ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -177,10 +177,55 @@
Def_Notify_WorldKey_CrossServerConnState = "CrossServerConnState"  # 跨服服务器链接状态
Def_Notify_WorldKey_CrossServerOpen = "CrossServerOpen"  # 跨服服务器是否开启中
Def_Notify_WorldKey_CrossZoneName = "CrossZoneName"  # 跨服分区名
Def_Notify_WorldKey_CrossServerTime = "CrossServerTime"  # 跨服时间
Def_Notify_WorldKey_CrossPKZoneID = "CrossPKZoneID"  # 本服跨服PK所属赛区
Def_Notify_WorldKey_CrossPKSeasonID = "CrossPKSeasonID"  # 本服跨服PK当前赛季
Def_Notify_WorldKey_CrossPKSeasonState = "CrossPKSeasonState"  # 本服跨服PK赛季状态 0-关闭,1-开启中
Def_Notify_WorldKey_LuckyCloudBuyInfo = "LuckyCloudBuyInfo"  # 本服幸运云购最新一期信息
Def_Notify_WorldKey_CrossBattlefieldCallTeamInfo = "CrossBattlefieldCallTeamInfo" # 跨服战场召集队伍信息
CrossChampionshipState_Guess8 = 80 #8强竞猜
CrossChampionshipState_Group64 = 641 #64强分组
CrossChampionshipState_Enter64 = 642 #64强进场
CrossChampionshipState_Fight64 = 643 #64强战斗
CrossChampionshipState_Group32 = 321 #32强分组
CrossChampionshipState_Enter32 = 322 #32强进场
CrossChampionshipState_Fight32 = 323 #32强战斗
CrossChampionshipState_Group16 = 161 #16强分组
CrossChampionshipState_Enter16 = 162 #16强进场
CrossChampionshipState_Fight16 = 163 #16强战斗
CrossChampionshipState_Guess4 = 40 #4强竞猜
CrossChampionshipState_Group8 = 81 #8强分组
CrossChampionshipState_Enter8 = 82 #8强进场
CrossChampionshipState_Fight8 = 83 #8强战斗
CrossChampionshipState_GroupSemi = 41 #半决赛分组
CrossChampionshipState_EnterSemi = 42 #半决赛进场
CrossChampionshipState_FightSemi = 43 #半决赛战斗
CrossChampionshipState_GroupFinal = 21 #决赛分组
CrossChampionshipState_EnterFinal = 22 #决赛进场
CrossChampionshipState_FightFinal = 23 #决赛战斗
#跨服排位争霸赛状态流程列表,必须按顺序,中间不可跳过步骤
CrossChampionshipStateList = [CrossChampionshipState_Guess8,
                              CrossChampionshipState_Group64, CrossChampionshipState_Enter64, CrossChampionshipState_Fight64,
                              CrossChampionshipState_Group32, CrossChampionshipState_Enter32, CrossChampionshipState_Fight32,
                              CrossChampionshipState_Group16, CrossChampionshipState_Enter16, CrossChampionshipState_Fight16,
                              CrossChampionshipState_Guess4,
                              CrossChampionshipState_Group8, CrossChampionshipState_Enter8, CrossChampionshipState_Fight8,
                              CrossChampionshipState_GroupSemi, CrossChampionshipState_EnterSemi, CrossChampionshipState_FightSemi,
                              CrossChampionshipState_GroupFinal, CrossChampionshipState_EnterFinal, CrossChampionshipState_FightFinal
                              ]
#跨服排位可进入战斗的状态信息 {状态:对应分组标识, ...}
CrossChampionshipEnterStateInfo = {CrossChampionshipState_Enter64:64,
                                   CrossChampionshipState_Enter32:32,
                                   CrossChampionshipState_Enter16:16,
                                   CrossChampionshipState_Enter8:8,
                                   CrossChampionshipState_EnterSemi:4,
