ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py
@@ -36,6 +36,7 @@
import IpyGameDataPY
import CrossPlayerData
import PlayerSuccess
import PlayerTask
import PlayerPet
import time
@@ -634,6 +635,7 @@
    
    # 升阶
    EventShell.EventRespons_HorseUp(curPlayer) # 改为使用就算
    PlayerTask.AddTaskValue(curPlayer, ChConfig.TaskType_HorseUp, 1)
    if updClassLV > horseLV:
        EventShell.EventRespons_HorseLV(curPlayer, updClassLV)
        # 玩家马匹进阶