hxp
2024-12-26 22c964784d465c77365c2495f6d43117618d8482
ServerPython/CoreServerGroup/GameServer/Script/PyGameDataStruct.py
@@ -15,6 +15,654 @@
from ctypes import (Structure, memset, memmove, sizeof, addressof, create_string_buffer, string_at)
import CommFunc
#玩家详细信息#tagDBPlayer
class tagDBPlayer(Structure):
    _pack_ = 1
    _fields_ = [
        ('PlayerID', ctypes.c_ulong),
        ('AccID', ctypes.c_char * 65),
        ('PlayerName', ctypes.c_char * 33),
        ('AccState', ctypes.c_ubyte),
        ('IsDeleted', ctypes.c_ubyte),
        ('GMLevel', ctypes.c_ubyte),
        ('Sex', ctypes.c_int),
        ('Hair', ctypes.c_int),
        ('HairColor', ctypes.c_int),
        ('Face', ctypes.c_int),
        ('FacePic', ctypes.c_int),
        ('Job', ctypes.c_int),
        ('RoleType', ctypes.c_ulong),
        ('ReincarnationLv', ctypes.c_ushort),
        ('LV', ctypes.c_int),
        ('TotalExp', ctypes.c_ulong),
        ('FamilyID', ctypes.c_ulong),
        ('FamilyName', ctypes.c_char * 33),
        ('Country', ctypes.c_int),
        ('TeamHornor', ctypes.c_ulong),
        ('FamilyHornor', ctypes.c_ulong),
        ('FamilyActiveValue', ctypes.c_ulong),
        ('LastWeekFamilyActiveValue', ctypes.c_ulong),
        ('CountryHornor', ctypes.c_ulong),
        ('CountryLastWeekHornor', ctypes.c_ulong),
        ('Mate', ctypes.c_ulong),
        ('Gold', ctypes.c_ulong),
        ('GoldPaper', ctypes.c_ulong),
        ('Silver', ctypes.c_ulong),
        ('SilverPaper', ctypes.c_ulong),
        ('FightPoint', ctypes.c_ulong),
        ('HappyPoint', ctypes.c_ulong),
        ('MapID', ctypes.c_ulong),
        ('DataMapID', ctypes.c_ulong),
        ('CopyMapID', ctypes.c_ulong),
        ('PosX', ctypes.c_ushort),
        ('PosY', ctypes.c_ushort),
        ('FromMapID', ctypes.c_ulong),
        ('FromCopyMapID', ctypes.c_ulong),
        ('FromPosX', ctypes.c_ushort),
        ('FromPosY', ctypes.c_ushort),
        ('State', ctypes.c_int),
        ('HP', ctypes.c_ulong),
        ('MP', ctypes.c_ulong),
        ('XP', ctypes.c_ulong),
        ('HPRestoreSetting', ctypes.c_ushort),
        ('MPRestoreSetting', ctypes.c_ushort),
        ('FreePoint', ctypes.c_ulong),
        ('FreeSkillPoint', ctypes.c_ulong),
        ('STR', ctypes.c_int),
        ('PNE', ctypes.c_int),
        ('PHY', ctypes.c_int),
        ('CON', ctypes.c_int),
        ('TotalSTR', ctypes.c_int),
        ('TotalPNE', ctypes.c_int),
        ('TotalPHY', ctypes.c_int),
        ('TotalCON', ctypes.c_int),
        ('Setting', ctypes.c_char * 100),
        ('PKValue', ctypes.c_ushort),
        ('FightPower', ctypes.c_ulong),
        ('ActiveValue', ctypes.c_ushort),
        ('PlayerType', ctypes.c_ubyte),
        ('BackpackLV', ctypes.c_ubyte),
        ('WarehouseLV', ctypes.c_ubyte),
        ('HaveWarehousePsw', ctypes.c_ubyte),
        ('WarehousePsw', ctypes.c_char * 15),
        ('WarehouseLocked', ctypes.c_ubyte),
        ('WarehouseGold', ctypes.c_ulong),
        ('WarehouseSilver', ctypes.c_ulong),
        ('TeamID', ctypes.c_ulong),
        ('UseGoldType', ctypes.c_ubyte),
        ('UseSilverType', ctypes.c_ubyte),
        ('AttackMode', ctypes.c_ubyte),
        ('RebornMapID', ctypes.c_ushort),
        ('RebornPosX', ctypes.c_ushort),
        ('RebornPosY', ctypes.c_ushort),
        ('WeekOnlineTime', ctypes.c_ulong),
        ('LastWeekOnlineTime', ctypes.c_ulong),
        ('LogoffTime', ctypes.c_char * 30),
        ('IsHideMask', ctypes.c_ubyte),
        ('DayProcessGameEventCount', ctypes.c_ulong),
