| | |
| | | ("WORD", "HighestLV", 0),
|
| | | ("DWORD", "Defense", 0),
|
| | | ),
|
| | |
|
| | | "TalentSkill":(
|
| | | ("DWORD", "SkillID", 1),
|
| | | ("BYTE", "TalentType", 0),
|
| | | ("BYTE", "Series", 0),
|
| | | ),
|
| | | }
|
| | |
|
| | | |
| | |
| | | def GetHighestLV(self): return self.HighestLV # 推荐最高等级
|
| | | def GetDefense(self): return self.Defense # 推荐防御 |
| | |
|
| | | # 天赋技能表 |
| | | class IPY_TalentSkill(): |
| | | |
| | | def __init__(self): |
| | | self.SkillID = 0
|
| | | self.TalentType = 0
|
| | | self.Series = 0 |
| | | return |
| | | |
| | | def GetSkillID(self): return self.SkillID # 技能ID
|
| | | def GetTalentType(self): return self.TalentType # 天赋类型
|
| | | def GetSeries(self): return self.Series # 天赋系别 |
| | |
|
| | |
|
| | | def Log(msg, playerID=0, par=0):
|
| | | LogUI.Msg("%s\t%s\t%s" % (par, playerID, msg))
|
| | |
| | | self.ipyAllPeoplePartyAwardLen = len(self.ipyAllPeoplePartyAwardCache)
|
| | | self.ipyMapEventPointCache = self.__LoadFileData("MapEventPoint", IPY_MapEventPoint)
|
| | | self.ipyMapEventPointLen = len(self.ipyMapEventPointCache)
|
| | | self.ipyTalentSkillCache = self.__LoadFileData("TalentSkill", IPY_TalentSkill)
|
| | | self.ipyTalentSkillLen = len(self.ipyTalentSkillCache)
|
| | | Log("IPY_FuncConfig count=%s" % len(self.ipyFuncConfigDict))
|
| | | Log("IPY_DataMgr InitOK!")
|
| | | return
|
| | |
| | | def GetAllPeoplePartyAwardByIndex(self, index): return self.ipyAllPeoplePartyAwardCache[index]
|
| | | def GetMapEventPointCount(self): return self.ipyMapEventPointLen
|
| | | def GetMapEventPointByIndex(self, index): return self.ipyMapEventPointCache[index]
|
| | | def GetTalentSkillCount(self): return self.ipyTalentSkillLen
|
| | | def GetTalentSkillByIndex(self, index): return self.ipyTalentSkillCache[index]
|
| | |
|
| | | IPYData = IPY_DataMgr()
|
| | | def IPY_Data(): return IPYData
|