hxp
2019-11-12 2b3d5e31bafd7a9cd4b4738e38186ffed4cee5f6
ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -167,8 +167,10 @@
Def_Notify_WorldKey_FamilyBossOpenCount = "FamilyBossOpenCount"  # 仙盟boss开启次数
Def_Notify_WorldKey_FamilyPartyInfo = "FamilyPartyInfo"  # 仙盟宴会数据
Def_Notify_WorldKey_FamilyPartyAddFamilyActivity = "FamilyPartyAddFamilyActivity"  # 仙盟宴会地图成员增加仙盟活跃令
Def_Notify_WorldKey_AddFamilyAuctionItem = "AddFamilyAuctionItem"  # 添加仙盟拍品
Def_Notify_WorldKey_AddSystemAuctionItem = "AddSystemAuctionItem"  # 添加系统拍品
Def_Notify_WorldKey_CrossServerConnState = "CrossServerConnState"  # 跨服服务器链接状态
Def_Notify_WorldKey_CrossServerOpen = "CrossServerOpen"  # 跨服服务器是否开启中
@@ -274,7 +276,8 @@
    Def_ViewExpType_Sys        ,            #系统给经验-需要展示倍率,实际不享受 5
    Def_ViewExpType_RealmBuff,              #境界全服福利经验(玄女天花) 6
    Def_ViewExpType_SysEx,                  #系统给经验-不需要展示倍率 用来区别于类型0 7
) = range(0, 8)
    Def_ViewExpType_LYZS,                   #烈焰战神 特殊特效
) = range(0, 9)
#物品相关操作类型
@@ -324,9 +327,9 @@
#增加%d体魄
Def_Effect_CON = 4 
#增加HP
Def_Effect_MaxHP = 6
Def_Effect_MaxHP = 6
#增加%d伤害值(物理和魔法的最大/小),只用到a值
Def_Effect_Atk = 7
Def_Effect_Atk = 7
#增加%d防御值
Def_Effect_Def = 8 
#命中(A值为具体值)
@@ -364,9 +367,9 @@
#宠物伤害比例提升(A值万分率)
Def_Effect_PetDamPer = 25
#冰攻(A值为具体值) 真实伤害元素攻击, 无视防御, 只有元素防御可以减免伤害, 此项目用冰元素代替
Def_Effect_IceAtk = 26
Def_Effect_IceAtk = 26
#冰防(A值为具体值) 真实抵抗元素抵抗, 减免元素攻击造成的伤害, 此项目用冰元素代替
Def_Effect_IceDef = 27
Def_Effect_IceDef = 27
#无视防御几率提升
Def_Effect_IgnoreDefRate = 28 
#无视防御抗性, 受击时减少对方的无视防御属性
@@ -506,13 +509,6 @@
Def_Effect_JobBAtkReducePer = 94 # 法师攻击伤害减免
Def_Effect_JobCAtkReducePer = 95 # 弓箭攻击伤害减免
Def_Effect_ZXCloakAttrPer = 96 # 诛仙披风属性加成百分比
Def_Effect_ZXMaskAttrPer = 97 # 诛仙面具属性加成百分比
Def_Effect_ZXGloveAttrPer = 98 # 诛仙手套属性加成百分比
Def_Effect_ZXRuyiAttrPer = 99 # 诛仙如意属性加成百分比
Def_Effect_ZXPendantAttrPer = 100 # 诛仙吊坠属性加成百分比
Def_Effect_ZXRingAttrPer = 101 # 诛仙戒指属性加成百分比
Def_Effect_SkillAddPer1 = 102 # 技能伤害增强1
Def_Effect_SkillAddPer2 = 103 # 技能伤害增强2
Def_Effect_SkillAddPer3 = 104 # 技能伤害增强3
@@ -529,11 +525,13 @@
Def_Effect_SkillReducePer6 = 114 # 受到技能伤害减少6
Def_Effect_SkillReducePer7 = 115 # 受到技能伤害减少7
Def_Effect_ZXWeaponAttrPer = 116 # 诛仙剑1属性加成百分比
Def_Effect_LXWeaponAttrPer = 117 # 诛仙剑2属性加成百分比
Def_Effect_XXWeaponAttrPer = 118 # 诛仙剑3属性加成百分比
Def_Effect_JXWeaponAttrPer = 119 # 诛仙剑4属性加成百分比
## 技能伤害百分比增加的 属性ID 列表
SkillAddPerAttrIDList = [Def_Effect_SkillAddPer1, Def_Effect_SkillAddPer2, Def_Effect_SkillAddPer3, Def_Effect_SkillAddPer4,