        ('LoginIP', ctypes.c_char * 20),
        ('LoginTime', ctypes.c_char * 30),
        ('OnlineTime', ctypes.c_ulong),
        ('FriendFavor', ctypes.c_ulong),
        ('TeamPrivity', ctypes.c_ulong),
        ('OfflineMinutes', ctypes.c_ulong),
        ('Energy', ctypes.c_ulong),
        ('ReceivedSalary', ctypes.c_ulong),
        ('EquipShowSwitch', ctypes.c_ulong),
        ('LuckValue', ctypes.c_ushort),
        ('ExAttr1', ctypes.c_ulong),
        ('ExAttr2', ctypes.c_ulong),
        ('ExAttr3', ctypes.c_ulong),
        ('ExAttr4', ctypes.c_ulong),
        ('ExAttr5', ctypes.c_ulong),
        ('Faction', ctypes.c_int),
        ('InfamyValue', ctypes.c_ulong),
        ('OfficialRank', ctypes.c_ubyte),
        ('IsFindByLabel', ctypes.c_ubyte),
        ('IsCloseFriendLabel', ctypes.c_ubyte),
        ('ChangeCoinPointTotal', ctypes.c_ulong),
        ('VIPLv', ctypes.c_ubyte),
        ('VIPLvForPhone', ctypes.c_ubyte),
        ('PhoneVIPStartTime', ctypes.c_double),
        ('PhoneVIPEndTime', ctypes.c_double),
        ('VsRoomId', ctypes.c_ulong),
        ('ExAttr6', ctypes.c_ulong),
        ('ExAttr7', ctypes.c_ulong),
        ('ExAttr8', ctypes.c_ulong),
        ('ExAttr9', ctypes.c_ulong),
        ('ExAttr10', ctypes.c_ulong),
        ('ModelMark', ctypes.c_ulong),
        ('FromDataMapID', ctypes.c_ulong),
        ('LastOrderId', ctypes.c_char * 40),
        ('PrizeCoin', ctypes.c_ulong),
        ('ExAttr11', ctypes.c_ulong),
        ('ExAttr12', ctypes.c_ulong),
        ('ExAttr13', ctypes.c_ulong),
        ('ExAttr14', ctypes.c_ulong),
        ('CreateRoleTime', ctypes.c_char * 30),
        ('LVEx', ctypes.c_ushort),
        ('LV2', ctypes.c_ushort),
        ('ExpPoint', ctypes.c_ulong),
        ('OperateInfo', ctypes.c_ulong),
        ('Operate', ctypes.c_char * 15),
        ('ServerID', ctypes.c_ulong),
        ('ExAttr15', ctypes.c_ulong),
        ('ExAttr16', ctypes.c_ulong),
        ('ExAttr17', ctypes.c_ulong),
        ('ExAttr18', ctypes.c_ulong),
        ('ExAttr19', ctypes.c_ulong),
        ('ExAttr20', ctypes.c_ulong),
        ('HPEx', ctypes.c_ulong),
        ('FightPowerEx', ctypes.c_ulong),
        ('ADOResult', ctypes.c_ulong),
    ]
    def __init__(self):
        Structure.__init__(self)
        self.clear()
    def clear(self):
        memset(addressof(self), 0, self.getLength())
    def readData(self, buf, pos = 0, length = 0):
        if not pos <= length:
            return -1
        if len(buf) < pos + self.getLength():
            return -1
        self.clear()
        self.PlayerID, pos = CommFunc.ReadDWORD(buf, pos)
        self.AccID, pos = CommFunc.ReadString(buf, pos, 65)
        self.PlayerName, pos = CommFunc.ReadString(buf, pos, 33)
        self.AccState, pos = CommFunc.ReadBYTE(buf, pos)
        self.IsDeleted, pos = CommFunc.ReadBYTE(buf, pos)
        self.GMLevel, pos = CommFunc.ReadBYTE(buf, pos)
        self.Sex, pos = CommFunc.ReadDWORD(buf, pos)
        self.Hair, pos = CommFunc.ReadDWORD(buf, pos)
        self.HairColor, pos = CommFunc.ReadDWORD(buf, pos)
        self.Face, pos = CommFunc.ReadDWORD(buf, pos)
        self.FacePic, pos = CommFunc.ReadDWORD(buf, pos)
        self.Job, pos = CommFunc.ReadDWORD(buf, pos)
        self.RoleType, pos = CommFunc.ReadDWORD(buf, pos)
        self.ReincarnationLv, pos = CommFunc.ReadWORD(buf, pos)
        self.LV, pos = CommFunc.ReadDWORD(buf, pos)
        self.TotalExp, pos = CommFunc.ReadDWORD(buf, pos)
