ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_PlayerMirror.py
@@ -56,7 +56,8 @@ if msgType == "PackDataSyncState": PlayerViewCacheTube.UpdPackDataSyncState(curPlayer, msgData) if msgData.get("PackDataCross"): # 如果跨服需要的,立即同步一次 PlayerViewCacheTube.UpdateGameServerPlayerCache(curPlayer, tick) elif msgType == "PullPlayerPackData": msgInfo = msgData __DoPullPlayerPackData(curPlayer, msgInfo, tick)