| | |
| | | ("DWORD", "LimitMagicWeapon", 0),
|
| | | ("WORD", "LimiRealmLV", 0),
|
| | | ("DWORD", "LimitMissionID", 0),
|
| | | ("BYTE", "LimitVIPLV", 0),
|
| | | ),
|
| | |
|
| | | "ItemCompound":(
|
| | |
| | | ("list", "BaseAttrTypes", 0),
|
| | | ("list", "BaseAttrValues", 0),
|
| | | ("list", "HelpBattleSkills", 0),
|
| | | ("DWORD", "FightPowerEx", 0),
|
| | | ("list", "EquipPlaceColorList", 0),
|
| | | ("list", "HelpBattleNotify", 0),
|
| | | ),
|
| | |
|
| | | "DogzEquipPlus":(
|
| | |
| | | ("DWORD", "NPCID", 1),
|
| | | ("BYTE", "IsStrengthenByPlayerCount", 0),
|
| | | ("BYTE", "LVStrengthenType", 0),
|
| | | ("BYTE", "CmpNPCBaseLV", 0),
|
| | | ("DWORD", "HitTime", 0),
|
| | | ("DWORD", "DefCoefficient", 0),
|
| | | ("DWORD", "AtkCoefficient", 0),
|
| | |
| | | ("DWORD", "CftFaintDefRate", 0),
|
| | | ("DWORD", "CftAtkSpeed", 0),
|
| | | ("DWORD", "CftLuckyHit", 0),
|
| | | ("DWORD", "CftSpeedPer", 0),
|
| | | ),
|
| | |
|
| | | "NPCDropItem":(
|
| | |
| | | ("DWORD", "SpeedPerC", 0),
|
| | | ("DWORD", "AtkSpeedC", 0),
|
| | | ("DWORD", "SkillAtkRateReduceC", 0),
|
| | | ("DWORD", "HitC", 0),
|
| | | ("DWORD", "MissC", 0),
|
| | | ),
|
| | |
|
| | | "Success":(
|
| | |
| | | ("DWORD", "PreTreasure", 0),
|
| | | ("list", "SuccID", 0),
|
| | | ("list", "Potentials", 0),
|
| | | ("list", "SkillPower", 0),
|
| | | ("dict", "NeedItem", 0),
|
| | | ),
|
| | |
|
| | |
| | | ("list", "UnLockSkill", 0),
|
| | | ("DWORD", "ActiveMWID", 0),
|
| | | ("list", "ItemAward", 0),
|
| | | ("DWORD", "ActiveSoulID", 0),
|
| | | ),
|
| | |
|
| | | "TreasurePrivilege":(
|
| | |
| | | ("list", "LimitVIPLV", 0),
|
| | | ("DWORD", "LimitLV", 0),
|
| | | ("list", "LimitCnt", 0),
|
| | | ("DWORD", "ServerLimitCnt", 0),
|
| | | ("BYTE", "MoneyType", 0),
|
| | | ("DWORD", "MoneyNum", 0),
|
| | | ("DWORD", "MoneyOriginal", 0),
|
| | | ("DWORD", "LimitValue", 0),
|
| | | ("char", "NotifyMark", 0),
|
| | | ("char", "MailKey", 0),
|
| | | ),
|
| | |
|
| | | "ActSpringSale":(
|
| | |
| | | ("WORD", "LVLimit", 0),
|
| | | ("BYTE", "IsDayReset", 0),
|
| | | ("list", "ShopTypeList", 0),
|
| | | ("char", "MailKey", 0),
|
| | | ("list", "MailItemPrize", 0),
|
| | | ),
|
| | |
|
| | | "DailyQuest":(
|
| | |
| | | ("list", "RandTimeList1", 0),
|
| | | ("list", "RandItemList2", 0),
|
| | | ("list", "RandTimeList2", 0),
|
| | | ("dict", "RandItemByUseCount", 0),
|
| | | ("list", "JobItemList", 0),
|
| | | ("BYTE", "MoneyType", 0),
|
| | | ("DWORD", "MoneyCount", 0),
|
| | |
| | | ("WORD", "LVLimit", 0),
|
| | | ("BYTE", "IsDayReset", 0),
|
| | | ("list", "GiftbagTypeList", 0),
|
| | | ("char", "MailKey", 0),
|
| | | ("list", "MailItemPrize", 0),
|
| | | ),
|
| | |
|
| | | "FlashGiftbag":(
|
| | |
| | | ("DWORD", "CfgID", 1),
|
| | | ("char", "StartDate", 0),
|
| | | ("char", "EndDate", 0),
|
| | | ("BYTE", "ResetType", 0),
|
| | | ("WORD", "LVLimit", 0),
|
| | | ("BYTE", "TemplateID", 0),
|
| | | ),
|
| | |
| | | ("WORD", "LowLV", 0),
|
| | | ("WORD", "HighestLV", 0),
|
| | | ("DWORD", "Defense", 0),
|
| | | ),
|
| | |
|
| | | "TalentSkill":(
|
| | | ("DWORD", "SkillID", 1),
|
| | | ("BYTE", "TalentType", 0),
|
| | | ("BYTE", "Series", 0),
|
| | | ),
|
| | |
|
| | | "ActFlashSale":(
|
| | | ("DWORD", "CfgID", 1),
|
| | | ("char", "StartDate", 0),
|
| | | ("char", "EndDate", 0),
|
| | | ("list", "StartTimeList", 0),
|
| | | ("list", "EndTimeList", 0),
|
| | | ("WORD", "AdvanceMinutes", 0),
|
| | | ("WORD", "LVLimit", 0),
|
| | | ("BYTE", "IsDayReset", 0),
|
| | | ("list", "ShopTypeList", 0),
|
| | | ("char", "MailKey", 0),
|
| | | ("list", "MailItemPrize", 0),
|
| | | ),
|
| | |
|
| | | "ActWishingWell":(
|
| | | ("DWORD", "CfgID", 1),
|
| | | ("char", "StartDate", 0),
|
| | | ("char", "EndDate", 0),
|
| | | ("BYTE", "IsDayReset", 0),
|
| | | ("BYTE", "ResetType", 0),
|
| | | ("WORD", "LVLimit", 0),
|
| | | ("BYTE", "TemplateID", 0),
|
| | | ),
|
| | |
|
| | | "WishingWell":(
|
| | | ("BYTE", "TemplateID", 1),
|
| | | ("BYTE", "IsFree", 0),
|
| | | ("list", "WorldLVLimit", 0),
|
| | | ("DWORD", "ItemID", 0),
|
| | | ("WORD", "ItemCnt", 0),
|
| | | ("BYTE", "IsBind", 0),
|
| | | ("DWORD", "Weight", 0),
|
| | | ("DWORD", "Mark", 0),
|
| | | ),
|
| | | }
|
| | |
|
| | |
| | | self.LimitLV = 0
|
| | | self.LimitMagicWeapon = 0
|
| | | self.LimiRealmLV = 0
|
| | | self.LimitMissionID = 0 |
| | | self.LimitMissionID = 0
|
| | | self.LimitVIPLV = 0 |
| | | return |
| | | |
| | | def GetFuncId(self): return self.FuncId # 功能标识
|
| | | def GetLimitLV(self): return self.LimitLV # 开启等级
|
| | | def GetLimitMagicWeapon(self): return self.LimitMagicWeapon # 需要解锁法宝ID
|
| | | def GetLimiRealmLV(self): return self.LimiRealmLV # 需要境界等级
|
| | | def GetLimitMissionID(self): return self.LimitMissionID # 需要完成的任务ID |
| | | def GetLimitMissionID(self): return self.LimitMissionID # 需要完成的任务ID
|
| | | def GetLimitVIPLV(self): return self.LimitVIPLV # 需要VIP等级 |
| | | |
| | | # 合成表 |
| | | class IPY_ItemCompound(): |
| | |
| | | self.BaseAttrTypes = []
|
| | | self.BaseAttrValues = []
|
| | | self.HelpBattleSkills = []
|
| | | self.EquipPlaceColorList = [] |
| | | self.FightPowerEx = 0
|
| | | self.EquipPlaceColorList = []
|
| | | self.HelpBattleNotify = [] |
| | | return |
| | | |
| | | def GetDogzID(self): return self.DogzID # 神兽ID
|
| | | def GetBaseAttrTypes(self): return self.BaseAttrTypes # 基础属性类型列表
|
| | | def GetBaseAttrValues(self): return self.BaseAttrValues # 基础属性值列表
|
| | | def GetHelpBattleSkills(self): return self.HelpBattleSkills # 助战技能ID列表
|
| | | def GetEquipPlaceColorList(self): return self.EquipPlaceColorList # 穿戴装备颜色限制 |
| | | def GetFightPowerEx(self): return self.FightPowerEx # 助战附加战力
