| | |
| | | #阵营奖励
|
| | | winAward = IpyGameDataPY.GetFuncEvalCfg('XMZZAward', 3)
|
| | | LoseAward = IpyGameDataPY.GetFuncEvalCfg('XMZZAward', 4)
|
| | | dogfallAward = IpyGameDataPY.GetFuncEvalCfg('XMZZAward', 5)
|
| | | dogfallAward = IpyGameDataPY.GetFuncCfg('XMZZAward', 5)
|
| | | result = self.GetXMZZCurResult()
|
| | | if result == Faction_1:
|
| | | SavePKRecord('XMZZ_Victory', [result], True)
|
| | |
| | | SavePKRecord('XMZZ_Draw', [], True)
|
| | |
|
| | | PlayerCompensation.SendMailByKey('XMZZDogfall', Faction_2_IDList + Faction_1_IDList, [], goldPaper=dogfallAward)
|
| | | #PlayerControl.MergeWorldNotify(0, '', [])
|
| | |
|
| | | PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_XMZZIsOver, 1)
|
| | | self.NotifyXMZZInfo()
|
| | |
| | | aboveList2.append(playerID)
|
| | | GameWorld.DebugLog(' 筛选对手 myPower=%s,underList1=%s, aboveList1=%s,underList2=%s, aboveList2=%s' % (myPower, underList1, aboveList1, underList2, aboveList2), myPlayerID)
|
| | |
|
| | | if conWinCnt % 5 == 0: #每5个匹配战力低的对手
|
| | | if conWinCnt % 5 == 0 or conWinCnt <= IpyGameDataPY.GetFuncCfg('XMZZPKPowerRange', 3): #每5个匹配战力低的对手
|
| | | if underList1:
|
| | | pkPlayerID = underList1[0]
|
| | | elif underList2:
|