| | |
| | | #GameWorld.DebugLog("PyGameData.g_singleAtkRecordList: %s, %s" % (len(PyGameData.g_singleAtkRecordList), PyGameData.g_singleAtkRecordList))
|
| | | #已修复SetUsingPassiveSkill计数问题,这个记录还是先保留,观察一段时间后没问题可去除
|
| | | if len(PyGameData.g_singleAtkRecordList) >= 100:
|
| | | mapID = GameWorld.GetMap().GetMapID()
|
| | | GameWorld.SendGameError("MirrorAIAtkDepthError", "mapID=%s, %s" % (mapID, PyGameData.g_singleAtkRecordList))
|
| | | #mapID = GameWorld.GetMap().GetMapID()
|
| | | #GameWorld.SendGameError("MirrorAIAtkDepthError", "mapID=%s, %s" % (mapID, PyGameData.g_singleAtkRecordList))
|
| | | PyGameData.g_singleAtkRecordList = None
|
| | | return result
|
| | |
|