基本的缓存数据
    if PlayerFBHelpBattle.IsInHelpBattleCheckInList(playerID):
        return True
    if GameWorldArena.IsArenaBattlePlayer(playerID):
        return True
    if CrossBattlefield.IsBattlefieldCallPlayer(playerID):
        return True
    if CrossChampionship.IsChampionshipPlayer(playerID):
        return True
    
    SaveDBLimitLV = IpyGameDataPY.GetFuncCfg("PlayerViewCache", 1)
@@ -49,6 +61,18 @@
def IsSaveAllViewCache(playerID):
    ## 是否保存所有缓存数据
    if PlayerFBHelpBattle.IsInHelpBattleCheckInList(playerID):
        return True
    if GameWorldArena.IsArenaBattlePlayer(playerID):
        return True
    if CrossBattlefield.IsBattlefieldCallPlayer(playerID):
        return True
    if CrossChampionship.IsChampionshipPlayer(playerID):
        return True
    
    NeedCheckBillBoardType = IpyGameDataPY.GetFuncEvalCfg("PlayerViewCache", 2)
    #校验玩家是否上排行榜
@@ -66,7 +90,7 @@
    ## 删除过期的查看缓存数据
    
    curTime = int(time.time())
    MaxTime = 30 * 3600 * 24 # 30天
    MaxTime = IpyGameDataPY.GetFuncCfg("PlayerViewCache", 3) * 3600 * 24
    
    pyViewCacheMgr = PyDataManager.GetPlayerViewCachePyManager()
    playerViewCachePyDict = pyViewCacheMgr.playerViewCachePyDict
@@ -89,8 +113,9 @@
    GameWorld.DebugLog("删除查看缓存!", playerID)
    return
def FindViewCache(playerID, isAddNew=False):
def FindViewCache(playerID, isAddNew=False, newPropData={}):
    ## 查找玩家缓存
    # @param newPropData: 新数据初始PropData {}, key: LV,RealmLV,Job,VIPLV,Name,FamilyID,FamilyName,FightPower
    curCache = None
    pyViewCacheMgr = PyDataManager.GetPlayerViewCachePyManager()
    playerViewCachePyDict = pyViewCacheMgr.playerViewCachePyDict
@@ -99,6 +124,9 @@
    elif isAddNew:
        curCache = PyGameDataStruct.tagPlayerViewCachePy()
        curCache.PlayerID = playerID
        if newPropData:
            curCache.PropData = json.dumps(newPropData, ensure_ascii=False).replace(" ", "")
            curCache.PropDataSize = len(curCache.PropData)
        playerViewCachePyDict[playerID] = curCache
    return curCache
@@ -106,7 +134,7 @@
    ## 获取缓存基础属性字典信息
    if not hasattr(curCache, "PropDataDict"):
        curCache.PropDataDict = {}
    if not curCache.PropDataDict:
    if not curCache.PropDataDict and curCache.PropData:
        curCache.PropDataDict = eval(curCache.PropData)
    return curCache.PropDataDict
@@ -263,7 +291,11 @@
            answerPack.LV = cacheDict["LV"]
            answerPack.RealmLV = cacheDict["RealmLV"]
            answerPack.OnlineType = ChConfig.Def_Offline
            answerPack.ServerGroupID = cacheDict.get("ServerGroupID", 0)
            if GameWorld.IsCrossServer():
                answerPack.ServerGroupID = cacheDict.get("ServerGroupID", 0)
            else:
                answerPack.ServerGroupID = GameWorld.GetServerGroupID()
    else:
        answerPack.PlayerID = clientPack.PlayerID
        answerPack.PlayerName = tagPlayer.GetName()