hxp
2018-12-26 1deb0b9086974c1205cddee149b88b6974d35ecd
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerEventCounter.py
@@ -28,7 +28,6 @@
import PlayerFBHelpBattle
import ChPyNetSendPack
import NetPackCommon
import PlayerManorWar
import PlayerDuJie
#---------------------------------------------------------------------
@@ -54,12 +53,6 @@
    isMixServer = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_IsMixServer)
    if isMixServer:
        PlayerDBGSEvent.SetDBGSTrig_ServerTime(PlayerDBGSEvent.Def_MixServerDay)
    #设定上次开启活动时间距离现在天数事件
    GameWorldActionControl.DoLogic_ServerLastOpenActionDay()
    #领地争夺战OnDay
    #PlayerManorWar.OnDay()
    
    #家族更新
    PlayerFamily.FamilyOnDay(tick)
@@ -185,12 +178,6 @@
    #通知开服天数
    Sync_OpenServerDay(curPlayer)
    
    #通知上次根据开服天数开启的活动到现在的天数
    #Sync_ServerLastOpenActionDay(curPlayer)
    #通知跨服服务器开启的活动到现在的天数
    #Sync_MergeServerOpenActionDay(curPlayer)
    GameWorld.Log("PlayerOnDay!", curPlayer.GetPlayerID())
    return
@@ -308,18 +295,6 @@
    packData.NowSecond = serverTime.second
    packData.NowMicSecond = serverTime.microsecond
    NetPackCommon.SendFakePack(curPlayer, packData)
    return
## 通知上次根据开服天数开启的活动到现在的天数
#  @param curPlayer: 玩家实例
#  @return: None
def Sync_ServerLastOpenActionDay(curPlayer):
#    lastOpenActionDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerLastOpenActionDay)
#    packData = ChPyNetSendPack.tagServerLastOpenActionDay()
#    packData.Clear()
#    packData.Day = lastOpenActionDay
#    NetPackCommon.SendFakePack(curPlayer, packData)
    return