ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ElderBattlefield.py
@@ -424,7 +424,9 @@
    if contKillCntEx >= baseCnt and contKillCntEx % perCnt == 0:
        sysIndex = min((contKillCntEx - baseCnt) / perCnt, len(ckillSysList)-1)
        PlayerControl.FBNotify(ckillSysList[sysIndex], [curPlayer.GetName(), contKillCntEx])
        PlayerControl.NotifyCode(curPlayer, 'AncientBattlefield_10', [contKillCntEx])
    if contKillCntEx == 5:
        PlayerControl.NotifyCode(curPlayer, 'AncientBattlefield_10', [5])
  
    # 击杀方成就
    PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_ElderBattlefieldKill, 1)