hxp
2019-11-12 2b3d5e31bafd7a9cd4b4738e38186ffed4cee5f6
ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py
@@ -151,7 +151,9 @@
    
    def __InitAuctionAttentionAttrEx(self, attentionData):
        ## 初始化拍卖关注实例附加属性
        setattr(attentionData, "AttentionItemIDList", [] if not attentionData.AttentionInfo else eval(attentionData.AttentionInfo))
        setattr(attentionData, "AttentionItemIDList", [])
        if attentionData.AttentionInfo.startswith("[") and attentionData.AttentionInfo.endswith("]"):
            attentionData.AttentionItemIDList = eval(attentionData.AttentionInfo)
        return
    
#拍卖物品数据缓存,该类只做数据缓存存取,不写功能逻辑,防止重读脚本时功能逻辑脚本不生效
@@ -163,11 +165,16 @@
        self.worldAuctionItemList = [] # 全服拍品列表缓存 [tagDBAuctionItem, ...]
        self.worldAuctionItemQueryDict = {} # 全服拍品过滤查询缓存,添加拍品时重置 {(job, (itemType, ...), itemClassLV, (itemID, ...)):[tagDBAuctionItem, ...], ...}
        self.familyAuctionItemDict = {} # 仙盟拍品列表缓存,包含转移到全服的仙盟拍品 {familyID:[tagDBAuctionItem, ...], ...}
        self.sysBuyoutItemByTimeList = [] # 系统一口价拍品按时间排序缓存 [tagDBAuctionItem, ...]
        
        self.nowBiddingAuctionItemDict = {} # 玩家当前是最高竞价的拍品,含所有拍品 {playerID:[tagDBAuctionItem, ...], ...}
        self.hisBiddingAuctionItemDict = {} # 玩家曾经参与过竞价的拍品,含所有拍品 {playerID:[tagDBAuctionItem, ...], ...}
        self.myAuctionItemDict = {} # 玩家拍卖中的物品 ,不包含仙盟拍品,由前端界面自行整合数据 {playerID:[tagDBAuctionItem, ...], ...}
        self.myAttentionItemDict = {} # 玩家关注中的物品 ,不包含仙盟拍品,由前端界面自行整合数据,只保存在线的玩家,离线清除,上线不同步,由前端查询 {playerID:[tagDBAuctionItem, ...], ...}
        self.worldAuctionItemCountDict = {} # 全服拍品物品ID对应件数统计 {itemID:件数, ...}
        self.worldAuctionJobEquipCountDict = {} # 全服拍品职业装备对应件数统计 {(职业,阶,颜色,是否套装):件数, ...}
        self.worldAuctionReplenishTimeDict = {} # 全服拍品动态上架历史处理时间 {cfgID:time, ...}
        return
    
    # 保存数据 存数据库和realtimebackup