| | |
| | | import PlayerFeastTravel
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| | | import PlayerWeekParty
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| | | import PlayerFairyDomain
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| | | import PlayerCustomAward
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| | | import GameFuncComm
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| | | import PlayerActLogin
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| | | import PlayerHorse
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| | |
| | | PlayerMagicWeapon.DoActiveMW(curPlayer, mwID)
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| | | return
|
| | |
|
| | | ##设置自定义奖励可领取
|
| | | # @param None
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| | | # @return None <Setcustomaward_Canget id="奖励ID"/>
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| | | def DoType_Setcustomaward_Canget(curPlayer, curMission, curActionNode):
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| | | awardID = GameWorld.ToIntDef(curActionNode.GetAttribute("id"), 0)
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| | | PlayerCustomAward.SetCustomAwardCanGet(curPlayer, awardID, 1)
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| | | return
|
| | |
|
| | | ## 人物隐身 <Visible id="0隐身1现身"/>
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| | | def DoType_Visible(curPlayer, curMission, curActionNode):
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| | | visible = GameWorld.ToIntDef(curActionNode.GetAttribute("id"), 0)
|