ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -769,7 +769,8 @@ CDBPlayerRefresh_Danjing, # 丹精 CDBPlayerRefresh_NPCHurtAddPer, # 对怪物伤害加成 CDBPlayerRefresh_FinalHurtPer, # 最终输出伤害百分比 ) = range(146, 190) CDBPlayerRefresh_TalentPoint, # 天赋点数 190 ) = range(146, 191) TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子) TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)