                                   CrossChampionshipState_EnterFinal:2,
                                   }
Def_Notify_WorldKey_GameWorldBossRebornCross = 'BossRebornCross_%s_%s'   # 跨服世界boss重生, 参数为(zoneID, bossID)
Def_Notify_WorldKey_GameWorldBossReborn = 'BossReborn_%s'   # 世界boss重生, 参数为(bossID)
@@ -199,6 +244,8 @@
Def_Notify_WorldKey_FairyDomainLimit = "FairyDomainLimit"  # 缥缈仙域限制事件
Def_Notify_WorldKey_AssistBoss = "AssistBoss"  # 协助boss
Def_Notify_WorldKey_CoupleInfo = "CoupleInfo"  # 伴侣信息
#活动类型定义
ActTypeList = (
@@ -234,6 +281,10 @@
OperationActionName_FeastTravel = "ActFeastTravel" # 节日游历活动
OperationActionName_ManyDayRecharge = "ActManyDayRecharge" # 多日连充活动
OperationActionName_SingleRecharge = "ActSingleRecharge" # 单笔累充活动
OperationActionName_Turntable = "ActTurntable" # 转盘活动
OperationActionName_HorsePetFeast = "ActHorsePetFeast" # 骑宠盛宴活动
OperationActionName_GarbageSorting = "ActGarbageSorting" # 垃圾分类活动
OperationActionName_XianXiaMJ = "ActXianXiaMJ" # 仙匣秘境活动
#节日活动类型列表 - 该类型无视开服天,日期到了就开启
FeastOperationActionNameList = [OperationActionName_FeastWeekParty, OperationActionName_FeastRedPacket,
                                OperationActionName_RechargeRebateGold, OperationActionName_GrowupBuy,
@@ -251,6 +302,8 @@
                           OperationActionName_NewFairyCeremony, OperationActionName_LuckyTreasure,
                           OperationActionName_DailyGiftbag, OperationActionName_SingleRecharge,
                           OperationActionName_CollectWords, OperationActionName_ManyDayRecharge,
                           OperationActionName_Turntable, OperationActionName_HorsePetFeast, OperationActionName_GarbageSorting,
                           OperationActionName_XianXiaMJ,
                           ] + FeastOperationActionNameList
#需要记录开启活动时的世界等级的运营活动
NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell, 
@@ -259,9 +312,9 @@
                                   OperationActionName_CostRebate, OperationActionName_FlashGiftbag,
                                   OperationActionName_SpringSale, OperationActionName_LuckyTreasure,
                                   OperationActionName_DailyGiftbag, OperationActionName_GrowupBuy,
                                   OperationActionName_WeekParty,
                                   OperationActionName_CollectWords,
                                   OperationActionName_FeastLogin,
                                   OperationActionName_WeekParty, OperationActionName_Turntable,
                                   OperationActionName_CollectWords, OperationActionName_GarbageSorting,
                                   OperationActionName_FeastLogin, OperationActionName_XianXiaMJ,
                                   OperationActionName_FeastWish, OperationActionName_FeastTravel,
                                   OperationActionName_ManyDayRecharge, OperationActionName_SingleRecharge,
                                   ]
