ServerPython/CoreServerGroup/GameServer/Script/ChConfig.py
@@ -369,13 +369,14 @@
Def_WorldKey_BossIsAlive = 'BossIsAlive_%s'                  #boss是否活着
Def_WorldKey_IsGameWorldInit = 'IsGameWorldInit'             #GameWold是否初始化完成
Def_WorldKey_BossIsGeTui = "BossGeTui%s"                     #当前复活通知
Def_WorldKey_OperationActionState = "OperationActState_%s"   #运营活动状态,参数为运营活动名
Def_WorldKey_OperationActionState = "State_%s"               #运营活动状态,参数为(运营活动名)
Def_WorldKey_BossRebornNeedPoint = "BossRebornNeedPoint"     #boss复活需要总点数
Def_WorldKey_CrossBossIsAlive = 'CrossBossIsAlive_%s_%s'     #跨服boss是否活着,参数(zoneID, bossID)
Def_WorldKey_IsGameWorldInit = 'IsGameWorldInit'             #GameWold是否初始化完成
Def_WorldKey_GameWorldInitOK = 'GameWorldInitOK'             #GameWold是否初始化完成OK
Def_WorldKey_CrossPKZoneSeasonID = "CrossPKZoneSeasonID_%s"  #跨服PK赛区对应赛季,跨服服务器控制,参数(zoneID)
Def_WorldKey_CrossPKZoneSeasonState = "CrossPKZoneSeasonState_%s" #跨服PK赛区赛季状态,跨服服务器控制,参数(zoneID)0-未开启,1-开启中,2-已结束
Def_WorldKey_CrossPKBillboardSyncTick = "CrossPKBillboardSyncTick_%s_%s" #跨服PK本赛季排行榜同步tick,参数(zoneID, seasonID)
Def_WorldKey_CrossSetPlayerAttrTick = "CrossSetPlayerAttrTick" #同步设置跨服玩家属性值tick
#---------------------------------------------------------------------
#个人时间间隔
TYPE_Player_Tick_Requestkey = 0                       # 玩家请求处理间隔
@@ -531,6 +532,9 @@
                                ShareDefine.Def_UniversalGameRecType_FamilyRedPacketGrabRecord:10000000,   #仙盟红包已抢信息记录
                                ShareDefine.Def_UniversalGameRecType_DujieHelpAllRecord:500,   #渡劫副本护法总记录
                                ShareDefine.Def_UniversalGameRecType_DujieHelpRecord:10000,   #渡劫副本护法详细记录
                                ShareDefine.Def_UniversalGameRecType_ZhuXianBossRecord:100,   #诛仙BOSS结算记录
                                ShareDefine.Def_UniversalGameRecType_LuckyTreasure:5,   #幸运鉴宝记录
                                ShareDefine.Def_UniversalGameRecType_FeastWish:30,   #节日祝福大奖记录
                              }
#---------------------------------------------------------------------
#比较标识
@@ -565,12 +569,13 @@
            ShareDefine.Def_BT_FightPower_Horse         : 100,           #坐骑战斗力总榜
            ShareDefine.Def_BT_FightPower_Pet           : 100,           #宠物总战力榜
            ShareDefine.Def_BT_TrialTower               : 100,           #天神之塔榜
            ShareDefine.Def_BT_SkyTower                 : 100,           #天星塔榜
            ShareDefine.Def_BT_OffLineEfficient         : 100,           #脱机效率榜
            ShareDefine.Def_BT_Realm                    : 100,           #境界榜
            ShareDefine.Def_BT_TotalRecharge            : 100,           #充值榜
            
            ShareDefine.Def_BT_Campaign_PlusLV          : 100,           #强化等级(开服活动榜)
            ShareDefine.Def_BT_Campaign_HorseLV         : 100,           #坐骑等级(开服活动榜)
            ShareDefine.Def_BT_Campaign_Plus            : 100,           #强化战力(开服活动榜)
