| | |
| | | # 小心, 小心, 小心, 小心, 小心
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| | | # eggxp
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| | | #===============================================================================
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| | | def __PutItemInVPack(self, packIndex, tagItem, event):
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| | | def PutItemInVPack(self, packIndex, tagItem, event=["", False, {}]):
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| | | # 虚拟背包, 默认不做叠加
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| | | curPlayer = self.__Player
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| | | canPutInCnt = 1
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| | |
| | | eventName, isForceEvent, addDict = event
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| | | isNeedRecord = isForceEvent or ItemNeedRecord(tagItem)
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| | | if packIndex == ShareDefine.rptRune:
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| | | setItemKeyData = GetRuneItemKeyData(tagItem.GetItemTypeID(), tagItem.GetUserAttr(ShareDefine.Def_IudetRuneLV))
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| | | runeSource = tagItem.GetUserAttr(ShareDefine.Def_IudetRuneSource) or 1
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| | | setItemKeyData = GetRuneItemKeyData(tagItem.GetItemTypeID(), tagItem.GetUserAttr(ShareDefine.Def_IudetRuneLV), source=runeSource)
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| | |
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| | | refreshPlaceList = []
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| | | for place in xrange(ItemCommon.GetVPackCnt(packIndex)):
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| | |
| | | Sync_VPackItem_Refresh(curPlayer, packIndex, refreshPlaceList)
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| | |
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| | | if tagItem and not tagItem.IsEmpty():
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| | | tagItem.Clear()
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| | | #tagItem.Clear()
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| | | return False
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| | | return True
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| | |
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| | | def __DoTransformItem(self, curPlayer, tagItem):
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| | | def DoTransformItem(self, curPlayer, tagItem):
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| | | ## 将特殊物品转化为对应数值
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| | | itemID = tagItem.GetItemTypeID()
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| | | if itemID not in ChConfig.Def_TransformItemIDList:
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| | |
| | | elif itemID == ChConfig.Def_ItemID_BossReborn:
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| | | msgStr = str(itemCount)
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| | | GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, 'AddBossRebornPoint', msgStr, len(msgStr))
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| | | elif itemID == ChConfig.Def_ItemID_Ysog:
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| | | PlayerControl.GiveMoney(curPlayer, ShareDefine.TYPE_Price_Ysog, itemCount)
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| | |
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| | | return True
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| | |
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| | |
| | | def PutInItem(self, packIndex, tagItem, defaultPile=True, event=["", False, {}]):
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| | | curPlayer = self.__Player
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| | |
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| | | if self.__DoTransformItem(curPlayer, tagItem):
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| | | tagItem.Clear() # 需清除,不然会导致内存泄露
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| | | if packIndex != ShareDefine.rptTreasure and self.DoTransformItem(curPlayer, tagItem):
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| | | tagItem.Clear() # 需清除,不然会导致内存泄露 寻宝仓库可暂存直接转化数值的物品
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| | | return True
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| | |
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| | | isEquip = ItemCommon.CheckItemIsEquip(tagItem)
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| | |
| | |
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| | | # 虚拟背包, 默认不做叠加
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| | | if packIndex in ShareDefine.Def_VPack_TypeList:
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| | | return self.__PutItemInVPack(packIndex, tagItem, event)
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| | | return self.PutItemInVPack(packIndex, tagItem, event)
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| | |
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| | | eventName, isForceEvent, addDict = event
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| | |
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| | |
| | | return True, itemIndex
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| | |
|
| | | #==============================================================================
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| | | # 符印物品存储字典数值数据结构: 前5位为物品ID, 6~8位为强化等级, 第10位为是否锁定
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| | | def GetRuneItemKeyData(itemID, RuneLV, lockState=0):
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| | | # 符印物品存储字典数值数据结构: 前5位为物品ID, 6~8位为强化等级, 第9位为来源(老号0,默认1,合成2),第10位为是否锁定
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| | | def GetRuneItemKeyData(itemID, RuneLV, lockState=0, source=1):
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| | | lockState = 1 if lockState > 0 else 0
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| | | return lockState * 1000000000 + min(RuneLV, 999) * 100000 + itemID
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| | | return lockState * 1000000000 + source * 100000000 + min(RuneLV, 999) * 100000 + itemID
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| | | def GetRuneItemID(keyData): return keyData % 100000
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| | | def GetRuneItemPlusLV(keyData): return keyData % 100000000 / 100000
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| | | def GetRuneItemIsLock(keyData): return keyData / 1000000000
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| | | def GetRuneItemSource(keyData): return keyData % 1000000000 / 100000000
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| | | def IsRuneItemNeedRecord(curItem, plusLV):
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| | | return plusLV > 0 or curItem.GetItemColor() >= ChConfig.Def_Quality_Orange
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| | |
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| | |
| | | DropItemToOtherPack(curPlayer, clientData.SrcBackpack, clientData.DesBackPack, clientData.SrcIndex, clientData.IsAll)
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| | | return
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| | |
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| | | def DropItemToOtherPack(curPlayer, fromPackIndex, toPackIndex, index, isAll=False):