@@ -271,13 +324,18 @@
                                   OperationActionName_FlashGiftbag, OperationActionName_CostRebate,
                                   OperationActionName_SpringSale, OperationActionName_FlashSale,
                                   OperationActionName_ManyDayRecharge, OperationActionName_SingleRecharge,
                                   OperationActionName_Turntable, OperationActionName_HorsePetFeast, OperationActionName_GarbageSorting,
                                   OperationActionName_XianXiaMJ,
                                   ]
#跨服运营活动表名定义
CrossActName_CTGBillboard = "CrossActCTGBillboard" # 充值排行榜
CrossActName_LuckyCloudBuy = "CrossActLuckyCloudBuy" # 幸运云购
#跨服运营活动列表
CrossActNameList = [CrossActName_CTGBillboard]
CrossActNameList = [CrossActName_CTGBillboard, CrossActName_LuckyCloudBuy]
#需要锁定活动分区分配直到活动结束的跨服运营活动,即使热更分区配置,也不会改变正在活动中的分区设定,直到活动结束
CrossActLockServerGroupIDList = [CrossActName_CTGBillboard]
#活动信息字典key定义
ActKey_ID = "ID" # 活动ID,唯一标识的ID,一般是活动开启的time值
@@ -609,6 +667,19 @@
Def_Effect_ReduceSkillCDPer = 149   # 减少技能CD, a值为万分率
Def_Effect_ZhuXianRate = 150   # 诛仙一击: 概率直接减少BOSS当前10%血量
Def_Effect_ZhuXianReducePer = 151   # 诛仙护体: 受到BOSS伤害减免 万分率
Def_Effect_HorseMaxHPPer = 152 # 坐骑生命加成
Def_Effect_PetAtkPer = 153 # 灵宠攻击加成
Def_Effect_HorseTrainAttrPer = 154 # 坐骑培养属性加成(攻防血)
Def_Effect_PetTrainAttrPer = 155 # 灵宠培养属性加成(攻防血)
Def_Effect_GuardTrainAttrPer = 156 # 守护培养属性加成(攻防血)
Def_Effect_WingTrainAttrPer = 157 # 翅膀培养属性加成(攻防血)
Def_Effect_PeerlessWeaponTrainAttrPer = 158 # 灭世培养属性加成(攻防血)
Def_Effect_PeerlessWeapon2TrainAttrPer = 159 # 弑神培养属性加成(攻防血)
Def_Effect_LianTiAttrPer = 160 # 炼体属性百分比(攻防血)
#增加%d物理伤害值,其中a值为伤害值
Def_Effect_AddAtk = 1005
#增加%d魔法伤害值,其中a值为伤害值
@@ -706,9 +777,13 @@
    
    Def_BT_SkyTower,                          #天星塔榜
    Def_BT_Arena,                             #竞技场榜
    Def_BT_Environment,                       #环保榜 (垃圾分类活动)
    Def_BT_CharmTotal, #魅力总榜 30
    Def_BT_CharmWeek, #魅力周榜
    Def_BT_CharmDay, #魅力日榜
    
    Def_BT_Max, #排行榜最大类型
) = range(0, 28 + 2)
) = range(0, 32 + 2)
''' 跨服排行榜类型, 从 150 开始
与本服榜单存储的是不一样的数据库表格,理论上类型可以和本服榜单类型重复,为了做下区分防误导,跨服榜单从 150 开始
@@ -717,7 +792,10 @@
'''
CrossBillboardTypeList = (
Def_CBT_ActCTG, # 跨服运营活动 - 充值榜 150
) = range(150, 150 + 1)
Def_CBT_BattlefieldWJoin, # 跨服战场每周参与榜  151
Def_CBT_BattlefieldWCall, # 跨服战场每周召集榜  152
Def_CBT_BattlefieldWScore, # 跨服战场每周积分榜  153
) = range(150, 153 + 1)
#职业对应战力排行榜类型
JobFightPowerBillboardDict = {
@@ -729,7 +807,7 @@
#排行榜Value1存储境界信息的榜单列表
BTValue1_OfficialRankList = [Def_BT_FightPower, Def_BT_FightPower_Warrior, Def_BT_FightPower_Wizard, Def_BT_FightPower_Assassin, 
                             Def_BT_LV, Def_BT_FightPower_Horse, Def_BT_FightPower_Pet, Def_BT_TrialTower, Def_BT_OffLineEfficient,
                             Def_BT_SkyTower,
                             Def_BT_SkyTower, Def_BT_CharmTotal, Def_BT_CharmWeek, Def_BT_CharmDay
                             ]
##---比率---