        self.FamilyID, pos = CommFunc.ReadDWORD(buf, pos)
        self.FamilyName, pos = CommFunc.ReadString(buf, pos, 33)
        self.Country, pos = CommFunc.ReadDWORD(buf, pos)
        self.TeamHornor, pos = CommFunc.ReadDWORD(buf, pos)
        self.FamilyHornor, pos = CommFunc.ReadDWORD(buf, pos)
        self.FamilyActiveValue, pos = CommFunc.ReadDWORD(buf, pos)
        self.LastWeekFamilyActiveValue, pos = CommFunc.ReadDWORD(buf, pos)
        self.CountryHornor, pos = CommFunc.ReadDWORD(buf, pos)
        self.CountryLastWeekHornor, pos = CommFunc.ReadDWORD(buf, pos)
        self.Mate, pos = CommFunc.ReadDWORD(buf, pos)
        self.Gold, pos = CommFunc.ReadDWORD(buf, pos)
        self.GoldPaper, pos = CommFunc.ReadDWORD(buf, pos)
        self.Silver, pos = CommFunc.ReadDWORD(buf, pos)
        self.SilverPaper, pos = CommFunc.ReadDWORD(buf, pos)
        self.FightPoint, pos = CommFunc.ReadDWORD(buf, pos)
        self.HappyPoint, pos = CommFunc.ReadDWORD(buf, pos)
        self.MapID, pos = CommFunc.ReadDWORD(buf, pos)
        self.DataMapID, pos = CommFunc.ReadDWORD(buf, pos)
        self.CopyMapID, pos = CommFunc.ReadDWORD(buf, pos)
        self.PosX, pos = CommFunc.ReadWORD(buf, pos)
        self.PosY, pos = CommFunc.ReadWORD(buf, pos)
        self.FromMapID, pos = CommFunc.ReadDWORD(buf, pos)
        self.FromCopyMapID, pos = CommFunc.ReadDWORD(buf, pos)
        self.FromPosX, pos = CommFunc.ReadWORD(buf, pos)
        self.FromPosY, pos = CommFunc.ReadWORD(buf, pos)
        self.State, pos = CommFunc.ReadDWORD(buf, pos)
        self.HP, pos = CommFunc.ReadDWORD(buf, pos)
        self.MP, pos = CommFunc.ReadDWORD(buf, pos)
        self.XP, pos = CommFunc.ReadDWORD(buf, pos)
        self.HPRestoreSetting, pos = CommFunc.ReadWORD(buf, pos)
        self.MPRestoreSetting, pos = CommFunc.ReadWORD(buf, pos)
        self.FreePoint, pos = CommFunc.ReadDWORD(buf, pos)
        self.FreeSkillPoint, pos = CommFunc.ReadDWORD(buf, pos)
        self.STR, pos = CommFunc.ReadDWORD(buf, pos)
        self.PNE, pos = CommFunc.ReadDWORD(buf, pos)
        self.PHY, pos = CommFunc.ReadDWORD(buf, pos)
        self.CON, pos = CommFunc.ReadDWORD(buf, pos)
        self.TotalSTR, pos = CommFunc.ReadDWORD(buf, pos)
        self.TotalPNE, pos = CommFunc.ReadDWORD(buf, pos)
        self.TotalPHY, pos = CommFunc.ReadDWORD(buf, pos)
        self.TotalCON, pos = CommFunc.ReadDWORD(buf, pos)
        self.Setting, pos = CommFunc.ReadString(buf, pos, 100)
        self.PKValue, pos = CommFunc.ReadWORD(buf, pos)
        self.FightPower, pos = CommFunc.ReadDWORD(buf, pos)
        self.ActiveValue, pos = CommFunc.ReadWORD(buf, pos)
        self.PlayerType, pos = CommFunc.ReadBYTE(buf, pos)
        self.BackpackLV, pos = CommFunc.ReadBYTE(buf, pos)
        self.WarehouseLV, pos = CommFunc.ReadBYTE(buf, pos)
        self.HaveWarehousePsw, pos = CommFunc.ReadBYTE(buf, pos)
        self.WarehousePsw, pos = CommFunc.ReadString(buf, pos, 15)
        self.WarehouseLocked, pos = CommFunc.ReadBYTE(buf, pos)
        self.WarehouseGold, pos = CommFunc.ReadDWORD(buf, pos)
        self.WarehouseSilver, pos = CommFunc.ReadDWORD(buf, pos)
        self.TeamID, pos = CommFunc.ReadDWORD(buf, pos)
        self.UseGoldType, pos = CommFunc.ReadBYTE(buf, pos)
        self.UseSilverType, pos = CommFunc.ReadBYTE(buf, pos)
        self.AttackMode, pos = CommFunc.ReadBYTE(buf, pos)
        self.RebornMapID, pos = CommFunc.ReadWORD(buf, pos)
        self.RebornPosX, pos = CommFunc.ReadWORD(buf, pos)