                         Def_Effect_SkillAddPer5, Def_Effect_SkillAddPer6, Def_Effect_SkillAddPer7]
## 技能伤害百分比减少的 属性ID 列表
SkillReducePerAttrIDList = [Def_Effect_SkillReducePer1, Def_Effect_SkillReducePer2, Def_Effect_SkillReducePer3, Def_Effect_SkillReducePer4,
                            Def_Effect_SkillReducePer5, Def_Effect_SkillReducePer6, Def_Effect_SkillReducePer7]
Def_Effect_Luck = 120 # 气运
Def_Effect_LuckPer = 133 # 气运百分率
@@ -553,6 +551,8 @@
Def_Effect_BurnValue = 146    # 灼烧固定伤害
Def_Effect_BurnTimePer = 147    # 延长灼烧时间百分比
Def_Effect_SubSpeedPer = 148    # 减移动速度百分比
Def_Effect_ReduceSkillCDPer = 149   # 减少技能CD, a值为万分率
#增加%d物理伤害值,其中a值为伤害值
Def_Effect_AddAtk = 1005
@@ -645,9 +645,11 @@
    Def_BT_Campaign_PetLV,                    #灵宠等级(开服活动榜)
    
    Def_BT_NewFCCostGold,                     #消费排行榜(新仙界盛典)
    Def_BT_Campaign_LingGen,                  #灵根总点(开服活动榜)
    Def_BT_Campaign_StarLV,                   #升星等级(开服活动榜) 25
    
    Def_BT_Max,                               #排行榜最大类型
) = range(0, 23 + 2)
) = range(0, 25 + 2)
    
#职业对应战力排行榜类型
JobFightPowerBillboardDict = {
@@ -862,7 +864,22 @@
CDBPlayerRefresh_FinalHurtReducePer,   # 最终伤害减少百分比 
CDBPlayerRefresh_YinjiTime,   # 每X秒减少印记时间,毫秒
CDBPlayerRefresh_YinjiCnt,   # 当前印记数 214
) = range(146, 215)
CDBPlayerRefresh_SkillAddPer1,   # 技能伤害增强1 215
CDBPlayerRefresh_SkillAddPer2,   # 技能伤害增强2
CDBPlayerRefresh_SkillAddPer3,   # 技能伤害增强3
CDBPlayerRefresh_SkillAddPer4,   # 技能伤害增强4
CDBPlayerRefresh_SkillAddPer5,   # 技能伤害增强5
CDBPlayerRefresh_SkillAddPer6,   # 技能伤害增强6 220
CDBPlayerRefresh_SkillAddPer7,   # 技能伤害增强7
CDBPlayerRefresh_SkillReducePer1,   # 受到技能伤害减少1
CDBPlayerRefresh_SkillReducePer2,   # 受到技能伤害减少2
CDBPlayerRefresh_SkillReducePer3,   # 受到技能伤害减少3
CDBPlayerRefresh_SkillReducePer4,   # 受到技能伤害减少4 225
CDBPlayerRefresh_SkillReducePer5,   # 受到技能伤害减少5
CDBPlayerRefresh_SkillReducePer6,   # 受到技能伤害减少6
CDBPlayerRefresh_SkillReducePer7,   # 受到技能伤害减少7
CDBPlayerRefresh_ExAttr17,          # ExAttr17
) = range(146, 230)
TYPE_Price_Gold_Paper_Money = 5    # 金钱类型,(先用礼券,再用金子)
TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
@@ -930,6 +947,7 @@
GameFuncID_Friend = 73          # 好友
GameFuncID_SignDay = 81         # 签到
GameFuncID_RefineStove = 87     # 炼丹炉
GameFuncID_EquipWash = 91       # 洗练
GameFuncID_Treasure = 99        # 寻宝
GameFuncID_FirstGoldTip = 128      # 首充优势提示
GameFuncID_EquipDecompose = 123 # 装备分解
@@ -996,10 +1014,8 @@
rptPet,             # 宠物背包(用物品存储宠物的数据) 31
rptDogzItem,        # 神兽物品背包 32
rptDogzEquip,       # 神兽装备背包 33