@@ -949,7 +1027,18 @@
CDBPlayerRefresh_ExAttr17,          # ExAttr17 
CDBPlayerRefresh_BossActScore, # boss 活动积分 230
CDBPlayerRefresh_FuncSysPrivilege, # 功能特权令 231
) = range(146, 232)
CDBPlayerRefresh_Environment, # 环保值 232
CDBPlayerRefresh_MoneyMinusGold, # 仙玉 - 负值 233
CDBPlayerRefresh_MoneyMinusGoldPaper, # 绑玉 - 负值 234
CDBPlayerRefresh_MoneyMinusSilverPaper, # 神玉 - 负值 235
CDBPlayerRefresh_AllCoinTotal, # 真实充值coin值 236
CDBPlayerRefresh_ExAttr18, # ExAttr18
CDBPlayerRefresh_ExAttr19, # ExAttr19
CDBPlayerRefresh_CharmLV, # 魅力等级  239
CDBPlayerRefresh_BTGMPoint, # BT版GM令  240
CDBPlayerRefresh_GuShenMoney, # 古神币  241
CDBPlayerRefresh_GongdePoint, # 功德点  242
) = range(146, 243)
TYPE_Price_Gold_Paper_Money = 5    # 金钱类型,(先用礼券,再用金子)
TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
@@ -969,6 +1058,10 @@
TYPE_Price_SoulSplinters = 29    # 聚魂碎片
TYPE_Price_SoulCore = 30    # 核心环
TYPE_Price_FuncSysPrivilege = 31    # 功能系统特权令
TYPE_Price_Environment = 32    # 环保值
TYPE_Price_BTGMPoint = 33    # BT版GM令
TYPE_Price_GuShenMoney = 34    # 古神币
TYPE_Price_GongdePoint = 35    # 功德点
#以下是旧的金钱类型
TYPE_Price_Magic_Integral = 101      # 魔方寻宝积分
@@ -993,7 +1086,17 @@
                           TYPE_Price_Honor:CDBPlayerRefresh_Honor,
                           TYPE_Price_BossActScore:CDBPlayerRefresh_BossActScore,
                           TYPE_Price_FuncSysPrivilege:CDBPlayerRefresh_FuncSysPrivilege,
                           TYPE_Price_Environment:CDBPlayerRefresh_Environment,
                           TYPE_Price_BTGMPoint:CDBPlayerRefresh_BTGMPoint,
                           TYPE_Price_GuShenMoney:CDBPlayerRefresh_GuShenMoney,
                           TYPE_Price_GongdePoint:CDBPlayerRefresh_GongdePoint,
                           }
# 支持负值的货币及对应0418刷新类型
MoneyMinusRefreshDict = {
                         1:CDBPlayerRefresh_MoneyMinusGold,
                         2:CDBPlayerRefresh_MoneyMinusGoldPaper,
                         }
# 高效战斗状态
Def_Battle_Status = (
@@ -1030,8 +1133,12 @@
GameFuncID_LittleHelper = 146   # 小助手
GameFuncID_TJG = 147            # 脱机挂
GameFuncID_SuperGift = 150      # 超值礼包
GameFuncID_PenglaiBoss = 162    # 蓬莱仙境
GameFuncID_ZhuXianBoss = 163    # 诛仙BOSS
GameFuncID_Arena = 189          # 竞技场
GameFuncID_Arena = 195          # 竞技场
GameFuncID_FaQi = 199           # 法器
GameFuncID_LianTi = 207         # 炼体
GameFuncID_Championship = 210   # 排位
# 以下为暂时无用的
GameFuncID_Truck = 33           # 运镖
GameFuncID_RunDaily = 34        # 日常跑环
@@ -1086,8 +1193,9 @@
rptPet,             # 宠物背包(用物品存储宠物的数据) 31
rptDogzItem,        # 神兽物品背包 32
rptDogzEquip,       # 神兽装备背包 33
rptGarbage,         # 垃圾分类背包 34
rptMax,             # 最大背包类型数量,放在最后一个
) = range(28, 28 + 7)  #C++定义的枚举到27
) = range(28, 28 + 8)  #C++定义的枚举到27
#虚拟背包类型, 从255递减
Def_VPack_TypeList = (
@@ -1126,9 +1234,9 @@
                                Def_UniversalGameRecType_ActWorldLVLimitInfo, # 运营活动世界等级限制开启信息 18
                                Def_UniversalGameRecType_19,
