ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ElderBattlefield.py
@@ -424,7 +424,9 @@ if contKillCntEx >= baseCnt and contKillCntEx % perCnt == 0: sysIndex = min((contKillCntEx - baseCnt) / perCnt, len(ckillSysList)-1) PlayerControl.FBNotify(ckillSysList[sysIndex], [curPlayer.GetName(), contKillCntEx]) PlayerControl.NotifyCode(curPlayer, 'AncientBattlefield_10', [contKillCntEx]) if contKillCntEx == 5: PlayerControl.NotifyCode(curPlayer, 'AncientBattlefield_10', [5]) # 击杀方成就 PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_ElderBattlefieldKill, 1)