| | |
| | | import GameWorldProcess
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| | | import ChPyNetSendPack
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| | | import NetPackCommon
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| | | import PlayerStore
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| | |
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| | | from types import IntType
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| | | import time
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| | |
| | |
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| | | notifyInfoDictStart = ipyData.GetNotifyInfoStart() if hasattr(ipyData, "GetNotifyInfoStart") else {}
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| | | notifyInfoDictEnd = ipyData.GetNotifyInfoEnd() if hasattr(ipyData, "GetNotifyInfoEnd") else {}
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| | | notifyInfoLoopInfo = ipyData.GetNotifyInfoLoop() if hasattr(ipyData, "GetNotifyInfoLoop") else {} # [循环分钟, 广播key]
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| | | notifyInfoLoopInfo = ipyData.GetNotifyInfoLoop() if hasattr(ipyData, "GetNotifyInfoLoop") else {} # [循环分钟, 广播key, [广播参数列表可选]]
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| | |
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| | | if len(startHMStrList) != len(endHMStrList):
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| | | GameWorld.ErrLog(" 活动配置开始及结束时间个数不匹配! actName=%s,cfgID=%s,startHMStrList=%s,endHMStrList=%s"
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| | |
| | | isNotify = True
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| | |
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| | | # 广播 - 循环广播
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| | | if notifyInfoLoopInfo and len(notifyInfoLoopInfo) == 2:
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| | | loopMinutes, loopNotifyKey = notifyInfoLoopInfo
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| | | notifyInfo = [loopNotifyKey, []] # 循环广播的默认无参数,不做支持
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| | | if notifyInfoLoopInfo and len(notifyInfoLoopInfo) >= 2:
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| | | loopMinutes, loopNotifyKey = notifyInfoLoopInfo[:2]
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| | | loopNotifyParamList = notifyInfoLoopInfo[2] if len(notifyInfoLoopInfo) > 2 else []
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| | | notifyInfo = [loopNotifyKey, loopNotifyParamList] # 循环广播的默认无参数
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| | | loopCount, loopMaxCount = 0, 100
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| | | while loopMinutes and loopNotifyKey and loopCount < loopMaxCount:
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| | | loopCount += 1
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| | |
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| | |
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| | |
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| | | if state == 1 and actName in ShareDefine.NeedWorldLVOperationActNameList:
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| | | if state >= 1 and actName in ShareDefine.NeedWorldLVOperationActNameList:
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| | | actWorldLV = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_OActWorldLV % actName)
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| | | sendMapServerMsgDict[ShareDefine.ActKey_WorldLV] = actWorldLV
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| | |
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| | |
| | | elif actName == ShareDefine.OperationActionName_RealmPoint:
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| | | if isReload and ipyData:
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| | | Sync_OperationAction_RealmPoint(ipyData)
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| | | elif actName == ShareDefine.OperationActionName_FlashSale:
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| | | if ipyData and preState != state:
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| | | dayIndex = sendMapServerMsgDict.get(ShareDefine.ActKey_DayIndex, 0)
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| | | PlayerStore.ResetFlashSaleBuyCnt(ipyData, dayIndex, state)
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| | | |
| | | #通知Mapserver,设置字典
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| | | #GameWorld.SendMapServerMsgEx(dictName, state) # 运营活动不单独通知活动状态,需与活动信息整合后一起通知
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