        self.RebornPosY, pos = CommFunc.ReadWORD(buf, pos)
        self.WeekOnlineTime, pos = CommFunc.ReadDWORD(buf, pos)
        self.LastWeekOnlineTime, pos = CommFunc.ReadDWORD(buf, pos)
        self.LogoffTime, pos = CommFunc.ReadString(buf, pos, 30)
        self.IsHideMask, pos = CommFunc.ReadBYTE(buf, pos)
        self.DayProcessGameEventCount, pos = CommFunc.ReadDWORD(buf, pos)
        self.LoginIP, pos = CommFunc.ReadString(buf, pos, 20)
        self.LoginTime, pos = CommFunc.ReadString(buf, pos, 30)
        self.OnlineTime, pos = CommFunc.ReadDWORD(buf, pos)
        self.FriendFavor, pos = CommFunc.ReadDWORD(buf, pos)
        self.TeamPrivity, pos = CommFunc.ReadDWORD(buf, pos)
        self.OfflineMinutes, pos = CommFunc.ReadDWORD(buf, pos)
        self.Energy, pos = CommFunc.ReadDWORD(buf, pos)
        self.ReceivedSalary, pos = CommFunc.ReadDWORD(buf, pos)
        self.EquipShowSwitch, pos = CommFunc.ReadDWORD(buf, pos)
        self.LuckValue, pos = CommFunc.ReadWORD(buf, pos)
        self.ExAttr1, pos = CommFunc.ReadDWORD(buf, pos)
        self.ExAttr2, pos = CommFunc.ReadDWORD(buf, pos)
        self.ExAttr3, pos = CommFunc.ReadDWORD(buf, pos)
        self.ExAttr4, pos = CommFunc.ReadDWORD(buf, pos)
        self.ExAttr5, pos = CommFunc.ReadDWORD(buf, pos)
        self.Faction, pos = CommFunc.ReadDWORD(buf, pos)
        self.InfamyValue, pos = CommFunc.ReadDWORD(buf, pos)
        self.OfficialRank, pos = CommFunc.ReadBYTE(buf, pos)
        self.IsFindByLabel, pos = CommFunc.ReadBYTE(buf, pos)
        self.IsCloseFriendLabel, pos = CommFunc.ReadBYTE(buf, pos)
        self.ChangeCoinPointTotal, pos = CommFunc.ReadDWORD(buf, pos)
        self.VIPLv, pos = CommFunc.ReadBYTE(buf, pos)
        self.VIPLvForPhone, pos = CommFunc.ReadBYTE(buf, pos)
        self.PhoneVIPStartTime, pos = CommFunc.ReadDouble(buf, pos)
        self.PhoneVIPEndTime, pos = CommFunc.ReadDouble(buf, pos)
        self.VsRoomId, pos = CommFunc.ReadDWORD(buf, pos)
        self.ExAttr6, pos = CommFunc.ReadDWORD(buf, pos)
        self.ExAttr7, pos = CommFunc.ReadDWORD(buf, pos)
        self.ExAttr8, pos = CommFunc.ReadDWORD(buf, pos)
        self.ExAttr9, pos = CommFunc.ReadDWORD(buf, pos)
        self.ExAttr10, pos = CommFunc.ReadDWORD(buf, pos)
        self.ModelMark, pos = CommFunc.ReadDWORD(buf, pos)
        self.FromDataMapID, pos = CommFunc.ReadDWORD(buf, pos)
        self.LastOrderId, pos = CommFunc.ReadString(buf, pos, 40)
        self.PrizeCoin, pos = CommFunc.ReadDWORD(buf, pos)
        self.ExAttr11, pos = CommFunc.ReadDWORD(buf, pos)
        self.ExAttr12, pos = CommFunc.ReadDWORD(buf, pos)
        self.ExAttr13, pos = CommFunc.ReadDWORD(buf, pos)
        self.ExAttr14, pos = CommFunc.ReadDWORD(buf, pos)
        self.CreateRoleTime, pos = CommFunc.ReadString(buf, pos, 30)
        self.LVEx, pos = CommFunc.ReadWORD(buf, pos)
        self.LV2, pos = CommFunc.ReadWORD(buf, pos)
        self.ExpPoint, pos = CommFunc.ReadDWORD(buf, pos)
        self.OperateInfo, pos = CommFunc.ReadDWORD(buf, pos)
        self.Operate, pos = CommFunc.ReadString(buf, pos, 15)
        self.ServerID, pos = CommFunc.ReadDWORD(buf, pos)
        self.ExAttr15, pos = CommFunc.ReadDWORD(buf, pos)
        self.ExAttr16, pos = CommFunc.ReadDWORD(buf, pos)
        self.ExAttr17, pos = CommFunc.ReadDWORD(buf, pos)
        self.ExAttr18, pos = CommFunc.ReadDWORD(buf, pos)
        self.ExAttr19, pos = CommFunc.ReadDWORD(buf, pos)
        self.ExAttr20, pos = CommFunc.ReadDWORD(buf, pos)