rptZhuXianItem,     # 诛仙物品背包 34
rptZhuXianEquip,    # 诛仙装备背包 35
rptMax,             # 最大背包类型数量,放在最后一个
) = range(28, 28 + 9)  #C++定义的枚举到27
) = range(28, 28 + 7)  #C++定义的枚举到27
#虚拟背包类型, 从255递减
Def_VPack_TypeList = (
@@ -1047,8 +1063,8 @@
                                Def_UniversalGameRecType_27,
                                Def_UniversalGameRecType_28,
                                Def_UniversalGameRecType_BossInfo,  # boss信息29
                                Def_UniversalGameRecType_CrossBossInfo,  # 跨服boss信息
                                Def_UniversalGameRecType_31,
                                Def_UniversalGameRecType_CrossBossInfo,  # 跨服boss信息 30
                                Def_UniversalGameRecType_BossFirstKill, # boss首杀 31
                                Def_UniversalGameRecType_32,              
                                Def_UniversalGameRecType_33,
                                Def_UniversalGameRecType_34,
@@ -1171,7 +1187,9 @@
Def_Campaign_Type_GodWeaponLV,      # 神兵等级排行 8
Def_Campaign_Type_Recharge,         # 累计充值排行 9
Def_Campaign_Type_PetLV,            # 灵宠等级排行 10
) = range(1, 1 + 10)
Def_Campaign_Type_LingGen,          # 灵根点数排行 11
Def_Campaign_Type_StarLV,           # 升星等级排行 12
) = range(1, 1 + 12)
# 活动类型对应的奖励排行榜{活动类型:排行榜, ...}
Def_Campaign_Billboard_Dict = {
@@ -1185,6 +1203,8 @@
                               Def_Campaign_Type_GodWeaponLV:Def_BT_Campaign_GodWeaponLV,
                               Def_Campaign_Type_Recharge:Def_BT_Campaign_Recharge,
                               Def_Campaign_Type_PetLV:Def_BT_Campaign_PetLV,
                               Def_Campaign_Type_LingGen:Def_BT_Campaign_LingGen,
                               Def_Campaign_Type_StarLV:Def_BT_Campaign_StarLV,
                               }
#队伍最大人数
@@ -1233,6 +1253,7 @@
ClientServerMsg_GMCMD = "GMCMD"                         # GM命令
ClientServerMsg_ViewPlayerCache = "ViewPlayerCache"     # 查看跨服玩家信息
ClientServerMsg_PKMatch = "PKMatch"                     # 跨服PK匹配
ClientServerMsg_PKRobotOver = "PKRobotOver"             # 跨服PK机器人结算
ClientServerMsg_PKCancel = "PKCancel"                   # 跨服PK取消匹配
ClientServerMsg_PKPrepareOK = "PKPrepareOK"             # 跨服PK准备完毕
ClientServerMsg_PKBillboard = "PKBillboard"             # 跨服PK排行榜
@@ -1280,6 +1301,14 @@
Def_IudetWingMaterialItemCount = 29  # 翅膀精炼材料个数列表
Def_IudetDogzEquipPlus = 31  # 神兽装备强化信息列表 [强化等级, 累计总熟练度]
Def_IudetItemDecompound = 33  # 拆解返还物品列表 [装备ID,材料1ID,个数,是否绑定,材料2ID,个数,是否绑定,...]