            ShareDefine.Def_BT_Campaign_Horse           : 100,           #坐骑战力(开服活动榜)
            ShareDefine.Def_BT_Campaign_StoneLV         : 100,           #宝石等级(开服活动榜)
            ShareDefine.Def_BT_Campaign_LV              : 100,           #冲级排行(开服活动榜)
            ShareDefine.Def_BT_Campaign_RealmLV         : 100,           #境界等级(开服活动榜)
@@ -579,21 +584,18 @@
            ShareDefine.Def_BT_Campaign_GodWeaponLV     : 100,           #神兵等级(开服活动榜)
            ShareDefine.Def_BT_Campaign_Recharge        : 100,           #累计充值(开服活动榜)
            ShareDefine.Def_BT_Campaign_PetLV           : 100,           #灵宠等级(开服活动榜)  
            ShareDefine.Def_BT_Campaign_LingGen         : 100,           #灵根总点(开服活动榜)
            ShareDefine.Def_BT_Campaign_StarLV          : 100,           #升星等级(开服活动榜)
            ShareDefine.Def_BT_Campaign_Wash            : 100,           #洗练战力(开服活动榜)
            ShareDefine.Def_BT_FCCostGold               : 5,             #消费排行榜(仙界盛典)
            ShareDefine.Def_BT_FBHelpBattle             : 100,           #助战次数榜
            ShareDefine.Def_BT_NewFCCostGold            : 5,             #消费排行榜(仙界盛典)
            
            ShareDefine.Def_BT_HighLadder               : 1000,          #玩家天梯竞技场排行
            ShareDefine.Def_BT_HighLadder_Yester        : 1000,          #玩家天梯竞技场昨日排行
            ShareDefine.Def_BT_RechargeTeHuiLast        : 20,            #充值特惠活动排行榜-上一期记录
            ShareDefine.Def_BT_RechargeTeHui            : 20,            #充值特惠活动排行榜-当前期记录
            ShareDefine.Def_BT_MixCampaign_PlayerBattle : 2,             #战力榜(合服活动)
            ShareDefine.Def_BT_MixCampaign_Recharge     : 2,             #累计充值榜(合服活动)
            ShareDefine.Def_BT_MixCampaign_WinFamilyMember:1,            #获胜战盟成员(合服活动)
            ShareDefine.Def_BT_MixCampaign_FamilyKillBoss: 1,            #战盟击杀boss(合服活动)
            ShareDefine.Def_BT_CostTeHui                : 10,            #消费特惠排行榜
            ShareDefine.Def_BT_CostTeHuiLast            : 10,            #消费特惠排行榜上一期
            ShareDefine.Def_BT_Arena                    : 1000,          #竞技场榜
            ShareDefine.Def_BT_Environment              : 20,            #环保榜 (垃圾分类活动)
            ShareDefine.Def_BT_CharmTotal               : 100,           #魅力总榜
            ShareDefine.Def_BT_CharmWeek                : 100,           #魅力周榜
            ShareDefine.Def_BT_CharmDay                 : 100,           #魅力日榜
            ShareDefine.Def_BT_BossTrialSubmit          : 1000,          #boss凭证 (boss历练活动)
            }
#排行榜保存类型(和BillboardType匹配), 默认保存, 如果不保存,可配置进去
@@ -623,7 +625,6 @@
Def_PlayerDataCollect_Key = 0x86
#---SetDict  玩家字典不存数据库---
Def_Player_NoSave_Dict_RecallCountGift = 'RecallCountGift_0'    # 召回玩家个数奖励发包限制
Def_Player_NoSave_Dict_PlayerExamRightCnt = 'PlayerExamRightCnt_1_%s'  # 玩家答题正确数量
Def_Player_NoSave_Dict_PlayerExamCRightCnt = 'PlayerExamCRightCnt_1_%s'  # 玩家答题连续正确数量
@@ -640,8 +641,6 @@
Def_PlayerKey_MergeRegisterRoomID = "MergeRegisterRoomID"  #当前上传数据的roomID
Def_PlayerKey_IsLoginToMergeServer = "IsLoginToMergeServer"  #是否要登陆跨服服务器
Def_PlayerKey_IsCrossPKMatching = "IsCrossPKMatching"  #是否跨服匹配中
Def_PlayerKey_FreshmanGuiderDay = "FreshmanGuiderDay"  #新手指导员天数
Def_PlayerKey_PlayerFromPID = "PlayerFromPID"  #pid
@@ -660,6 +659,8 @@
Def_PlayerKey_ViewCrossPKBillboardTick = "ViewCrossPKBillboardTick_%s_%s"  #查询PK排行榜tick,参数(zoneID, seasonID)
#主城地图、缥缈宗
Def_FBMapID_MainCity = 10010
#渡劫副本
Def_FBMapID_DuJie = 31110
#仙盟联赛
@@ -670,26 +671,78 @@
Def_FBMapID_FamilyInvade = 31170
#封魔坛
Def_FBMapID_SealDemon = 52010
#诛仙BOSS
Def_FBMapID_ZhuXianBoss = 31380
#仙魔之争
Def_FBMapID_XMZZ = 31010
#仙盟boss副本
Def_FBMapID_FamilyBossMap = 31210
#多仙盟Boss
Def_FBMapID_AllFamilyBoss = 31260
#宗门试炼
Def_FBMapID_MunekadoTrial = 60010
#混乱妖域
Def_FBMapID_ChaosDemon = 31180
#讨伐妖魔
Def_FBMapID_KillDevil = 31280
#娲皇遗迹
Def_FBMapID_QueenRelics = 51010
#跨服竞技场
Def_FBMapID_CrossRealmPK = 32010
#跨服排位
Def_FBMapID_CrossChampionship = 32070
#跨服蓬莱仙境
Def_FBMapID_CrossPenglai = 32020
#跨服魔化之地
Def_FBMapID_CrossDemonLand = 32080
#跨服妖王
Def_FBMapID_CrossDemonKing = 32030
#本服妖王
Def_FBMapID_DemonKing = 22030
#骑宠Boss
Def_FBMapID_HorsePetBoss = 31200
#跨服灵草园
Def_FBMapID_CrossGrasslandLing = 32040
#跨服仙草园
Def_FBMapID_CrossGrasslandXian = 32050
#跨服战场
Def_FBMapID_CrossBattlefield = 32060
#跨服仙盟夺旗战/逐鹿万界
Def_FBMapID_CrossFamilyFlagwar = 32090
#情缘副本
Def_FBMapID_Love = 31300
#需要刷世界BOSS的副本
WorldBossFBMapIDList = [Def_FBMapID_SealDemon, Def_FBMapID_ZhuXianBoss, Def_FBMapID_DemonKing]
#跨服地图
Def_CrossMapIDList = [Def_FBMapID_CrossRealmPK, Def_FBMapID_CrossPenglai]
#跨服对应分区配置表名
Def_CrossZoneTableName = {Def_FBMapID_CrossPenglai:"CrossPenglaiZone",
                          }
Def_CrossMapIDList = [Def_FBMapID_CrossRealmPK, Def_FBMapID_CrossPenglai, Def_FBMapID_CrossDemonLand, Def_FBMapID_CrossDemonKing, Def_FBMapID_CrossGrasslandLing, Def_FBMapID_CrossGrasslandXian]
#跨服分区类型配置, 没配置的默认 CrossZoneComm
Def_CrossZoneTypeName = {0:"CrossZoneComm", # 特殊0,默认常规分区
                         Def_FBMapID_CrossPenglai:"CrossZoneComm",
                         Def_FBMapID_CrossDemonLand:"CrossZoneComm",
                         Def_FBMapID_CrossRealmPK:"CrossZonePK",
                         Def_FBMapID_CrossDemonKing:"CrossZonePK",
                         Def_FBMapID_CrossGrasslandLing:"CrossZonePK",
                         Def_FBMapID_CrossGrasslandXian:"CrossZonePK",
                         Def_FBMapID_CrossBattlefield:"CrossZonePK",
                         Def_FBMapID_CrossChampionship:"CrossZonePK",
                         }
#跨服分区对应地图配置表名 - 仅适用于固定地图及虚拟分线的跨服玩法
Def_CrossZoneMapTableName = {Def_FBMapID_CrossPenglai:"CrossPenglaiZoneMap",
                             Def_FBMapID_CrossDemonLand:"CrossDemonLandZoneMap",
                             Def_FBMapID_CrossFamilyFlagwar:"CrossFamilyFlagwarZoneMap",
                             }
