| | |
| | | Def_Effect_JobBAtkReducePer = 94 # 法师攻击伤害减免
|
| | | Def_Effect_JobCAtkReducePer = 95 # 弓箭攻击伤害减免
|
| | |
|
| | | Def_Effect_SkillAddPer1 = 102 # 技能伤害增强1
|
| | | Def_Effect_SkillAddPer2 = 103 # 技能伤害增强2
|
| | | Def_Effect_SkillAddPer3 = 104 # 技能伤害增强3
|
| | | Def_Effect_SkillAddPer4 = 105 # 技能伤害增强4
|
| | | Def_Effect_SkillAddPer5 = 106 # 技能伤害增强5
|
| | | Def_Effect_SkillAddPer6 = 107 # 技能伤害增强6
|
| | | Def_Effect_SkillAddPer7 = 108 # 技能伤害增强7
|
| | |
|
| | | Def_Effect_SkillReducePer1 = 109 # 受到技能伤害减少1
|
| | | Def_Effect_SkillReducePer2 = 110 # 受到技能伤害减少2
|
| | | Def_Effect_SkillReducePer3 = 111 # 受到技能伤害减少3
|
| | | Def_Effect_SkillReducePer4 = 112 # 受到技能伤害减少4
|
| | | Def_Effect_SkillReducePer5 = 113 # 受到技能伤害减少5
|
| | | Def_Effect_SkillReducePer6 = 114 # 受到技能伤害减少6
|
| | | Def_Effect_SkillReducePer7 = 115 # 受到技能伤害减少7
|
| | |
|
| | | ## 技能伤害百分比增加的 属性ID 列表
|
| | | SkillAddPerAttrIDList = [Def_Effect_SkillAddPer1, Def_Effect_SkillAddPer2, Def_Effect_SkillAddPer3, Def_Effect_SkillAddPer4, |
| | | Def_Effect_SkillAddPer5, Def_Effect_SkillAddPer6, Def_Effect_SkillAddPer7]
|
| | | ## 技能伤害百分比减少的 属性ID 列表
|
| | | SkillReducePerAttrIDList = [Def_Effect_SkillReducePer1, Def_Effect_SkillReducePer2, Def_Effect_SkillReducePer3, Def_Effect_SkillReducePer4, |
| | | Def_Effect_SkillReducePer5, Def_Effect_SkillReducePer6, Def_Effect_SkillReducePer7]
|
| | | |
| | | Def_Effect_Luck = 120 # 气运
|
| | | Def_Effect_LuckPer = 133 # 气运百分率
|
| | |
|
| | |
| | | Def_Effect_BurnValue = 146 # 灼烧固定伤害
|
| | | Def_Effect_BurnTimePer = 147 # 延长灼烧时间百分比
|
| | | Def_Effect_SubSpeedPer = 148 # 减移动速度百分比
|
| | |
|
| | | Def_Effect_ReduceSkillCDPer = 149 # 减少技能CD, a值为万分率
|
| | |
|
| | | #增加%d物理伤害值,其中a值为伤害值
|
| | | Def_Effect_AddAtk = 1005
|
| | |
| | | CDBPlayerRefresh_FinalHurtReducePer, # 最终伤害减少百分比
|
| | | CDBPlayerRefresh_YinjiTime, # 每X秒减少印记时间,毫秒
|
| | | CDBPlayerRefresh_YinjiCnt, # 当前印记数 214
|
| | | ) = range(146, 215)
|
| | | CDBPlayerRefresh_SkillAddPer1, # 技能伤害增强1 215
|
| | | CDBPlayerRefresh_SkillAddPer2, # 技能伤害增强2
|
| | | CDBPlayerRefresh_SkillAddPer3, # 技能伤害增强3
|
| | | CDBPlayerRefresh_SkillAddPer4, # 技能伤害增强4
|
| | | CDBPlayerRefresh_SkillAddPer5, # 技能伤害增强5
|
| | | CDBPlayerRefresh_SkillAddPer6, # 技能伤害增强6 220
|
| | | CDBPlayerRefresh_SkillAddPer7, # 技能伤害增强7
|
| | | CDBPlayerRefresh_SkillReducePer1, # 受到技能伤害减少1
|
| | | CDBPlayerRefresh_SkillReducePer2, # 受到技能伤害减少2
|
| | | CDBPlayerRefresh_SkillReducePer3, # 受到技能伤害减少3
|
| | | CDBPlayerRefresh_SkillReducePer4, # 受到技能伤害减少4 225
|
| | | CDBPlayerRefresh_SkillReducePer5, # 受到技能伤害减少5
|
| | | CDBPlayerRefresh_SkillReducePer6, # 受到技能伤害减少6
|
| | | CDBPlayerRefresh_SkillReducePer7, # 受到技能伤害减少7
|
| | | CDBPlayerRefresh_ExAttr17, # ExAttr17 |
| | | ) = range(146, 230)
|
| | |
|
| | | TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子)
|
| | | TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
|
| | |
| | | GameFuncID_Friend = 73 # 好友
|
| | | GameFuncID_SignDay = 81 # 签到
|
| | | GameFuncID_RefineStove = 87 # 炼丹炉
|
| | | GameFuncID_EquipWash = 91 # 洗练
|
| | | GameFuncID_Treasure = 99 # 寻宝
|
| | | GameFuncID_FirstGoldTip = 128 # 首充优势提示
|
| | | GameFuncID_EquipDecompose = 123 # 装备分解
|