                                Def_UniversalGameRecType_20,
                                Def_UniversalGameRecType_21,
                                Def_UniversalGameRecType_22,
                                Def_UniversalGameRecType_23,
                                Def_UniversalGameRecType_LuckyCloudBuyNum, # 幸运云购购买号码记录 21
                                Def_UniversalGameRecType_LuckyCloudBuyLottery, # 幸运云购开奖记录 22
                                Def_UniversalGameRecType_CrossBattlefieldBuy, # 玩家购买的跨服战场 23
                                Def_UniversalGameRecType_UpdatePlayerName,  # 玩家改名正在改名中的信息24
                                Def_UniversalGameRecType_BossDropGoodItemInfo,  # boss掉落好物品信息记录25
                                Def_UniversalGameRecType_26,
@@ -1137,11 +1245,11 @@
                                Def_UniversalGameRecType_BossInfo,  # boss信息29
                                Def_UniversalGameRecType_CrossBossInfo,  # 跨服boss信息 30
                                Def_UniversalGameRecType_BossFirstKill, # boss首杀 31
                                Def_UniversalGameRecType_32,
                                Def_UniversalGameRecType_33,
                                Def_UniversalGameRecType_34,
                                Def_UniversalGameRecType_35,
                                Def_UniversalGameRecType_36,
                                Def_UniversalGameRecType_CrossCollect,  # 跨服采集记录信息 32
                                Def_UniversalGameRecType_CrossChampionshipGroup, # 跨服排位争霸赛分组信息 33
                                Def_UniversalGameRecType_CrossChampionshipGuess, # 跨服排位争霸赛竞猜记录信息 34
                                Def_UniversalGameRecType_CrossChampionshipOfficial, # 跨服排位争霸赛最终排名官职信息 35
                                Def_UniversalGameRecType_CrossChampionshipOffChallenge, # 跨服排位争霸赛官职挑战信息 36
                                Def_UniversalGameRecType_37,
                                Def_UniversalGameRecType_38,
                                Def_UniversalGameRecType_39,
@@ -1288,7 +1396,7 @@
Def_List_EscapeSequence = ['\a', '\b', '\f', '\n', '\r', '\t', '\v', '\\', '\'', '\"', '\0']
#阵营 三种 中立 正义 邪恶
[
CampTypeList = [
CampType_Neutral,    #中立
CampType_Justice,    #正义(与 Def_ID1Win 一致)
CampType_Evil,       #邪恶(与 Def_ID2Win 一致)
@@ -1317,6 +1425,7 @@
CrossServerMsg_NPCInfoRet = "NPCInfoRet"                # 跨服地图NPC信息
CrossServerMsg_CollectNPCOK = "CollectNPCOK"            # 采集NPC完成
CrossServerMsg_EnterFBRet = "EnterFBRet"                # 请求进入跨服副本返回信息
CrossServerMsg_EnterVSRoomRet = "EnterVSRoomRet"        # 请求进入跨服PK房间副本返回信息
CrossServerMsg_FBEnd = "FBEnd"                          # 完成跨服副本
CrossServerMsg_NPCAttackCount = "NPCAttackCount"        # 攻击NPC次数记录
CrossServerMsg_SendMail = "SendMail"                    # 发送邮件,已知玩家目标服务器,主动发送
@@ -1324,6 +1433,21 @@
CrossServerMsg_CrossActInfo = "CrossActInfo"            # 跨服运营活动信息