        self.HPEx, pos = CommFunc.ReadDWORD(buf, pos)
        self.FightPowerEx, pos = CommFunc.ReadDWORD(buf, pos)
        return self.getLength()
    def getBuffer(self):
        buf = create_string_buffer(self.getLength())
        memmove(addressof(buf), addressof(self), self.getLength())
        return string_at(addressof(buf), self.getLength())
    def getLength(self):
        return sizeof(tagDBPlayer)
    def outputString(self):
        output = '''//玩家详细信息#tagDBPlayer:
            PlayerID = %s,
            AccID = %s,
            PlayerName = %s,
            AccState = %s,
            IsDeleted = %s,
            GMLevel = %s,
            Sex = %s,
            Hair = %s,
            HairColor = %s,
            Face = %s,
            FacePic = %s,
            Job = %s,
            RoleType = %s,
            ReincarnationLv = %s,
            LV = %s,
            TotalExp = %s,
            FamilyID = %s,
            FamilyName = %s,
            Country = %s,
            TeamHornor = %s,
            FamilyHornor = %s,
            FamilyActiveValue = %s,
            LastWeekFamilyActiveValue = %s,
            CountryHornor = %s,
            CountryLastWeekHornor = %s,
            Mate = %s,
            Gold = %s,
            GoldPaper = %s,
            Silver = %s,
            SilverPaper = %s,
            FightPoint = %s,
            HappyPoint = %s,
            MapID = %s,
            DataMapID = %s,
            CopyMapID = %s,
            PosX = %s,
            PosY = %s,
            FromMapID = %s,
            FromCopyMapID = %s,
            FromPosX = %s,
            FromPosY = %s,
            State = %s,
            HP = %s,
            MP = %s,
            XP = %s,
            HPRestoreSetting = %s,
            MPRestoreSetting = %s,
            FreePoint = %s,
            FreeSkillPoint = %s,
            STR = %s,
            PNE = %s,
            PHY = %s,
            CON = %s,
            TotalSTR = %s,
            TotalPNE = %s,
            TotalPHY = %s,
            TotalCON = %s,
            Setting = %s,
            PKValue = %s,
            FightPower = %s,
            ActiveValue = %s,
            PlayerType = %s,
            BackpackLV = %s,
            WarehouseLV = %s,
            HaveWarehousePsw = %s,
            WarehousePsw = %s,
            WarehouseLocked = %s,
            WarehouseGold = %s,
            WarehouseSilver = %s,
            TeamID = %s,
            UseGoldType = %s,
            UseSilverType = %s,
            AttackMode = %s,
            RebornMapID = %s,
            RebornPosX = %s,
            RebornPosY = %s,
            WeekOnlineTime = %s,
            LastWeekOnlineTime = %s,
            LogoffTime = %s,
            IsHideMask = %s,
            DayProcessGameEventCount = %s,
            LoginIP = %s,
            LoginTime = %s,
            OnlineTime = %s,
            FriendFavor = %s,
            TeamPrivity = %s,
            OfflineMinutes = %s,
            Energy = %s,
            ReceivedSalary = %s,
            EquipShowSwitch = %s,
            LuckValue = %s,
            ExAttr1 = %s,
            ExAttr2 = %s,
            ExAttr3 = %s,
            ExAttr4 = %s,
            ExAttr5 = %s,
            Faction = %s,
            InfamyValue = %s,
            OfficialRank = %s,
            IsFindByLabel = %s,
            IsCloseFriendLabel = %s,
            ChangeCoinPointTotal = %s,
            VIPLv = %s,
            VIPLvForPhone = %s,
            PhoneVIPStartTime = %s,
            PhoneVIPEndTime = %s,
