ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
@@ -42,6 +42,7 @@ import GameFuncComm import PlayerTJG import IpyGameDataPY import PlayerTask import cPickle import time @@ -140,7 +141,10 @@ #刚进家族并为族长,触发建家族事件 if curPlayer.GetFamilyMemberLV() == IPY_GameWorld.fmlLeader: EventShell.EventResponse_OnCreateFamily(curPlayer) PlayerTask.UpdTaskValue(curPlayer, ChConfig.TaskType_CreateOrJoinFamily) else: PlayerTask.AddTaskValue(curPlayer, ChConfig.TaskType_CreateOrJoinFamily, 1) #进入家族触发事件 __OnEnterFamily(curPlayer, tick)