|
| | | def GetEquipPlaceColorList(self): return self.EquipPlaceColorList # 穿戴装备颜色限制
|
| | | def GetHelpBattleNotify(self): return self.HelpBattleNotify # 助战广播 ["广播key",[参数1,参数2,...],广播CD分钟] |
| | | |
| | | # 神兽强化表 |
| | | class IPY_DogzEquipPlus(): |
| | |
| | | self.NPCID = 0
|
| | | self.IsStrengthenByPlayerCount = 0
|
| | | self.LVStrengthenType = 0
|
| | | self.CmpNPCBaseLV = 0
|
| | | self.HitTime = 0
|
| | | self.DefCoefficient = 0
|
| | | self.AtkCoefficient = 0
|
| | |
| | | def GetNPCID(self): return self.NPCID # NPCID
|
| | | def GetIsStrengthenByPlayerCount(self): return self.IsStrengthenByPlayerCount # 是否根据人数成长
|
| | | def GetLVStrengthenType(self): return self.LVStrengthenType # 等级成长类型, 0-不按等级成长;1-按玩家平均等级;2-按玩家最大等级;3-按世界等级;
|
| | | def GetCmpNPCBaseLV(self): return self.CmpNPCBaseLV # 是否比较NPC表等级, 是的话取NPC表配置等级与成长等级中较大等级
|
| | | def GetHitTime(self): return self.HitTime # 受击次数
|
| | | def GetDefCoefficient(self): return self.DefCoefficient # 人物防御系数
|
| | | def GetAtkCoefficient(self): return self.AtkCoefficient # 人物攻击系数
|
| | |
| | | self.CftIgnoreDefRateReduce = 0
|
| | | self.CftFaintDefRate = 0
|
| | | self.CftAtkSpeed = 0
|
| | | self.CftLuckyHit = 0 |
| | | self.CftLuckyHit = 0
|
| | | self.CftSpeedPer = 0 |
| | | return |
| | | |
| | | def GetLV(self): return self.LV # 等级
|
| | |
| | | def GetCftIgnoreDefRateReduce(self): return self.CftIgnoreDefRateReduce # 无视防御抗性系数
|
| | | def GetCftFaintDefRate(self): return self.CftFaintDefRate # 控制抵抗系数
|
| | | def GetCftAtkSpeed(self): return self.CftAtkSpeed # 攻速系数
|
| | | def GetCftLuckyHit(self): return self.CftLuckyHit # 会心一击系数 |
| | | def GetCftLuckyHit(self): return self.CftLuckyHit # 会心一击系数
|
| | | def GetCftSpeedPer(self): return self.CftSpeedPer # 移动速度百分比系数 |
| | | |
| | | # NPC掉落表 |
| | | class IPY_NPCDropItem(): |
| | |
| | | self.SkillAtkRateC = 0
|
| | | self.SpeedPerC = 0
|
| | | self.AtkSpeedC = 0
|
| | | self.SkillAtkRateReduceC = 0 |
| | | self.SkillAtkRateReduceC = 0
|
| | | self.HitC = 0
|
| | | self.MissC = 0 |
| | | return |
| | | |
| | | def GetClassLV(self): return self.ClassLV # 装备阶级
|
| | |
| | | def GetSkillAtkRateC(self): return self.SkillAtkRateC # 技能伤害百分比系数
|
| | | def GetSpeedPerC(self): return self.SpeedPerC # 移动速度百分比系数
|
| | | def GetAtkSpeedC(self): return self.AtkSpeedC # 攻击速度系数
|
| | | def GetSkillAtkRateReduceC(self): return self.SkillAtkRateReduceC # 技能减伤百分比系数 |
| | | def GetSkillAtkRateReduceC(self): return self.SkillAtkRateReduceC # 技能减伤百分比系数
|
| | | def GetHitC(self): return self.HitC # 命中系数
|
| | | def GetMissC(self): return self.MissC # 闪避系数 |
| | | |
| | | # 成就表 |
| | | class IPY_Success(): |
| | |
| | | self.PreTreasure = 0
|
| | | self.SuccID = []
|
| | | self.Potentials = []
|
| | | self.SkillPower = []
|
| | | self.NeedItem = {} |
| | | return |
| | | |
| | |
| | | def GetPreTreasure(self): return self.PreTreasure # 前置法宝
|
| | | def GetSuccID(self): return self.SuccID # 成就ID
|
| | | def GetPotentials(self): return self.Potentials # 技能潜力升级
|
| | | def GetSkillPower(self): return self.SkillPower # 技能解锁战力
|
| | | def GetNeedItem(self): return self.NeedItem # 需要消耗物品 |
| | | |
| | | # 法宝升级表 |
| | |
| | | self.AddAttr = {}
|
| | | self.UnLockSkill = []
|
| | | self.ActiveMWID = 0
|
| | | self.ItemAward = [] |
| | | self.ItemAward = []
|
| | | self.ActiveSoulID = 0 |
| | | return |
| | | |
| | | def GetMWID(self): return self.MWID # 法宝ID
|
| | |
| | | def GetAddAttr(self): return self.AddAttr # 属性
|
| | | def GetUnLockSkill(self): return self.UnLockSkill # 解锁的技能
|
| | | def GetActiveMWID(self): return self.ActiveMWID # 激活法宝ID
|
| | | def GetItemAward(self): return self.ItemAward # 物品奖励[itemID,cnt,isbind] |
| | | def GetItemAward(self): return self.ItemAward # 物品奖励[itemID,cnt,isbind]
|
| | | def GetActiveSoulID(self): return self.ActiveSoulID # 激活魂ID |
| | | |
| | | # 法宝特权表 |
| | | class IPY_TreasurePrivilege(): |
| | |
| | | self.LimitVIPLV = []
|
| | | self.LimitLV = 0
|
| | | self.LimitCnt = []
|
| | | self.ServerLimitCnt = 0
|
| | | self.MoneyType = 0
|
| | | self.MoneyNum = 0
|
| | | self.MoneyOriginal = 0
|
| | | self.LimitValue = 0
|
| | | self.NotifyMark = "" |
| | | self.NotifyMark = ""
|
| | | self.MailKey = "" |
| | | return |
| | | |
| | | def GetID(self): return self.ID # ID
|
| | |
| | | def GetRefreshType(self): return self.RefreshType # 刷新类型 0-不重置,1-onWeek0点,2-onWeek5点,3-OnDay0点,4-OnDay5点
|
| | | def GetLimitVIPLV(self): return self.LimitVIPLV # VIP限制
|
| | | def GetLimitLV(self): return self.LimitLV # 等级限制
|
| | | def GetLimitCnt(self): return self.LimitCnt # 限制数量
|
| | | def GetLimitCnt(self): return self.LimitCnt # 个人限制数量
|
| | | def GetServerLimitCnt(self): return self.ServerLimitCnt # 全服限制数量
|
| | | def GetMoneyType(self): return self.MoneyType # 金钱类型
|
| | | def GetMoneyNum(self): return self.MoneyNum # 金钱数量
|
| | | def GetMoneyOriginal(self): return self.MoneyOriginal # 原价
|
| | | def GetLimitValue(self): return self.LimitValue # 限制条件
|
| | | def GetNotifyMark(self): return self.NotifyMark # 广播提示 |
| | | def GetNotifyMark(self): return self.NotifyMark # 广播提示
|
| | | def GetMailKey(self): return self.MailKey # 背包不足时邮件KEY |
| | | |
| | | # 限时特惠表 |
| | | class IPY_ActSpringSale(): |
| | |
| | | self.AdvanceMinutes = 0
|
| | | self.LVLimit = 0
|
| | | self.IsDayReset = 0
|
| | | self.ShopTypeList = [] |
| | | self.ShopTypeList = []
|
| | | self.MailKey = ""
|
| | | self.MailItemPrize = [] |
| | | return |
| | | |
| | | def GetCfgID(self): return self.CfgID # 配置ID
|
| | |
| | | def GetAdvanceMinutes(self): return self.AdvanceMinutes # 前端提前X分钟展示活动
|
| | | def GetLVLimit(self): return self.LVLimit # 限制等级