#跨服日常活动对应需要直接开启副本线路地图的,仅适用于固定分区的日常,不包含动态分配线路及有特定分配规则的地图
Def_CrossDailyMap = {
                     ShareDefine.CrossDailyActionID_FamilyWarFlag:Def_FBMapID_CrossFamilyFlagwar,
                     }
#需要动态分配线路的跨服地图
Def_CrossDynamicLineMap = [Def_FBMapID_CrossDemonKing, Def_FBMapID_CrossGrasslandLing, Def_FBMapID_CrossGrasslandXian]
#需要统计副本功能线路ID人数的跨服地图
Def_NeedCountFBFuncLinePlayerCrossMap = [Def_FBMapID_CrossDemonKing]
#同系职业枚举
JOB_TYPY_COUNT = 5
@@ -716,12 +769,6 @@
# 邮件(补偿)默认发件人, 具体做活动再定
Def_Mail_SenderSys = "SenderSys"    # 默认邮件发送人
# 邮件类型划分,用于每种类型的保存上限
(
Mail_Type_Default,
Mail_Type_Market,
) = range(2)
# 竖杠
Def_Str_Montant = "|"
@@ -730,13 +777,14 @@
Def_Online = 1
Def_OnlineNoClient = 2
# 分组 1 最近联系人 2 好友 3 仇人 4 黑名单
# 分组 1 最近联系人 2 好友 3 仇人 4 黑名单 5 亲密
(
Def_SocialGroup_Contacts,
Def_SocialGroup_Friend,
Def_SocialGroup_Enemy,
Def_SocialGroup_Black,
) = range(1, 5)
Def_SocialGroup_Intimacy,
) = range(1, 6)
Def_CDBPlayerRefresh_Online = "OnlineType"
@@ -789,6 +837,53 @@
VIPPrivilege_BindJadeWheel,    #30 绑玉转盘次数
VIPPrivilege_PrayElixir,    #31 丹药祈福次数
VIPPrivilege_32,    #32 封魔坛自动挑战
VIPPrivilege_XianyuanCoinUpperAdd,    #33 仙缘币上限加成
VIPPrivilege_XianyuanCoinAddPer,    #34 仙缘币获得倍率加成(万分比)
VIPPrivilege_33,    #33
VIPPrivilege_34,    #34
) = range(1, 35)
#游戏货币来源类型定义
(
Def_GiveMoney_Unknown, # δ֪ 0
Def_GiveMoney_GM,
Def_GiveMoney_CTG,
Def_GiveMoney_GMTCTG,
Def_GiveMoney_CoinToGold,
Def_GiveMoney_SuperAccountCreate, # 创角赠送 5
Def_GiveMoney_Mission, # 任务
Def_GiveMoney_Pray, # 祈祷
Def_GiveMoney_UseItem, # 使用物品
Def_GiveMoney_Pickup, # ʰȡ
Def_GiveMoney_Bourse, # 交易所 10
Def_GiveMoney_GoldInvest, # 绑钻投资
Def_GiveMoney_Recover, # 资源找回
Def_GiveMoney_RedPacket, # 红包
Def_GiveMoney_RefineGift, # 炼制奖励
Def_GiveMoney_Mail, # 邮件(补偿) 15
Def_GiveMoney_RuneDecompose, # 符印
Def_GiveMoney_Warehouse, # 仓库
Def_GiveMoney_SellPackItem, # 出售背包物品
Def_GiveMoney_CollectNPC, # 采集NPC
Def_GiveMoney_BossFirstKill, # Boss首杀
Def_GiveMoney_21,
Def_GiveMoney_Trade, # 交易
Def_GiveMoney_Truck, # 运镖
Def_GiveMoney_FreeGoods, # 极品白拿
Def_GiveMoney_BindJadeWheel, # 绑玉转盘 25
Def_GiveMoney_GatherSoulDecompose, #聚魂分解 26
Def_GiveMoney_AuctionBidReturn, #拍卖竞价返还
Def_GiveMoney_AuctionGain, #拍卖获得利润
) = range(1000, 1000 + 29)
Def_ItemID_GoldMoney = 20               # 直接给仙玉
Def_ItemID_GoldPaper = 30               # 直接给绑玉/灵石
Def_ItemID_SilverPaper = 500               # 直接给金票物品
Def_ItemID_GongdePoint = 530               # 直接给功德点
Def_ItemID_FamilyFlagWarPoint = 540       # 直接给万界积分
# 货币类型对应直接给货币物品ID
MoneyItemIDDict = {IPY_GameServer.TYPE_Price_Gold_Money:Def_ItemID_GoldMoney,
                   IPY_GameServer.TYPE_Price_Gold_Paper:Def_ItemID_GoldPaper,
                   IPY_GameServer.TYPE_Price_Silver_Paper:Def_ItemID_SilverPaper,
                   ShareDefine.TYPE_Price_GongdePoint:Def_ItemID_GongdePoint,
                   ShareDefine.TYPE_Price_FamilyFlagWarPoint:Def_ItemID_FamilyFlagWarPoint,
                   }