ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -906,52 +906,18 @@
#流向记录变更最小金币值(小于该值的暂不记录, 仅限金币)
Def_DRRecord_Min_Silver = 500000
Def_LargeTrade_Silver = 1000 * 1000
#初始化装备背包格子数
Def_PackCnt_Equip = 203
#主角交易栏最大格数
Def_PlayerTradeMaxItemCount = 20
#主角刚登陆游戏开启背包格子数
Def_PlayerFirstLoginOpenBackCnt = 60
#新手登陆开启的仓库格子数
Def_FirstLogin_OpenWareHouseCnt = 60
#登陆初始储物柜格子数
Def_PackCnt_Fashion = 1
#登陆初始武器时装格子数
Def_PackCnt_WeaponCoat = 8
#初始化寻宝背包格子数
Def_PackCnt_SeekTreasure = 0
#初始化阶级马匹背包格子数
Def_PackCnt_ClassHorses = 0
#初始化马匹装备格子数
Def_PackCnt_HorseEquip = 3
#初始化阶级马匹技能背包格子数
Def_PackCnt_HorseSkill = 0
#初始化官爵技能背包格子数
Def_PackCnt_OfficerSkill = 0
#寻宝背包格子数
Def_PackCnt_Treasure = 200
#初始化神兽背包格子数
Def_PackCnt_DogzItem = 100
#初始化神兽装备格子数
Def_PackCnt_DogzEquip = 150
#初始化垃圾分类格子数
Def_PackCnt_Garbage = 30
#初始化装备栏2
Def_PackCnt_Equip2 = 0
#初始化回收站
Def_PackCnt_Recycle = 6
#初始化临时交换背包格子数
Def_PackCnt_TempSwap = 1
#初始化临时存放背包格子数
Def_PackCnt_TempItem = 10
#初始化鉴定背包格子数
Def_PackCnt_Identify = 10
#初始化宠物背包格子数
Def_PackCnt_Pet = 70
#初始化通用宠物装备背包格子数
Def_PackCnt_PetEquip = 4
#主角刚登陆游戏开启精魄槽格子数/符文
Def_PlayerFirstLoginOpenFineSoulSlot = 0
#玩家脱离战斗状态时间(6秒)
Def_PlayerLeaveBattleTick = 3000
#玩家PK多杀间隔
@@ -4597,11 +4563,10 @@
#-------------------------------------------------------------------------------
#可以从07 41封包购买的背包类型,和对应字典{背包类型:[字典key, 默认格子数]}
#字典值列表枚举
#字典值列表枚举,废弃默认格子数枚举,改为读配置
[
Def_PlayerPackDict_Index_Key,      # 字典可以
Def_PlayerPackDict_Index_InitCnt,  # 默认格子数
] = range(0, 2)
] = range(0, 1)
Def_Type_CanBuyPack_PlayerDict = {
                                  #IPY_GameWorld.rptPetCabinetPet:[
@@ -4622,11 +4587,11 @@
                                      
                                  IPY_GameWorld.rptItem:[
                                       Def_Player_Dict_PackCount_Item, 
                                       Def_PlayerFirstLoginOpenBackCnt],
                                       0],
                                      
                                  IPY_GameWorld.rptWarehouse:[
                                       Def_Player_Dict_PackCount_Warehouse, 
                                       Def_FirstLogin_OpenWareHouseCnt],
                                       0],
                                      
                                  #IPY_GameWorld.rptFineSoulSlot:[
                                  #     Def_PDict_PackCount_FineSoul,