CrossServerMsg_MailPlayerIDList = "MailPlayerIDList"    # 跨服邮件玩家ID通知,玩家目标服务器可能无法知道,被动推送
CrossServerMsg_MailContent = "MailContent"              # 跨服邮件内容通知
CrossServerMsg_LuckyCloudBuyNum = "LuckyCloudBuyNum"    # 幸运云购购买记录通知
CrossServerMsg_LuckyCloudBuyLottery = "LuckyCloudBuyLottery"    # 幸运云购开奖记录通知
CrossServerMsg_CrossServerTime = "CrossServerTime"      # 跨服时间同步
CrossServerMsg_BattlefieldBuy = "BattlefieldBuy"        # 跨服战场购买信息
CrossServerMsg_BattlefieldState = "BattlefieldState"    # 跨服战场状态信息
CrossServerMsg_BattlefieldOver = "BattlefieldOver"      # 跨服战场结算信息
CrossServerMsg_DebugAnswer = "DebugAnswer"              # DebugAnswer
CrossServerMsg_ActDropSpecItem = "ActDropSpecItem"      # 特殊掉落验证返回
CrossServerMsg_CrossAssist = "CrossAssist"              # 跨服协助
CrossServerMsg_ChampionshipState = "ChampionshipState"  # 跨服排位争霸赛状态信息
CrossServerMsg_ChampionshipPlayer = "ChampionshipPlayer"# 跨服排位争霸赛参赛玩家信息
CrossServerMsg_ChampionshipGroup = "ChampionshipGroup"  # 跨服排位争霸赛分组信息
CrossServerMsg_ChampionshipGuess = "ChampionshipGuess"  # 跨服排位争霸赛竞猜信息
CrossServerMsg_ChampionshipOfficial = "ChampionshipOfficial"  # 跨服排位争霸赛官职信息
CrossServerMsg_ChampionshipDailyOfficial = "ChampionshipDailyOfficial"  # 跨服排位争霸赛每日官职信息
# 子服发送跨服信息定义
ClientServerMsg_ServerInitOK = "ServerInitOK"           # 子服启动成功
@@ -1344,6 +1468,20 @@
ClientServerMsg_CollectNPC = "CollectNPC"               # 采集NPC
ClientServerMsg_EnterFB = "EnterFB"                     # 请求进入跨服副本
ClientServerMsg_AddBuff = "AddBuff"                     # 添加BUFF
ClientServerMsg_LuckyCloudBuy = "LuckyCloudBuy"         # 幸运云购
ClientServerMsg_BattlefieldBuyOpen = "BattlefieldBuyOpen"   # 跨服战场购买召集
ClientServerMsg_BattlefieldCallChange = "BattlefieldCallChange"  # 跨服战场召集 - 修改
ClientServerMsg_BattlefieldCallJoin = "BattlefieldCallJoin"   # 跨服战场召集 - 加入
ClientServerMsg_BattlefieldCallKick = "BattlefieldCallKick"   # 跨服战场召集 - 踢出
ClientServerMsg_ActDropSpecItem = "ActDropSpecItem"     # 活动特殊掉落
ClientServerMsg_CrossAssist = "CrossAssist"             # 跨服协助
ClientServerMsg_ChampionshipOfficialApply = "ChampionshipOfficialApply" # 跨服排位申请官职
ClientServerMsg_ChampionshipOfficialApplyReply = "ChampionshipOfficialApplyReply" # 跨服排位官职申请回应
ClientServerMsg_ChampionshipOfficialKick = "ChampionshipOfficialKick" # 跨服排位辞退下级仙官
ClientServerMsg_ChampionshipOfficialLeave = "ChampionshipOfficialLeave" # 跨服排位主动离任仙官
ClientServerMsg_ChampionshipOfficialChallenge = "ChampionshipOfficialChallenge" # 跨服排位挑战仙官
ClientServerMsg_ChampionshipGuess = "ChampionshipGuess" # 跨服排位竞猜
ClientServerMsg_ChampionshipWorship = "ChampionshipWorship" # 跨服排位膜拜
#跨服广播类型定义
CrossNotify_CrossAct = "CrossAct"
@@ -1448,7 +1586,7 @@
)=range(5)
# 战斗力模块类型
Def_MFPType_Max = 26
Def_MFPType_Max = 29
ModuleFightPowerTypeList = (
Def_MFPType_Role, # 角色 0
Def_MFPType_Equip, # 装备(装备本身) 1
@@ -1470,11 +1608,14 @@
Def_MFPType_MagicWeapon3, # 仙族法宝 17
Def_MFPType_PetSoul, # 灵宠魂石 18
Def_MFPType_HorseSoul, # 坐骑魂石 19
Def_MFPType_20,
Def_MFPType_FaQi, # 法器 20
Def_MFPType_Dogz, # 神兽 21
