| | |
| | | PlayerName = "" #(String PlayerName)// 跨服名字
|
| | | Job = 0 #(BYTE Job)
|
| | | LV = 0 #(WORD LV)
|
| | | RealmLV = 0 #(WORD RealmLV)//境界
|
| | | Face = 0 #(DWORD Face)//基本脸型
|
| | | FacePic = 0 #(DWORD FacePic)//头像框
|
| | | MaxHP = 0 #(DWORD MaxHP)// 默认满血,求余亿部分
|
| | | MaxHPEx = 0 #(DWORD MaxHPEx)// 默认满血,整除亿部分
|
| | | MaxProDef = 0 #(DWORD MaxProDef)// 最大护盾
|
| | | FightPower = 0 #(DWORD FightPower)//战力,求余亿部分
|
| | | FightPowerEx = 0 #(DWORD FightPowerEx)//战力,整除亿部分
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen)
|
| | | self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.MaxHP,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.MaxHPEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.MaxProDef,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | |
| | | self.PlayerName = ""
|
| | | self.Job = 0
|
| | | self.LV = 0
|
| | | self.RealmLV = 0
|
| | | self.Face = 0
|
| | | self.FacePic = 0
|
| | | self.MaxHP = 0
|
| | | self.MaxHPEx = 0
|
| | | self.MaxProDef = 0
|
| | | self.FightPower = 0
|
| | | self.FightPowerEx = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | |
| | | length += len(self.PlayerName)
|
| | | length += 1
|
| | | length += 2
|
| | | length += 4
|
| | | length += 2
|
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | |
| | | data = CommFunc.WriteString(data, self.NameLen, self.PlayerName)
|
| | | data = CommFunc.WriteBYTE(data, self.Job)
|
| | | data = CommFunc.WriteWORD(data, self.LV)
|
| | | data = CommFunc.WriteWORD(data, self.RealmLV)
|
| | | data = CommFunc.WriteDWORD(data, self.Face)
|
| | | data = CommFunc.WriteDWORD(data, self.FacePic)
|
| | | data = CommFunc.WriteDWORD(data, self.MaxHP)
|
| | | data = CommFunc.WriteDWORD(data, self.MaxHPEx)
|
| | | data = CommFunc.WriteDWORD(data, self.MaxProDef)
|
| | | data = CommFunc.WriteDWORD(data, self.FightPower)
|
| | | data = CommFunc.WriteDWORD(data, self.FightPowerEx)
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | |
| | | PlayerName:%s,
|
| | | Job:%d,
|
| | | LV:%d,
|
| | | RealmLV:%d,
|
| | | Face:%d,
|
| | | FacePic:%d,
|
| | | MaxHP:%d,
|
| | | MaxHPEx:%d,
|
| | | MaxProDef:%d
|
| | | FightPower:%d,
|
| | | FightPowerEx:%d
|
| | | '''\
|
| | | %(
|
| | | self.PlayerID,
|
| | |
| | | self.PlayerName,
|
| | | self.Job,
|
| | | self.LV,
|
| | | self.RealmLV,
|
| | | self.Face,
|
| | | self.FacePic,
|
| | | self.MaxHP,
|
| | | self.MaxHPEx,
|
| | | self.MaxProDef
|
| | | self.FightPower,
|
| | | self.FightPowerEx
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | class tagGCCrossRealmPKMatchOK(Structure):
|
| | | Head = tagHead()
|
| | | RoomID = 0 #(WORD RoomID)// 房间ID
|
| | | NameLen = 0 #(BYTE NameLen)
|
| | | PlayerName = "" #(String PlayerName)// 跨服名字
|
| | | Number = 0 #(BYTE Number)// 位置编号;1-左,2-右
|
| | | MatchPlayerCount = 0 #(BYTE MatchPlayerCount)
|
| | | MatchPlayer = list() #(vector<tagGCCrossRealmPKMatchPlayer> MatchPlayer)// 匹配到的玩家
|
| | | data = None
|
| | |
| | | def ReadData(self, _lpData, _pos=0, _Len=0):
|
| | | self.Clear()
|
| | | _pos = self.Head.ReadData(_lpData, _pos)
|
| | | self.RoomID,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.NameLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen)
|
| | | self.Number,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.MatchPlayerCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | for i in range(self.MatchPlayerCount):
|
| | | temMatchPlayer = tagGCCrossRealmPKMatchPlayer()
|
| | |
| | | self.Head.Clear()
|
| | | self.Head.Cmd = 0xC0
|
| | | self.Head.SubCmd = 0x01
|
| | | self.RoomID = 0
|
| | | self.NameLen = 0
|
| | | self.PlayerName = ""
|
| | | self.Number = 0
|
| | | self.MatchPlayerCount = 0
|
| | | self.MatchPlayer = list()
|
| | | return
|
| | |
| | | def GetLength(self):
|
| | | length = 0
|
| | | length += self.Head.GetLength()
|
| | | length += 2
|
| | | length += 1
|
| | | length += len(self.PlayerName)
|
| | | length += 1
|
| | | length += 1
|
| | | for i in range(self.MatchPlayerCount):
|
| | | length += self.MatchPlayer[i].GetLength()
|
| | |
| | | def GetBuffer(self):
|
| | | data = ''
|
| | | data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
|
| | | data = CommFunc.WriteWORD(data, self.RoomID)
|
| | | data = CommFunc.WriteBYTE(data, self.NameLen)
|
| | | data = CommFunc.WriteString(data, self.NameLen, self.PlayerName)
|
| | | data = CommFunc.WriteBYTE(data, self.Number)
|
| | | data = CommFunc.WriteBYTE(data, self.MatchPlayerCount)
|
| | | for i in range(self.MatchPlayerCount):
|
| | | data = CommFunc.WriteString(data, self.MatchPlayer[i].GetLength(), self.MatchPlayer[i].GetBuffer())
|
| | |
| | | def OutputString(self):
|
| | | DumpString = '''
|
| | | Head:%s,
|
| | | RoomID:%d,
|
| | | NameLen:%d,
|
| | | PlayerName:%s,
|
| | | Number:%d,
|
| | | MatchPlayerCount:%d,
|
| | | MatchPlayer:%s
|
| | | '''\
|
| | | %(
|
| | | self.Head.OutputString(),
|
| | | self.RoomID,
|
| | | self.NameLen,
|
| | | self.PlayerName,
|
| | | self.Number,
|
| | | self.MatchPlayerCount,
|
| | | "..."
|
| | | )
|
| | |
| | | ("DayWinCount", c_ubyte), # 当日已胜利次数
|
| | | ("DayBuyCount", c_ubyte), # 当日已购买次数
|
| | | ("DayItemAddCount", c_ubyte), # 当日物品增加次数
|
| | | ("DayRefreshCount", c_ushort), # 今日已刷新匹配次数
|
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | |
| | | self.DayWinCount = 0
|
| | | self.DayBuyCount = 0
|
| | | self.DayItemAddCount = 0
|
| | | self.DayRefreshCount = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | |
| | | DayPKCount:%d,
|
| | | DayWinCount:%d,
|
| | | DayBuyCount:%d,
|
| | | DayItemAddCount:%d
|
| | | DayItemAddCount:%d,
|
| | | DayRefreshCount:%d
|
| | | '''\
|
| | | %(
|
| | | self.Cmd,
|
| | |
| | | self.DayPKCount,
|
| | | self.DayWinCount,
|
| | | self.DayBuyCount,
|
| | | self.DayItemAddCount
|
| | | self.DayItemAddCount,
|
| | | self.DayRefreshCount
|
| | | )
|
| | | return DumpString
|
| | |
|