| | |
| | | import ChConfig
|
| | | import datetime
|
| | | import GameWorld
|
| | | import ReadChConfig
|
| | | import PlayerControl
|
| | | import ShareDefine
|
| | | #import PlayerExam
|
| | | import PlayerDBGSEvent
|
| | | #import PlayerManorWar
|
| | | #import GameWorldShopItem
|
| | | #import GameWorldActionTeHui
|
| | | import GameWorldAverageLv
|
| | | import CrossRealmPK
|
| | | import GameWorldFamilyWar
|
| | | import PlayerFamilyParty
|
| | |
| | | # @return 返回值无意义
|
| | | # @remarks
|
| | | def __DoLogic_GameServer_ActionState(dictName, isOpen):
|
| | | #===============================================================================================
|
| | | # #领地争夺战
|
| | | # if dictName == ShareDefine.Def_Notify_WorldKey_ManorWar:
|
| | | # PlayerManorWar.ManorWar_ChangeState(isOpen)
|
| | | # #答题活动
|
| | | # elif dictName == ShareDefine.Def_Notify_WorldKey_Game_EXAM:
|
| | | # PlayerExam.Exam_ChangeState(isOpen)
|
| | | # #特惠活动
|
| | | # elif dictName in ShareDefine.TeHuiTypeKeyDict.values():
|
| | | # GameWorldActionTeHui.OnTeHuiActionChange(dictName, isOpen)
|
| | | # #商店状态变更
|
| | | # elif dictName.startswith(ShareDefine.Def_Notify_WorldKey_ShopState[:-2]):
|
| | | # GameWorldShopItem.OnShopStateChange(dictName, isOpen)
|
| | | #===============================================================================================
|
| | | |
| | | #仙盟宴会
|
| | | if dictName == ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyParty:
|
| | | PlayerFamilyParty.FamilyPartyStateChange(isOpen)
|