Def_IudetLiantaiItemID = 35  # 合成该莲台的所有莲台ID [itemID, itemID, ...]
Def_IudetAddSkillID = 37  # 可添加的技能ID列表  [skillID, skillID, ...]
Def_IudetLegendAttrIDShen = 51  # 物品传奇属性ID列表 - 神
Def_IudetLegendAttrValueShen = 61  # 物品传奇属性值列表 - 神
Def_IudetLegendAttrIDXian = 53  # 物品传奇属性ID列表 - 仙
Def_IudetLegendAttrValueXian = 63  # 物品传奇属性值列表 - 仙
Def_IudetLegendAttrIDJi = 55  # 物品传奇属性ID列表 - 极
Def_IudetLegendAttrValueJi = 65  # 物品传奇属性值列表 - 极
Def_IudetItemColor = 16  # 物品颜色,如果该值没有就取物品
Def_IudetItemCount = 18  # 物品个数,支持20亿,目前仅特殊转化物品会用到
@@ -1304,6 +1333,8 @@
Def_IudetPet_QualityLV = 206  # 品质
Def_IudetPet_Exp = 208  # 经验
Def_IudetPet_Skill = 201  # 技能列表
Def_IudetHorsePetSkinIndex = 210  # 骑宠觉醒外观索引
# ----------------------------------------------------
# 宠物物品数据状态
@@ -1441,7 +1472,7 @@
DailyActionID_EquipPlus, # 强化
DailyActionID_FieldFight, # 野外挂机
DailyActionID_OfflineFight, # 脱机挂机
DailyActionID_RefineStove, # 炼丹材料消耗 6
DailyActionID_RefineStove, # 炼丹材料消耗 6(废弃)
DailyActionID_Dice, # 我要太极
DailyActionID_Pray, # 祈愿
DailyActionID_WorldBOSS, # 世界BOSS
@@ -1461,7 +1492,12 @@
DailyActionID_SkyTower, # 天星塔  23
DailyActionID_HorsePetBoss, # 骑宠BOSS  24
DailyActionID_FairyDomain, # 缥缈仙域  25
) = range(1, 25 + 1)
DailyActionID_AuctionItem, # 拍卖行上架/竞拍  26
DailyActionID_LeiFaBoss, # 雷罚boss 27
DailyActionID_CrossPenglai, # 跨服蓬莱仙境Boss 28
DailyActionID_FamilyChuanGong, # 仙盟传功 29
DailyActionID_FamilyParty, # 仙盟宴会 30
) = range(1, 30 + 1)
@@ -1693,28 +1729,6 @@
    dogzetClaw,     # 神兽兽爪
    dogzetScute,    # 神兽鳞甲
) = range(101, 101 + 5)
# 诛仙装备位定义
ZhuXianEquipPlace = (
    zxetCloak,      # 诛仙披风 121
    zxetMask,       # 诛仙面具 122
    zxetGlove,      # 诛仙手套 123
    zxetGlove2,     # 诛仙手套 124
    zxetRuyi,       # 诛仙如意 125
    zxetPendant,    # 诛仙吊坠 126
    zxetRing,       # 诛仙戒指 127
    zxetRing2,      # 诛仙戒指 128
    zxetWeapon1,    # 诛仙剑1 129
    zxetWeapon2,    # 诛仙剑2 130
    zxetWeapon3,    # 诛仙剑3 131
    zxetWeapon4,    # 诛仙剑4 132
) = range(121, 121 + 12)
# 共享通用装备位,可装备同一类型装备
ShareEquipPlace = [
                   [zxetGlove, zxetGlove2],
                   [zxetRing, zxetRing2],
                   ]
# 请求进入副本通用检查结果,优先提示的放前面(即索引越大,提示优先级越低)
EnterFBAskResult = (