            VsRoomId = %s,
            ExAttr6 = %s,
            ExAttr7 = %s,
            ExAttr8 = %s,
            ExAttr9 = %s,
            ExAttr10 = %s,
            ModelMark = %s,
            FromDataMapID = %s,
            LastOrderId = %s,
            PrizeCoin = %s,
            ExAttr11 = %s,
            ExAttr12 = %s,
            ExAttr13 = %s,
            ExAttr14 = %s,
            CreateRoleTime = %s,
            LVEx = %s,
            LV2 = %s,
            ExpPoint = %s,
            OperateInfo = %s,
            Operate = %s,
            ServerID = %s,
            ExAttr15 = %s,
            ExAttr16 = %s,
            ExAttr17 = %s,
            ExAttr18 = %s,
            ExAttr19 = %s,
            ExAttr20 = %s,
            HPEx = %s,
            FightPowerEx = %s,
            ADOResult = %s,
            '''%(
                self.PlayerID,
                self.AccID,
                self.PlayerName,
                self.AccState,
                self.IsDeleted,
                self.GMLevel,
                self.Sex,
                self.Hair,
                self.HairColor,
                self.Face,
                self.FacePic,
                self.Job,
                self.RoleType,
                self.ReincarnationLv,
                self.LV,
                self.TotalExp,
                self.FamilyID,
                self.FamilyName,
                self.Country,
                self.TeamHornor,
                self.FamilyHornor,
                self.FamilyActiveValue,
                self.LastWeekFamilyActiveValue,
                self.CountryHornor,
                self.CountryLastWeekHornor,
                self.Mate,
                self.Gold,
                self.GoldPaper,
                self.Silver,
                self.SilverPaper,
                self.FightPoint,
                self.HappyPoint,
                self.MapID,
                self.DataMapID,
                self.CopyMapID,
                self.PosX,
                self.PosY,
                self.FromMapID,
                self.FromCopyMapID,
                self.FromPosX,
                self.FromPosY,
                self.State,
                self.HP,
                self.MP,
                self.XP,
                self.HPRestoreSetting,
                self.MPRestoreSetting,
                self.FreePoint,
                self.FreeSkillPoint,
                self.STR,
                self.PNE,
                self.PHY,
                self.CON,
                self.TotalSTR,
                self.TotalPNE,
                self.TotalPHY,
                self.TotalCON,
                self.Setting,
                self.PKValue,
                self.FightPower,
                self.ActiveValue,
                self.PlayerType,
                self.BackpackLV,
                self.WarehouseLV,
                self.HaveWarehousePsw,
                self.WarehousePsw,
                self.WarehouseLocked,
                self.WarehouseGold,
                self.WarehouseSilver,
                self.TeamID,
                self.UseGoldType,
                self.UseSilverType,
                self.AttackMode,
                self.RebornMapID,
                self.RebornPosX,
                self.RebornPosY,
                self.WeekOnlineTime,
                self.LastWeekOnlineTime,
                self.LogoffTime,
                self.IsHideMask,
                self.DayProcessGameEventCount,
                self.LoginIP,
