ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
@@ -42,6 +42,7 @@
import GameFuncComm
import PlayerTJG
import IpyGameDataPY
import PlayerTask
import cPickle
import time
@@ -140,6 +141,9 @@
        #刚进家族并为族长,触发建家族事件
        if curPlayer.GetFamilyMemberLV() == IPY_GameWorld.fmlLeader:
            EventShell.EventResponse_OnCreateFamily(curPlayer)
            PlayerTask.UpdTaskValue(curPlayer, ChConfig.TaskType_CreateOrJoinFamily)
        else:
            PlayerTask.AddTaskValue(curPlayer, ChConfig.TaskType_CreateOrJoinFamily, 1)
        
        #进入家族触发事件
        __OnEnterFamily(curPlayer, tick)