ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameFuncComm.py
@@ -122,6 +122,10 @@ if limitMissionID and not curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_MissionFinish % limitMissionID): continue limitVIPLV = ipyData.GetLimitVIPLV() if limitVIPLV and curPlayer.GetVIPLv() < limitVIPLV: continue # 先更新值再处理开启逻辑,不能可能导致在功能开启逻辑中再开启功能引发的递归死循环 befValue, updValue = GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_GameFuncFirstTouch, funcID, 1) if befValue == updValue: