ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
@@ -2499,6 +2499,18 @@ return callFunc(curPlayer, mapID, funcLineID, tagType, tagID, valueList, fightRet, awardItemList, ret) def OnMirrorBattleRequest(curPlayer, mapID, funcLineID): ## 镜像战斗请求 do_FBLogic_ID = __GetFBLogic_MapID(mapID) callFunc = GameWorld.GetExecFunc(FBProcess, "GameLogic_%s.%s" % (do_FBLogic_ID, "OnMirrorBattleRequest")) if callFunc == None: # 默认允许 return True return callFunc(curPlayer, mapID, funcLineID) def OnMirrorBattleOver(battleID, mapID): ## 镜像战斗结束