| | |
| | | if msgType == ShareDefine.ClientServerMsg_PKMatch:
|
| | | CrossRealmPK.ClientServerMsg_PKMatch(serverGroupID, msgData, tick)
|
| | |
|
| | | elif msgType == ShareDefine.ClientServerMsg_PKRobotOver:
|
| | | CrossRealmPK.ClientServerMsg_PKRobotOver(serverGroupID, msgData, tick)
|
| | | |
| | | elif msgType == ShareDefine.ClientServerMsg_PKCancel:
|
| | | CrossRealmPK.ClientServerMsg_PKCancel(msgData, tick)
|
| | |
|
| | |
| | | elif msgType == ShareDefine.CrossServerMsg_SendMail:
|
| | | PlayerCompensation.CrossServerMsg_SendMail(msgData)
|
| | |
|
| | | elif msgType == ShareDefine.CrossServerMsg_FBPlayerCount:
|
| | | PlayerFB.CrossServerMsg_FBPlayerCount(msgData)
|
| | | |
| | | # 需要发送到地图服务器处理的
|
| | | elif msgType in [ShareDefine.CrossServerMsg_RebornRet, ShareDefine.CrossServerMsg_CollectNPCOK, ShareDefine.CrossServerMsg_FBEnd,
|
| | | ShareDefine.CrossServerMsg_NPCAttackCount]:
|