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| | | def DropItemToOtherPack(curPlayer, fromPackIndex, desPackIndex, index, isAll=False):
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| | | '''拖动某个背包物品到玩家物品背包
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| | | '''
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| | | movePack = curPlayer.GetItemManager().GetPack(fromPackIndex)
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| | |
| | |
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| | | #整个背包转移
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| | | if isAll:
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| | | fullPackList = []
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| | | for itemIndex in xrange(movePack.GetCount()):
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| | | curItem = movePack.GetAt(itemIndex)
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| | | if not curItem or curItem.IsEmpty():
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| | | continue
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| | | toPackIndex = ChConfig.GetItemPackType(curItem.GetType(), desPackIndex)
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| | | if toPackIndex in fullPackList:
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| | | continue
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| | | if not __DoDropItemToOtherPack(curPlayer, itemControl, fromPackIndex, toPackIndex, itemIndex, curItem):
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| | | return
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| | | if toPackIndex not in fullPackList:
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| | | fullPackList.append(toPackIndex)
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| | | |
| | | for fullPackIndex in fullPackList:
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| | | PlayerControl.NotifyCode(curPlayer, "GeRen_chenxin_676165", [fullPackIndex])
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| | |
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| | | #单个物品转移
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| | | else:
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| | | curItem = movePack.GetAt(index)
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| | | if not curItem or curItem.IsEmpty():
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| | | return
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| | | toPackIndex = ChConfig.GetItemPackType(curItem.GetType(), desPackIndex)
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| | | __DoDropItemToOtherPack(curPlayer, itemControl, fromPackIndex, toPackIndex, index, curItem)
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| | | return
|
| | |
|
| | | def __DoDropItemToOtherPack(curPlayer, itemControl, fromPackIndex, toPackIndex, itemIndex, curItem):
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| | | if itemControl.DoTransformItem(curPlayer, curItem):
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| | | curItem.Clear()
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| | | return True
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| | | curItemTypeID = curItem.GetItemTypeID()
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| | | #curItemGUID = curItem.GetGUID()
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| | | curItemCount = curItem.GetCount()
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| | | curItemIsBind = curItem.GetIsBind()
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| | | #toPackIndex = ChConfig.GetItemPackType(curItem.GetType(), toPackIndex)
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| | | |
| | | # 常规物品转移到虚拟符印背包
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| | | if toPackIndex == ShareDefine.rptRune:
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| | | if not ItemCommon.CheckPackHasSpace(curPlayer, toPackIndex, True):
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| | | return False
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| | | return itemControl.PutItemInVPack(toPackIndex, curItem)
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| | | |
| | | checkRet, putIndex = itemControl.CanPutInItemEx(toPackIndex, curItemTypeID, curItemCount, curItemIsBind)
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| | | if not checkRet:
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| | | return False
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| | |
| | | itemList = [] # 非装备普通物品
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| | | equipGSGreaterList = [] # 属于本职业的高评分装备
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| | | equipGSLesserList = [] # 低评分装备和非本职业
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| | | runeItemList = [] # 符印
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| | | |
| | | #EquipGSTypeForSort
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| | | equipPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptEquip)
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| | | #组合列表
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| | |
| | | equipGS = 1
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| | | cmpEquipGS = 2
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| | |
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| | | if equipGS == 0:
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| | | if tmpItem.GetType() in [ChConfig.Def_ItemType_Rune, ChConfig.Def_ItemType_RuneExp]:
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| | | runeItemList.append(tmpItem)
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| | | elif equipGS == 0:
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| | | itemList.append(tmpItem)
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| | | elif equipGS > cmpEquipGS:
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| | | equipGSGreaterList.append(tmpItem)
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| | |
| | | equipGSGreaterList.sort(__CmpRolePack)
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| | | itemList.sort(__CmpRolePack)
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| | | equipGSLesserList.sort(__CmpRolePack)
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| | |
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| | | runeItemList.sort(__CmpRolePack)
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| | | |
| | | #===========================================================================
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| | | # GameWorld.DebugLog("equipGSGreaterList")
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| | | # for item in equipGSGreaterList:
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| | |
| | | for item in equipGSLesserList:
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| | | curPack.GetAt(putPlace).AssignItem(item, False)
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| | | putPlace += 1
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| | | |
| | | for item in runeItemList:
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| | | curPack.GetAt(putPlace).AssignItem(item, False)
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| | | putPlace += 1
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| | | |
| | | return
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| | |
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| | |
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