ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py
@@ -36,6 +36,7 @@ import IpyGameDataPY import CrossPlayerData import PlayerSuccess import PlayerTask import PlayerPet import time @@ -634,6 +635,7 @@ # 升阶 EventShell.EventRespons_HorseUp(curPlayer) # 改为使用就算 PlayerTask.AddTaskValue(curPlayer, ChConfig.TaskType_HorseUp, 1) if updClassLV > horseLV: EventShell.EventRespons_HorseLV(curPlayer, updClassLV) # 玩家马匹进阶