|
| | | def GetIsDayReset(self): return self.IsDayReset # 是否每天重置
|
| | | def GetShopTypeList(self): return self.ShopTypeList # 商店类型列表 |
| | | def GetShopTypeList(self): return self.ShopTypeList # 商店类型列表
|
| | | def GetMailKey(self): return self.MailKey # 活动更新时发送邮件key
|
| | | def GetMailItemPrize(self): return self.MailItemPrize # 活动更新时发送邮件奖励物品 |
| | | |
| | | # 日常任务表 |
| | | class IPY_DailyQuest(): |
| | |
| | | self.RandTimeList1 = []
|
| | | self.RandItemList2 = []
|
| | | self.RandTimeList2 = []
|
| | | self.RandItemByUseCount = {}
|
| | | self.JobItemList = []
|
| | | self.MoneyType = 0
|
| | | self.MoneyCount = 0
|
| | |
| | | def GetRandTimeList1(self): return self.RandTimeList1 # 随机次数饼图列表1
|
| | | def GetRandItemList2(self): return self.RandItemList2 # 随机物品饼图列表2
|
| | | def GetRandTimeList2(self): return self.RandTimeList2 # 随机次数饼图列表2
|
| | | def GetRandItemByUseCount(self): return self.RandItemByUseCount # 宝箱开启X次对应特殊产出,与饼图列表2互斥
|
| | | def GetJobItemList(self): return self.JobItemList # 职业物品列表
|
| | | def GetMoneyType(self): return self.MoneyType # 货币类型
|
| | | def GetMoneyCount(self): return self.MoneyCount # 货币数量
|
| | |
| | | self.AdvanceMinutes = 0
|
| | | self.LVLimit = 0
|
| | | self.IsDayReset = 0
|
| | | self.GiftbagTypeList = [] |
| | | self.GiftbagTypeList = []
|
| | | self.MailKey = ""
|
| | | self.MailItemPrize = [] |
| | | return |
| | | |
| | | def GetCfgID(self): return self.CfgID # 配置ID
|
| | |
| | | def GetAdvanceMinutes(self): return self.AdvanceMinutes # 前端提前X分钟展示活动
|
| | | def GetLVLimit(self): return self.LVLimit # 限制等级
|
| | | def GetIsDayReset(self): return self.IsDayReset # 是否每天重置
|
| | | def GetGiftbagTypeList(self): return self.GiftbagTypeList # 礼包类型列表 |
| | | def GetGiftbagTypeList(self): return self.GiftbagTypeList # 礼包类型列表
|
| | | def GetMailKey(self): return self.MailKey # 活动更新时发送邮件key
|
| | | def GetMailItemPrize(self): return self.MailItemPrize # 活动更新时发送邮件奖励物品 |
| | | |
| | | # 限时礼包模板表 |
| | | class IPY_FlashGiftbag(): |
| | |
| | | self.CfgID = 0
|
| | | self.StartDate = ""
|
| | | self.EndDate = ""
|
| | | self.ResetType = 0
|
| | | self.LVLimit = 0
|
| | | self.TemplateID = 0 |
| | | return |
| | |
| | | def GetCfgID(self): return self.CfgID # 配置ID
|
| | | def GetStartDate(self): return self.StartDate # 开启日期
|
| | | def GetEndDate(self): return self.EndDate # 结束日期
|
| | | def GetResetType(self): return self.ResetType # 重置类型,0-0点重置;1-5点重置
|
| | | def GetLVLimit(self): return self.LVLimit # 限制等级
|
| | | def GetTemplateID(self): return self.TemplateID # 模板编号 |
| | | |
| | |
| | | def GetLowLV(self): return self.LowLV # 推荐最低等级
|
| | | def GetHighestLV(self): return self.HighestLV # 推荐最高等级
|
| | | def GetDefense(self): return self.Defense # 推荐防御 |
| | | |
| | | # 天赋技能表 |
| | | class IPY_TalentSkill(): |
| | | |
| | | def __init__(self): |
| | | self.SkillID = 0
|
| | | self.TalentType = 0
|
| | | self.Series = 0 |
| | | return |
| | | |
| | | def GetSkillID(self): return self.SkillID # 技能ID
|
| | | def GetTalentType(self): return self.TalentType # 天赋类型
|
| | | def GetSeries(self): return self.Series # 天赋系别 |
| | | |
| | | # 限时抢购表 |
| | | class IPY_ActFlashSale(): |
| | | |
| | | def __init__(self): |
| | | self.CfgID = 0
|
| | | self.StartDate = ""
|
| | | self.EndDate = ""
|
| | | self.StartTimeList = []
|
| | | self.EndTimeList = []
|
| | | self.AdvanceMinutes = 0
|
| | | self.LVLimit = 0
|
| | | self.IsDayReset = 0
|
| | | self.ShopTypeList = []
|
| | | self.MailKey = ""
|
| | | self.MailItemPrize = [] |
| | | return |
| | | |
| | | def GetCfgID(self): return self.CfgID # 配置ID
|
| | | def GetStartDate(self): return self.StartDate # 开启日期
|
| | | def GetEndDate(self): return self.EndDate # 结束日期
|
| | | def GetStartTimeList(self): return self.StartTimeList # 开启时间列表, 支持多个时段
|
| | | def GetEndTimeList(self): return self.EndTimeList # 结束时间列表, 支持多个时段
|
| | | def GetAdvanceMinutes(self): return self.AdvanceMinutes # 前端提前X分钟展示活动
|
| | | def GetLVLimit(self): return self.LVLimit # 限制等级
|
| | | def GetIsDayReset(self): return self.IsDayReset # 是否每天重置
|
| | | def GetShopTypeList(self): return self.ShopTypeList # 商店类型列表
|
| | | def GetMailKey(self): return self.MailKey # 活动更新时发送邮件key
|
| | | def GetMailItemPrize(self): return self.MailItemPrize # 活动更新时发送邮件奖励物品 |
| | | |
| | | # 许愿池活动时间表 |
| | | class IPY_ActWishingWell(): |
| | | |
| | | def __init__(self): |
| | | self.CfgID = 0
|
| | | self.StartDate = ""
|
| | | self.EndDate = ""
|
| | | self.IsDayReset = 0
|
| | | self.ResetType = 0
|
| | | self.LVLimit = 0
|
| | | self.TemplateID = 0 |
| | | return |
| | | |
| | | def GetCfgID(self): return self.CfgID # 配置ID
|
| | | def GetStartDate(self): return self.StartDate # 开启日期
|
| | | def GetEndDate(self): return self.EndDate # 结束日期
|
| | | def GetIsDayReset(self): return self.IsDayReset # 是否每天重置
|
| | | def GetResetType(self): return self.ResetType # 重置类型,0-0点重置;1-5点重置
|
| | | def GetLVLimit(self): return self.LVLimit # 限制等级
|
| | | def GetTemplateID(self): return self.TemplateID # 模板编号 |
| | | |
| | | # 许愿池库模板表 |
| | | class IPY_WishingWell(): |
| | | |
| | | def __init__(self): |
| | | self.TemplateID = 0
|
| | | self.IsFree = 0
|
| | | self.WorldLVLimit = []
|
| | | self.ItemID = 0
|
| | | self.ItemCnt = 0
|
| | | self.IsBind = 0
|
| | | self.Weight = 0
|
| | | self.Mark = 0 |
| | | return |
| | | |
| | | def GetTemplateID(self): return self.TemplateID # 模板ID
|
| | | def GetIsFree(self): return self.IsFree # 是否免费库
|
| | | def GetWorldLVLimit(self): return self.WorldLVLimit # 世界等级范围
|
| | | def GetItemID(self): return self.ItemID # 物品ID
|
| | | def GetItemCnt(self): return self.ItemCnt # 物品数量
