|  |  |  | 
|---|
|  |  |  | return | 
|---|
|  |  |  |  | 
|---|
|  |  |  | if len(msgList) == 1 and not msgList[0]: | 
|---|
|  |  |  | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ActivityPlaceState, 0) | 
|---|
|  |  |  | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ActivityPlaceStartTime, 0) | 
|---|
|  |  |  | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ActivityPlaceRewardTotalCount, 0) | 
|---|
|  |  |  | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ActivityPlaceRemainCount, 0) | 
|---|
|  |  |  | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ActivityPlaceRewardCount, 0) | 
|---|
|  |  |  | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ActivityPlaceRewardTotalCount, 0) | 
|---|
|  |  |  |  | 
|---|
|  |  |  | rewardItemCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ActivityPlaceRewardItem) | 
|---|
|  |  |  | for i in xrange(rewardItemCount): | 
|---|
|  |  |  | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ActivityPlaceRewardItemID % i, 0) | 
|---|
|  |  |  | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ActivityPlaceRewardItemCount % i, 0) | 
|---|
|  |  |  |  | 
|---|
|  |  |  | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ActivityPlaceRewardItem, 0) | 
|---|
|  |  |  |  | 
|---|
|  |  |  | GameWorld.DebugAnswer(curPlayer, "重置活跃放置成功!") | 
|---|
|  |  |  | PlayerActivity.Sync_ActivityPlaceInfo(curPlayer) | 
|---|
|  |  |  | return | 
|---|