ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMineArea.py
@@ -24,6 +24,7 @@
import ItemControler
import ItemCommon
import GameWorld
import PlayerTask
# 聚宝盆默认最大进度
MineTreasureProgressMax = 100
@@ -159,6 +160,8 @@
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MineWorkerCount, updEmployCount)
    SyncPlayerMineAreaInfo(curPlayer)
    GameWorld.DebugLog("福地雇佣工人! costItemID=%s,costItemCount=%s,updEmployCount=%s" % (costItemID, costItemCount, updEmployCount), playerID)
    PlayerTask.UpdTaskValue(curPlayer, ChConfig.TaskType_MineWorkerCnt)
    return
def SendToGameServer_MineArea(curPlayer, msgType, dataMsg=""):
@@ -206,6 +209,9 @@
        
    if robCount:
        OnAddMineTreasureProgress(curPlayer, robCount, False)
        PlayerTask.AddTaskValue(curPlayer, ChConfig.TaskType_MineItemRob, 1)
    else:
        PlayerTask.AddTaskValue(curPlayer, ChConfig.TaskType_MineItemSelf, 1)
        
    SyncPlayerMineAreaInfo(curPlayer)