xdh
2018-12-08 2351fff64ddfe5171c2fd8a10dd0fdcc781ef7f0
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_BZZD.py
@@ -33,6 +33,7 @@
import PlayerBossReborn
import PlayerFairyCeremony
import ItemControler
import GameFuncComm
import SkillShell
import BuffSkill
@@ -251,6 +252,12 @@
def CheckHurtBuff(curPlayer, tick, isAdd=True):
    #人物等级低于世界等级X级,单人挑战仙界密境获得伤害BUFF加成
    if not GameFuncComm.GetFuncCanUse(curPlayer, ShareDefine.GameFuncID_WorldLV):
        return
    playerID = curPlayer.GetID()
    enterLV = GameWorld.GetGameFB().GetPlayerGameFBDictByKey(playerID, FBPlayerDict_EnterLV)
    if enterLV < GameFuncComm.GetFuncLimitLV(ShareDefine.GameFuncID_WorldLV):
        return
    curLV = curPlayer.GetLV()
    worldlv = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_WorldAverageLv)
    buffID = IpyGameDataPY.GetFuncCfg('XjmjAddHarm', 2)