                self.LoginTime,
                self.OnlineTime,
                self.FriendFavor,
                self.TeamPrivity,
                self.OfflineMinutes,
                self.Energy,
                self.ReceivedSalary,
                self.EquipShowSwitch,
                self.LuckValue,
                self.ExAttr1,
                self.ExAttr2,
                self.ExAttr3,
                self.ExAttr4,
                self.ExAttr5,
                self.Faction,
                self.InfamyValue,
                self.OfficialRank,
                self.IsFindByLabel,
                self.IsCloseFriendLabel,
                self.ChangeCoinPointTotal,
                self.VIPLv,
                self.VIPLvForPhone,
                self.PhoneVIPStartTime,
                self.PhoneVIPEndTime,
                self.VsRoomId,
                self.ExAttr6,
                self.ExAttr7,
                self.ExAttr8,
                self.ExAttr9,
                self.ExAttr10,
                self.ModelMark,
                self.FromDataMapID,
                self.LastOrderId,
                self.PrizeCoin,
                self.ExAttr11,
                self.ExAttr12,
                self.ExAttr13,
                self.ExAttr14,
                self.CreateRoleTime,
                self.LVEx,
                self.LV2,
                self.ExpPoint,
                self.OperateInfo,
                self.Operate,
                self.ServerID,
                self.ExAttr15,
                self.ExAttr16,
                self.ExAttr17,
                self.ExAttr18,
                self.ExAttr19,
                self.ExAttr20,
                self.HPEx,
                self.FightPowerEx,
                self.ADOResult,
            )
        return output
    #Char数组类型Set接口,使用该接口对此类型数据赋值,防止赋值的数据过长报错
    def SetAccID(self,Str):
        if len(Str)<=65:
            self.AccID = Str
        else:
            self.AccID = Str[:65]
    def SetPlayerName(self,Str):
        if len(Str)<=33:
            self.PlayerName = Str
        else:
            self.PlayerName = Str[:33]
    def SetFamilyName(self,Str):
        if len(Str)<=33:
            self.FamilyName = Str
        else:
            self.FamilyName = Str[:33]
    def SetSetting(self,Str):
        if len(Str)<=100:
            self.Setting = Str
        else:
            self.Setting = Str[:100]
    def SetWarehousePsw(self,Str):
        if len(Str)<=15:
            self.WarehousePsw = Str
        else:
            self.WarehousePsw = Str[:15]
    def SetLogoffTime(self,Str):
        if len(Str)<=30:
            self.LogoffTime = Str
        else:
            self.LogoffTime = Str[:30]
    def SetLoginIP(self,Str):
        if len(Str)<=20:
            self.LoginIP = Str
        else:
            self.LoginIP = Str[:20]
    def SetLoginTime(self,Str):
        if len(Str)<=30:
            self.LoginTime = Str
        else:
            self.LoginTime = Str[:30]
    def SetLastOrderId(self,Str):
        if len(Str)<=40:
            self.LastOrderId = Str
        else:
            self.LastOrderId = Str[:40]
    def SetCreateRoleTime(self,Str):
        if len(Str)<=30:
            self.CreateRoleTime = Str
        else:
            self.CreateRoleTime = Str[:30]
    def SetOperate(self,Str):
        if len(Str)<=15:
            self.Operate = Str
        else:
            self.Operate = Str[:15]
# 跨服补偿个人领取表 #tagDBCrossPersonalCompensation
class tagDBCrossPersonalCompensation(Structure):
    _pack_ = 1