Def_MFPType_GatherSoul, # 聚魂 22
Def_MFPType_MagicWeapon4, # 王者法宝 23
Def_MFPType_Coat, # ʱװ 24
Def_MFPType_Love, # 情缘 25
Def_MFPType_Charm, # 魅力 26
Def_MFPType_LianTi, # 炼体 27
Def_MFPType_Other, # 其他
) = range(Def_MFPType_Max)
@@ -1579,9 +1720,12 @@
DailyActionID_CrossPenglai, # 跨服蓬莱仙境Boss 28
DailyActionID_FamilyChuanGong, # 仙盟传功 29
DailyActionID_FamilyParty, # 仙盟宴会 30
) = range(1, 30 + 1)
DailyActionID_31, # 活跃修炼 31
DailyActionID_SkyTreasureBox, # 天降宝箱 32
DailyActionID_Arena, # 竞技场 33
DailyActionID_CrossDemonLand, # 跨服魔化之地Boss 34
DailyActionID_CrossBattlefield, # 跨服战场 35
) = range(1, 35 + 1)
# 成就类型定义
@@ -1729,7 +1873,27 @@
SuccType_FeastRedPack_CrossPK, # 节日红包 - 跨服PK x次  141
SuccType_FeastRedPack_FBSweep, # 节日红包 - 副本扫荡 x次  142
SuccType_PassSkyTower, #通关天星塔 143
) = range(1, 144)
SuccType_Battlefield_Join, # 古神战场 - 参与 x次  144
SuccType_Battlefield_CallOpen, # 古神战场 - 召集开启 x次  145
SuccType_Battlefield_Called, # 古神战场 - 当被召集人 x次  146
SuccType_Battlefield_WinJ, # 古神战场 - 道家获胜 x次  147
SuccType_Battlefield_WinE, # 古神战场 - 佛家获胜 x次  148
SuccType_Battlefield_KillCnt, # 古神战场 - 击败玩家 x次  149
SuccType_Battlefield_CKillCnt, # 古神战场 - 连续击败y玩家 x次  150
SuccType_Battlefield_KillBoss, # 古神战场 - 阵营击败boss x次  151
SuccType_Battlefield_KillScoreKing, # 古神战场 - 不同场次击败积分王 x次  152
SuccType_Battlefield_KillGuard, # 古神战场 - 击败守卫  x次  153
SuccType_Battlefield_Score, # 古神战场 - 累计获得个人积分 xx  154
SuccType_Battlefield_ScoreMore, # 古神战场 - 单场个人积分超过yy积分 x次  155
SuccType_Battlefield_AuraScore, # 古神战场 - 累计在积分光环中获得积分 xx  156
SuccType_Battlefield_SuperItem, # 古神战场 - 累计获得古神大奖 x次  157
SuccType_Battlefield_FactionBuff, # 古神战场 - 累计采集阵营buff x次  158
SuccType_Battlefield_PersonBuff, # 古神战场 - 累计获得个人buff x次  159
SuccType_Battlefield_Crystal, # 古神战场 - 累计采集占领资源 x次  160
SuccType_Battlefield_Wall, # 古神战场 - 累计采集积分墙 x次  161
SuccType_Battlefield_BillFirst, # 古神战场 - 任意周榜榜首 x次  162
SuccType_Battlefield_BillIn, # 古神战场 - 结算时累计上榜 x次  163
) = range(1, 164)
# 节日红包成就类型
FeastRedPackSuccessTypeList = range(SuccType_FeastRedPack_TalkWorld, SuccType_FeastRedPack_FBSweep + 1)
@@ -1765,7 +1929,7 @@
ContainSuccessTypeList = [SuccType_CompoundItemEx, SuccType_PickUpItem, SuccType_MWSkillUp]
#传进来的条件是配置条件的整数倍的成就类型
MultipleSuccessTypeList = [SuccType_ElderBattlefieldConKill]
MultipleSuccessTypeList = [SuccType_ElderBattlefieldConKill, SuccType_Battlefield_CKillCnt]
#增加进度前需要重置的成就类型
NeedResetSuccessTypeList = [
@@ -1871,10 +2035,9 @@
RedPackType_FeastSysBig = 31 # 节日系统大红包
RedPackType_FeastSysSmall = 32 # 节日系统小红包
RedPackType_FeastSucc = 33 # 节日成就红包
# 节日红包类型
FeastRedPackType = [RedPackType_FeastSysBig, RedPackType_FeastSysSmall, RedPackType_FeastSucc]
# 需要限制服务器最大红包数的红包类型 {统计个数编号:[红包类型, ...], ...}
RedPackMaxCountDict = {1:[RedPackType_OpenServer],
                       2:[RedPackType_FeastSucc],
                       }
RedPackType_Server = 36 # 全服红包
# 红包类型分类定义
RedPackWayType_Family = "1" # 仙盟红包
RedPackWayType_Server = "2" # 全服红包
RedPackWayType_Feast = "3" # 节日红包