|
| | | def GetIsBind(self): return self.IsBind # 是否绑定
|
| | | def GetWeight(self): return self.Weight # 权重
|
| | | def GetMark(self): return self.Mark # 排序用标识 |
| | |
|
| | |
|
| | | def Log(msg, playerID=0, par=0):
|
| | |
| | | self.ipyAllPeoplePartyAwardLen = len(self.ipyAllPeoplePartyAwardCache)
|
| | | self.ipyMapEventPointCache = self.__LoadFileData("MapEventPoint", IPY_MapEventPoint)
|
| | | self.ipyMapEventPointLen = len(self.ipyMapEventPointCache)
|
| | | self.ipyTalentSkillCache = self.__LoadFileData("TalentSkill", IPY_TalentSkill)
|
| | | self.ipyTalentSkillLen = len(self.ipyTalentSkillCache)
|
| | | self.ipyActFlashSaleCache = self.__LoadFileData("ActFlashSale", IPY_ActFlashSale)
|
| | | self.ipyActFlashSaleLen = len(self.ipyActFlashSaleCache)
|
| | | self.ipyActWishingWellCache = self.__LoadFileData("ActWishingWell", IPY_ActWishingWell)
|
| | | self.ipyActWishingWellLen = len(self.ipyActWishingWellCache)
|
| | | self.ipyWishingWellCache = self.__LoadFileData("WishingWell", IPY_WishingWell)
|
| | | self.ipyWishingWellLen = len(self.ipyWishingWellCache)
|
| | | Log("IPY_FuncConfig count=%s" % len(self.ipyFuncConfigDict))
|
| | | Log("IPY_DataMgr InitOK!")
|
| | | return
|
| | |
| | | def GetAllPeoplePartyAwardByIndex(self, index): return self.ipyAllPeoplePartyAwardCache[index]
|
| | | def GetMapEventPointCount(self): return self.ipyMapEventPointLen
|
| | | def GetMapEventPointByIndex(self, index): return self.ipyMapEventPointCache[index]
|
| | | def GetTalentSkillCount(self): return self.ipyTalentSkillLen
|
| | | def GetTalentSkillByIndex(self, index): return self.ipyTalentSkillCache[index]
|
| | | def GetActFlashSaleCount(self): return self.ipyActFlashSaleLen
|
| | | def GetActFlashSaleByIndex(self, index): return self.ipyActFlashSaleCache[index]
|
| | | def GetActWishingWellCount(self): return self.ipyActWishingWellLen
|
| | | def GetActWishingWellByIndex(self, index): return self.ipyActWishingWellCache[index]
|
| | | def GetWishingWellCount(self): return self.ipyWishingWellLen
|
| | | def GetWishingWellByIndex(self, index): return self.ipyWishingWellCache[index]
|
| | |
|
| | | IPYData = IPY_DataMgr()
|
| | | def IPY_Data(): return IPYData
|
| | |
| | | '''查询条件下与对应查询字段参考值相近的数据实例;参考值小于配置表最小值时返回none,大于最大值时返回最大值对应的实例
|
| | | @param dtName: 表名,不含tag
|
| | | @param keyName: 参考字段名
|
| | | @param keyValue: 参考字段值
|
| | | @param keyValue: 参考字段值,大于等于字段值时返回对应数据
|
| | | @param conditionDict: 查询条件,{查询字段名:字段值, ...}
|
| | | @return: 找不到数据返回 None , 否则返回对应的 ipyData 数据实例
|
| | | '''
|
| | |
| | | for i in xrange(near - 1, low - 1, -1):
|
| | | nearData = dataList[i]
|
| | | nearValue = getattr(nearData, "%s" % keyName)
|
| | | if nearValue < keyValue:
|
| | | if nearValue <= keyValue:
|
| | | return nearData
|
| | |
|
| | | elif keyValue > nearValue:
|