hxp
2024-12-26 22c964784d465c77365c2495f6d43117618d8482
ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py
@@ -241,21 +241,7 @@
    
    # 跨服PK上传数据完毕,通知跨服服务器,准备完毕
    if registerMap == ChConfig.Def_FBMapID_CrossRealmPK:
        regVSRoomID = curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_MergeRegisterRoomID)
        vsRoomID = curPlayer.GetVsRoomId()
        if regVSRoomID != vsRoomID:
            GameWorld.Log("上传跨服服务器的 regVSRoomID=%s 与玩家当前的 roomID=%s 不同!不发送准备完毕!"
                          % (regVSRoomID, vsRoomID), playerID)
            return
        dataMsg = {
                   "accID":curPlayer.GetAccID(), # 角色账号ID
                   "playerID":playerID, # 角色ID
                   "vsRoomID":vsRoomID, # 所属对战房间ID
                   }
        CrossRealmMsg.SendMsgToCrossServer(ShareDefine.ClientServerMsg_PKPrepareOK, dataMsg)
        GameWorld.Log("通知跨服服务器, 玩家匹配PK准备完毕!%s" % str(dataMsg), playerID)
        pass
        
    # 其他的,在上传数据完毕后,使用通用的通知可进入跨服
    else: