| | |
| | | Def_ItemID_SoulSplinters = 701 # 直接给聚魂碎片
|
| | | Def_ItemID_SoulCore = 702 # 直接给核心环
|
| | | Def_ItemID_Honor = 2141 # 直接给荣誉
|
| | | Def_ItemID_XianyuanCoin = 2138 # 直接给仙缘币
|
| | | Def_TransformItemIDList = [Def_ItemID_FamilyContribution, Def_ItemID_FamilyActive, Def_ItemID_SP, #Def_ItemID_GoldPaper,
|
| | | Def_ItemID_RealmPoint, Def_ItemID_SilverMoney, Def_ItemID_BossReborn, Def_ItemID_Ysog,
|
| | | Def_ItemID_SoulDust, Def_ItemID_SoulSplinters, Def_ItemID_SoulCore, Def_ItemID_Honor, Def_ItemID_GoldMoney]
|
| | | Def_ItemID_SoulDust, Def_ItemID_SoulSplinters, Def_ItemID_SoulCore, Def_ItemID_Honor, Def_ItemID_GoldMoney,
|
| | | Def_ItemID_XianyuanCoin]
|
| | | #---------------------------------------------------------------------
|
| | | #写死的物品类型都放这边
|
| | | Def_ItemType_All = -1 #所有类型
|
| | |
| | | Def_ItemType_DogzEquipScute = 123 # 神兽鳞甲
|
| | | Def_ItemType_AddCrossRealmPKCnt = 127 #增加跨服PK次数
|
| | |
|
| | | Def_ItemType_ZXCloak = 128 # 诛仙披风
|
| | | Def_ItemType_ZXMask = 129 # 诛仙面具
|
| | | Def_ItemType_ZXGlove = 130 # 诛仙手套
|
| | | Def_ItemType_ZXRuyi = 131 # 诛仙如意
|
| | | Def_ItemType_ZXPendant = 132 # 诛仙吊坠
|
| | | Def_ItemType_ZXRing = 133 # 诛仙戒指
|
| | | Def_ItemType_ZXWeapon1 = 134 # 诛仙剑1
|
| | | Def_ItemType_ZXWeapon2 = 135 # 诛仙剑2
|
| | | Def_ItemType_ZXWeapon3 = 136 # 诛仙剑3
|
| | | Def_ItemType_ZXWeapon4 = 137 # 诛仙剑4
|
| | | Def_ItemType_ZhuXianStuff = 138 # 诛仙材料
|
| | |
|
| | | Def_ItemType_DogzStuff = 139 # 神兽材料
|
| | | Def_ItemType_ZhuXianStone = 140 # 诛仙宝石
|
| | |
|
| | | #以下定义物品类型下次删除
|
| | | Def_Item_Type_Horse = 1000036 #坐骑
|
| | |
| | | Def_Effect_ItemGiveWeekPartyPoint1 = 246 #使用道具给予节日巡礼积分
|
| | | Def_Effect_AddRealmExpRate = 251 #增加聚灵效率
|
| | | Def_Effect_TouchMission = 252 #触发任务
|
| | | Def_Effect_HorsePetSkinExp = 253 #骑宠觉醒值
|
| | | Def_Effect_ItemGiveTreasureScore = 254 #使用道具给予寻宝积分
|
| | | #----以下未使用或代码依然存在的---
|
| | | Def_Effect_ItemGiveGongXun = 1920 #使用道具给予功勋
|
| | | Def_Effect_ItemGiveRuneJH = 1925 #使用道具给予符印精华
|
| | |
| | |
|
| | | Def_EquipItemType_TJGAutoEat = xrange(Def_ItemType_retWeapon, Def_ItemType_retShoes + 1)
|
| | | #装备类型
|
| | | Def_EquipItemType = range(Def_ItemType_retWeapon, Def_ItemType_DogzEquipScute + 1) + range(Def_ItemType_ZXCloak, Def_ItemType_ZXWeapon4 + 1)
|
| | | Def_EquipItemType = range(Def_ItemType_retWeapon, Def_ItemType_DogzEquipScute + 1)
|
| | |
|
| | | #神兽装备类型
|
| | | Def_DogzEquiipType = xrange(Def_ItemType_DogzEquipHorn, Def_ItemType_DogzEquipScute + 1)
|
| | |
|
| | | #诛仙装备类型
|
| | | Def_ZhuXianEquiipType = xrange(Def_ItemType_ZXCloak, Def_ItemType_ZXWeapon4 + 1)
|
| | |
|
| | | # 技能造成实质性伤害的类型
|
| | | Def_RealAttack_Type = [
|
| | |
| | | Def_PackCnt_DogzItem = 100
|
| | | #初始化神兽装备格子数
|
| | | Def_PackCnt_DogzEquip = 100
|
| | | #初始化诛仙背包格子数
|
| | | Def_PackCnt_ZhuXianItem = 100
|
| | | #初始化诛仙装备格子数
|
| | | Def_PackCnt_ZhuXianEquip = 12
|
| | | #初始化装备栏2
|
| | | Def_PackCnt_Equip2 = 0
|
| | | #初始化回收站
|
| | |
| | | ShareDefine.rptPet,
|
| | | ShareDefine.rptDogzItem,
|
| | | ShareDefine.rptDogzEquip,
|
| | | ShareDefine.rptZhuXianItem,
|
| | | ShareDefine.rptZhuXianEquip,
|
| | | ]
|
| | |
|
| | | #装备可强化背包列表
|
| | |
| | | ) = range( 0, Def_AutoAtkSkillType )
|
| | |
|
| | | #技能类型
|
| | | Def_SkillType_Count = 24
|
| | | Def_SkillType_Count = 25
|
| | | (
|
| | | Def_SkillType_Special , #特殊技能 0
|
| | | Def_SkillType_Atk , #攻击类 1
|
| | |
| | | Def_SkillType_PassiveLstPlsBuff, #被动触发持续增益类buff 21
|
| | | Def_SkillType_PassiveLstDepBuff, #被动触发持续减益类buff 22
|
| | | Def_SkillType_AttrSkillNoLearn, # 可叠加的同类型ID属性类技能 不可学习 算属性直接取表 目前用于神兽技能 23
|
| | | Def_SkillType_PassiveLstPlsBuffAtk, #被动持续攻击类BUFF 24
|
| | |
|
| | | ) = range( 0, Def_SkillType_Count )
|
| | |
|
| | |
| | | Def_SkillType_PassiveActionBuff : IPY_GameWorld.bfActionBuff , #影响行为BUFF 14
|
| | | Def_SkillType_PassiveLstPlsBuff: IPY_GameWorld.bfProcessBuff, #被动触发持续增益类buff 3
|
| | | Def_SkillType_PassiveLstDepBuff: IPY_GameWorld.bfProcessDeBuff, #被动触发持续减益类buff 4
|
| | | Def_SkillType_PassiveLstPlsBuffAtk : IPY_GameWorld.bfProcessBuff , #持续增益BUFF 3
|
| | |
|
| | | }
|
| | |
|
| | | # 伤害型技能
|
| | | Def_HurtSkill_List = [Def_SkillType_Atk, Def_SkillType_LstPlsBuffAtk]
|
| | | Def_HurtSkill_List = [Def_SkillType_Atk, Def_SkillType_LstPlsBuffAtk, Def_SkillType_PassiveLstPlsBuffAtk]
|
| | |
|
| | |
|
| | | #持续型技能列表
|
| | | Def_LstBuff_List = [ Def_SkillType_LstPlsBuff, Def_SkillType_LstDepBuff, Def_SkillType_LstPlsBuffAtk,
|
| | | Def_LstBuff_List = [ Def_SkillType_LstPlsBuff, Def_SkillType_LstDepBuff, Def_SkillType_LstPlsBuffAtk, Def_SkillType_PassiveLstPlsBuffAtk,
|
| | | Def_SkillType_PassiveLstPlsBuff, Def_SkillType_PassiveLstDepBuff ]
|
| | |
|
| | | #对敌使用技能列表
|
| | | Def_CanAttackSkill_List = [ Def_SkillType_LstDepBuff, Def_SkillType_DepBuff, Def_SkillType_Atk,
|
| | | Def_SkillType_Action, Def_SkillType_LstPlsBuffAtk, |
| | | Def_SkillType_Action, Def_SkillType_LstPlsBuffAtk, Def_SkillType_PassiveLstPlsBuffAtk,
|
| | | Def_SkillType_PassiveDepBuff, Def_SkillType_PassiveActionBuff, Def_SkillType_PassiveLstDepBuff ]
|
| | |
|
| | | #不利BUFF给NPC添加仇恨
|
| | |
| | | #自动恢复计算间隔
|
| | | Def_HPRestoreInterval = 5000
|
| | | #允许重置的背包索引
|
| | | Def_CanItemResetPack = [IPY_GameWorld.rptItem, IPY_GameWorld.rptWarehouse, ShareDefine.rptTreasure, ShareDefine.rptZhuXianItem]
|
| | | Def_CanItemResetPack = [IPY_GameWorld.rptItem, IPY_GameWorld.rptWarehouse, ShareDefine.rptTreasure]
|
| | | #仓库分页个数
|
| | | Def_ItemReset_WarehousePageCnt = 56
|
| | | #玩家捡起物品的距离 8
|
| | |
| | | Def_NoPlayerNeedProcessRefreshPointMap = [Def_FBMapID_HorsePetBoss, Def_FBMapID_SealDemon, Def_FBMapID_GodArea, Def_FBMapID_BossHome, Def_FBMapID_GatherSoul, Def_FBMapID_ZhuXianBoss, Def_FBMapID_AllFamilyBoss]
|
| | |
|
| | | # 可重复进的副本
|
| | | Def_NoLimitEnterCntMap = [Def_FBMapID_AllFamilyBoss, Def_FBMapID_FamilyParty, Def_FBMapID_FamilyWar, Def_FBMapID_FamilyInvade, Def_FBMapID_ElderBattlefield, Def_FBMapID_ZhuXianBoss]
|
| | | Def_NoLimitEnterCntMap = [Def_FBMapID_AllFamilyBoss, Def_FBMapID_FamilyParty, Def_FBMapID_FamilyWar, Def_FBMapID_FamilyInvade, Def_FBMapID_ElderBattlefield]
|
| | |
|
| | | # 无玩家时不自动关闭的自伸缩副本
|
| | | Def_NoPlayerNotCloseAutoSizeMap = [Def_FBMapID_FamilyInvade, Def_FBMapID_FamilyBossMap, Def_FBMapID_GatherSoul]
|
| | |
| | | Def_PDict_OnlineStartTick = "OnlineStartTime" # 在线计算时间
|
| | | Def_PDict_LVAwardGetRecord = "LVAwardGetRecord" # 等级奖励领取信息记录,按二进制位标示
|
| | | Def_PDict_LVAwardVIPGetRecord = "LVAwardVIPGetRecord" # 等级奖励vip领取信息记录,按二进制位标示
|
| | | Def_PDict_HistoryChargeAwardGetRecord = "HTotalGoldAwardRecord" # 历史累计充值奖励领取信息记录,按二进制位标示
|
| | | Def_PDict_CTGCountResetTime = "CTGCountResetTime" # CTG次数重置时间time值
|
| | | Def_PDict_TodayCTGCount = "TodayCTGCount_%s" # 当日充值次数,参数(CTG对应的商品记录ID)
|
| | | Def_PDict_CTGGoodsBuyCount = "CTGGoodsBuyCount_%s" # 对应充值商品已购买次数,参数(CTG对应的商品记录ID)
|
| | |
| | | Def_PDict_RecoverFBNoBuyCnt = "RecoverFBNoBuyCnt_%s" # 资源找回副本普通次数 <%s-找回项索引>
|
| | | Def_PDict_RecoverGainData = "RecoverGainData_%s" # 资源找回额外数据<%s-找回项索引>
|
| | | Def_PDict_RecoverGainDataEx = "RecoverGainDataEx_%s" # 资源找回额外数据<%s-找回项索引>
|
| | | Def_PDict_HaveRecover = "HaveRecover_%s" # 资源找回今日是否已找回<%s-找回项索引>
|
| | | Def_PDict_HaveRecover = "HaveRecover_%s" # 资源找回今日是否已找回<%s-找回项索引> 1:找回了普通 2:找回了vip 3:2个都有找回
|
| | | Def_PDict_RecoverGainLastTime = "RecoverGainLastTime" # 上一次资源找回时的时间
|
| | |
|
| | | Def_PDict_NPCKillCount = "NPCKillCount_%s" # NPC已击杀次数, 参数(NPCID) CCBBAA, AA存储公共装备次数,BB存储公共ID次数,CC存储私有次数
|
| | |
| | | #试炼之塔
|
| | | Def_Player_Dict_TrialTower_PassLV = "TrialTower_PassLV" # 试炼之塔通关层数
|
| | | Def_Player_Dict_TrialTower_LastDayPassLV = "Tower_LastDayPassLV" # 试炼之塔昨日通关层数
|
| | | #诛仙塔
|
| | | Def_Player_Dict_ZhuXianTowerPassLV = "ZhuXianTowerPassLV" # 诛仙塔已通关层数
|
| | | Def_Player_Dict_ZhuXianTowerLastFloor = "ZhuXianTowerLastFloor" # 诛仙塔上次挑战层数
|
| | | Def_Player_Dict_ZhuXianTowerCostTime = "ZhuXianTowerCostTime" # 诛仙塔通关时间
|
| | | #天星塔
|
| | | Def_Player_Dict_SkyTowerFloor = "SkyTowerFloor" # 天星塔已通关层数
|
| | |
|
| | |
| | | Def_PDict_Horser_LV = "Horser_LV_%d" # 坐骑等级 0代表未激活 1代表1级
|
| | | Def_PDict_Horser_Exp = "Horser_Exp_%d" # 坐骑经验
|
| | | Def_PDict_Horser_Multiple = "Horser_Multiple" # 坐骑下次升阶暴击倍数
|
| | |
|
| | | #骑宠觉醒
|
| | | Def_PDict_HorsePetSkinData = "HorsePetSkinData%d_%s" #觉醒等级*100+外观索引 参数(类型,关联ID) 1-坐骑 2-灵宠
|
| | | Def_PDict_HorsePetSkinExp = "HorsePetSkinExp%d_%s" #经验 参数(类型,关联ID) 1-坐骑 2-灵宠
|
| | | # 符印
|
| | | Def_PDict_Rune_HoleOpenState = "Rune_HoleOpenState" # 符印解锁状态
|
| | | Def_PDict_Rune_Data = "Rune_Data_%s" # 符印镶嵌数据, 参数(第几孔)
|
| | |
| | | Def_PDict_CrossPK_DanLV = "CrossPK_DanLV" # 当前段位
|
| | | Def_PDict_CrossPK_PKCount = "CrossPK_PKCount" # 当前总PK次数
|
| | | Def_PDict_CrossPK_WinCount = "CrossPK_WinCount" # 当前胜利次数
|
| | | Def_PDict_CrossPK_CWinCount = "CrossPK_CWinCount" # 跨当前连胜次数
|
| | | Def_PDict_CrossPK_CWinCount = "CrossPK_CWinCount" # 当前连胜次数
|
| | | Def_PDict_CrossPK_CLoseCount = "CrossPK_CLoseCount" # 当前连败次数
|
| | | Def_PDict_CrossPK_TodayPKCount = "CrossPK_TodayPKCount" # 今日已PK次数
|
| | | Def_PDict_CrossPK_TodayWinCount = "CrossPK_TodayWinCount" # 今日已胜利次数
|
| | | Def_PDict_CrossPK_TodayBuyCount = "CrossPK_TodayBuyCount" # 今日已购买PK次数
|
| | |
| | |
|
| | | #战斗线性
|
| | | ShareDefine.Def_Effect_MaxHP:[[TYPE_Calc_AttrMaxHP], False, TYPE_Linear], # 最大血量
|
| | | ShareDefine.Def_Effect_MaxHP_ShenPin:[[TYPE_Calc_AttrMaxHP], False, TYPE_Linear], # 最大血量
|
| | | ShareDefine.Def_Effect_MaxHP_XianPin:[[TYPE_Calc_AttrMaxHP], False, TYPE_Linear], # 最大血量
|
| | | ShareDefine.Def_Effect_MaxHP_JiPin:[[TYPE_Calc_AttrMaxHP], False, TYPE_Linear], # 最大血量
|
| | | ShareDefine.Def_Effect_MaxMP:[[TYPE_Calc_AttrMaxMP], False, TYPE_Linear],
|
| | | ShareDefine.Def_Effect_Def:[[TYPE_Calc_AttrDEF], False, TYPE_Linear],
|
| | | ShareDefine.Def_Effect_Miss:[[TYPE_Calc_AttrMiss], False, TYPE_Linear],
|
| | |
| | | ShareDefine.Def_Effect_MinAtk:[[TYPE_Calc_AttrATKMin], False, TYPE_Linear],
|
| | | ShareDefine.Def_Effect_MaxAtk:[[TYPE_Calc_AttrATKMax], False, TYPE_Linear],
|
| | | ShareDefine.Def_Effect_Atk:[[TYPE_Calc_AttrATKMin, TYPE_Calc_AttrATKMax], False, TYPE_Linear],
|
| | | ShareDefine.Def_Effect_Atk_ShenPin:[[TYPE_Calc_AttrATKMin, TYPE_Calc_AttrATKMax], False, TYPE_Linear],
|
| | | ShareDefine.Def_Effect_Atk_XianPin:[[TYPE_Calc_AttrATKMin, TYPE_Calc_AttrATKMax], False, TYPE_Linear],
|
| | | ShareDefine.Def_Effect_Atk_JiPin:[[TYPE_Calc_AttrATKMin, TYPE_Calc_AttrATKMax], False, TYPE_Linear],
|
| | | #ShareDefine.Def_Effect_Atk:[[TYPE_Calc_AttrATKMin, TYPE_Calc_AttrATKMax,
|
| | | # TYPE_Calc_AttrMATKMin, TYPE_Calc_AttrMATKMax], False, TYPE_Linear],
|
| | | ShareDefine.Def_Effect_AddAtk:[[TYPE_Calc_AttrATKMax], False, TYPE_Linear],
|
| | |
| | | AttrName_MaxMP:[[TYPE_Calc_AttrMaxMP], False, TYPE_Linear],
|
| | | AttrName_IceAtk:[[TYPE_Calc_AttrIceAtk], False, TYPE_Linear],
|
| | | ShareDefine.Def_Effect_IceAtk:[[TYPE_Calc_AttrIceAtk], False, TYPE_Linear],
|
| | | ShareDefine.Def_Effect_IceAtk_ShenPin:[[TYPE_Calc_AttrIceAtk], False, TYPE_Linear],
|
| | | ShareDefine.Def_Effect_IceAtk_XianPin:[[TYPE_Calc_AttrIceAtk], False, TYPE_Linear],
|
| | | ShareDefine.Def_Effect_IceAtk_JiPin:[[TYPE_Calc_AttrIceAtk], False, TYPE_Linear],
|
| | | AttrName_FireAtk:[[TYPE_Calc_AttrFireAtk], False, TYPE_Linear],
|
| | | AttrName_PoisonAtk:[[TYPE_Calc_AttrPoisonAtk], False, TYPE_Linear],
|
| | | AttrName_ThunderAtk:[[TYPE_Calc_AttrThunderAtk], False, TYPE_Linear],
|
| | | AttrName_WindAtk:[[TYPE_Calc_AttrWindAtk], False, TYPE_Linear],
|
| | | AttrName_IceDef:[[TYPE_Calc_AttrIceDef], False, TYPE_Linear],
|
| | | ShareDefine.Def_Effect_IceDef:[[TYPE_Calc_AttrIceDef], False, TYPE_Linear],
|
| | | ShareDefine.Def_Effect_IceDef_ShenPin:[[TYPE_Calc_AttrIceDef], False, TYPE_Linear],
|
| | | ShareDefine.Def_Effect_IceDef_XianPin:[[TYPE_Calc_AttrIceDef], False, TYPE_Linear],
|
| | | ShareDefine.Def_Effect_IceDef_JiPin:[[TYPE_Calc_AttrIceDef], False, TYPE_Linear],
|
| | | AttrName_FireDef:[[TYPE_Calc_AttrFireDef], False, TYPE_Linear],
|
| | | AttrName_PoisonDef:[[TYPE_Calc_AttrPoisonDef], False, TYPE_Linear],
|
| | | AttrName_ThunderDef:[[TYPE_Calc_AttrThunderDef], False, TYPE_Linear],
|
| | |
| | | EquipBassAttrAddInfoSet = {
|
| | | ShareDefine.Def_Effect_EquipBaseAddPer: [-1, [ShareDefine.Def_Effect_Atk, ShareDefine.Def_Effect_MinAtk, ShareDefine.Def_Effect_MaxAtk, ShareDefine.Def_Effect_MaxHP, ShareDefine.Def_Effect_Def]],
|
| | | ShareDefine.Def_Effect_BaseEquipAddPer: [-2, [ShareDefine.Def_Effect_Atk, ShareDefine.Def_Effect_MinAtk, ShareDefine.Def_Effect_MaxAtk, ShareDefine.Def_Effect_MaxHP, ShareDefine.Def_Effect_Def]],
|
| | | ShareDefine.Def_Effect_BaseEquipAtkAddPer: [-2, [ShareDefine.Def_Effect_Atk, ShareDefine.Def_Effect_MinAtk, ShareDefine.Def_Effect_MaxAtk]],
|
| | | ShareDefine.Def_Effect_BaseEquipMaxHPAddPer: [-2, [ShareDefine.Def_Effect_MaxHP]],
|
| | | ShareDefine.Def_Effect_BaseEquipAtkAddPer: [-2, [ShareDefine.Def_Effect_Atk, ShareDefine.Def_Effect_MinAtk, ShareDefine.Def_Effect_MaxAtk]],
|
| | | ShareDefine.Def_Effect_BaseEquipAtkAddPer_ShenPin: [-2, [ShareDefine.Def_Effect_Atk, ShareDefine.Def_Effect_MinAtk, ShareDefine.Def_Effect_MaxAtk]],
|
| | | ShareDefine.Def_Effect_BaseEquipAtkAddPer_XianPin: [-2, [ShareDefine.Def_Effect_Atk, ShareDefine.Def_Effect_MinAtk, ShareDefine.Def_Effect_MaxAtk]],
|
| | | ShareDefine.Def_Effect_BaseEquipAtkAddPer_JiPin: [-2, [ShareDefine.Def_Effect_Atk, ShareDefine.Def_Effect_MinAtk, ShareDefine.Def_Effect_MaxAtk]],
|
| | | ShareDefine.Def_Effect_BaseEquipMaxHPAddPer: [-2, [ShareDefine.Def_Effect_MaxHP]],
|
| | | ShareDefine.Def_Effect_BaseEquipMaxHPAddPer_ShenPin: [-2, [ShareDefine.Def_Effect_MaxHP]],
|
| | | ShareDefine.Def_Effect_BaseEquipMaxHPAddPer_XianPin: [-2, [ShareDefine.Def_Effect_MaxHP]],
|
| | | ShareDefine.Def_Effect_BaseEquipMaxHPAddPer_JiPin: [-2, [ShareDefine.Def_Effect_MaxHP]],
|
| | | ShareDefine.Def_Effect_WeaponAddPer: [ShareDefine.retWeapon, [ShareDefine.Def_Effect_Atk, ShareDefine.Def_Effect_MinAtk, ShareDefine.Def_Effect_MaxAtk]],
|
| | | ShareDefine.Def_Effect_Weapon2AddPer: [ShareDefine.retWeapon2, [ShareDefine.Def_Effect_Atk, ShareDefine.Def_Effect_MinAtk, ShareDefine.Def_Effect_MaxAtk]],
|
| | | ShareDefine.Def_Effect_BeltAddPer: [ShareDefine.retBelt, [ShareDefine.Def_Effect_Atk, ShareDefine.Def_Effect_MinAtk, ShareDefine.Def_Effect_MaxAtk]],
|
| | |
| | | Def_CalcAttrFunc_Coat, # ʱװ 36
|
| | | Def_CalcAttrFunc_LingQi, # 灵器 37
|
| | | Def_CalcAttrFunc_LingQiAttr, # 灵器属性 38
|
| | | ) = range(39)
|
| | | Def_CalcAttrFunc_HorseSkin, # 坐骑觉醒 39
|
| | | Def_CalcAttrFunc_PetSkin, # 灵宠觉醒 40
|
| | | ) = range(41)
|
| | |
|
| | | # 技能功能点列表 - 默认不算战力,不享受百分比加成,技能功能点暂时配置,之后优化技能属性逻辑后可去掉
|
| | | CalcAttrFuncSkillList = [Def_CalcAttrFunc_HorseSkill, Def_CalcAttrFunc_PetSkill, Def_CalcAttrFunc_DogzBattleSkill]
|
| | |
| | | ShareDefine.Def_MFPType_Stone:[Def_CalcAttrFunc_Stone],
|
| | | ShareDefine.Def_MFPType_LingQi:[Def_CalcAttrFunc_LingQi, Def_CalcAttrFunc_LingQiAttr],
|
| | | ShareDefine.Def_MFPType_Wash:[Def_CalcAttrFunc_Wash],
|
| | | ShareDefine.Def_MFPType_Pet:[Def_CalcAttrFunc_Pet, Def_CalcAttrFunc_PetSign, Def_CalcAttrFunc_PetSkill],
|
| | | ShareDefine.Def_MFPType_Pet:[Def_CalcAttrFunc_Pet, Def_CalcAttrFunc_PetSign, Def_CalcAttrFunc_PetSkill, Def_CalcAttrFunc_PetSkin],
|
| | | ShareDefine.Def_MFPType_PetSoul:[Def_CalcAttrFunc_PetSoul],
|
| | | ShareDefine.Def_MFPType_Horse:[Def_CalcAttrFunc_Horse, Def_CalcAttrFunc_HorseSkill],
|
| | | ShareDefine.Def_MFPType_Horse:[Def_CalcAttrFunc_Horse, Def_CalcAttrFunc_HorseSkill, Def_CalcAttrFunc_HorseSkin],
|
| | | ShareDefine.Def_MFPType_HorseSoul:[Def_CalcAttrFunc_HorseSoul],
|
| | | ShareDefine.Def_MFPType_Prestige:[Def_CalcAttrFunc_Prestige],
|
| | | ShareDefine.Def_MFPType_GodWeapon:[Def_CalcAttrFunc_GodWeapon],
|
| | |
| | | TriggerType_ThumpHitSuckBloodPer, # 重击百分比吸血, 85
|
| | | TriggerType_SuperHitPer, # 暴击伤害百分比 86
|
| | | TriggerType_SkillSuccessExpend, # 使用技能成功后不触发技能 处理消耗等问题用 87
|
| | | ) = range(1, 88)
|
| | | TriggerType_ThumpSkillValue, # 重击增加技能固定值伤害 88
|
| | | TriggerType_HitValue, # 记录命中个数 89
|
| | | TriggerType_ChangeSkillEff, # 改变技能特效广播 90
|
| | | ) = range(1, 91)
|
| | |
|
| | |
|
| | | #不可以佩戴翅膀的地图
|
| | |
| | | }
|
| | |
|
| | | #版本修正标记, 使用key格式 Def_Player_Dict_VersionFix
|
| | | #(
|
| | | #
|
| | | #) = range(0)
|
| | | (
|
| | | Def_VerFix_LingGenShow, #灵根特效外观
|
| | | ) = range(1)
|
| | |
|
| | | ##==================================================================================================
|
| | | #游戏消费点类型定义
|
| | |
| | | Def_Cost_BuyDailyActionCnt, # 购买活动次数
|
| | | Def_Cost_FBBuyBuff, # 副本买buff
|
| | | Def_Cost_CreatFamily, # 创建仙盟
|
| | | Def_Cost_BuyKillBossCnt, #购买boss次数
|
| | | #-----------以下为暂时没用的,先不删除,如有新增消费点则放在这些之前------------
|
| | | Def_Cost_RefreshArrestTask, # 刷新悬赏任务
|
| | | Def_Cost_OffLineExp, # 兑换离线经验
|
| | |
| | | Def_Cost_Trade, # 交易
|
| | | Def_Cost_Rename, # 改名
|
| | | Def_Cost_SkillLvUp, # 技能升级
|
| | | ) = range(2000, 2000 + 59)
|
| | | ) = range(2000, 2000 + 60)
|
| | |
|
| | | Def_Cost_Reason_SonKey = "reason_name_son" # 消费点原因子类说明key
|
| | |
|
| | |
| | | Def_Cost_BuyDailyActionCnt:"BuyDailyActionCnt",
|
| | | Def_Cost_FBBuyBuff:"FBBuyBuff",
|
| | | Def_Cost_CreatFamily:"CreatFamily",
|
| | | Def_Cost_BuyKillBossCnt:"BuyKillBossCnt",
|
| | | }
|
| | | ## -----------------------------------------------------
|
| | |
|
| | |
| | | ItemGive_Chests, # 宝箱
|
| | | ItemGive_TrialExchange, # 宗门兑换
|
| | | ItemGive_LuckyTreasure, #幸运鉴宝
|
| | | ) = range(1000, 1000 + 21)
|
| | | ItemGive_LingQiEquipBreak, #灵器突破
|
| | | ) = range(1000, 1000 + 22)
|
| | |
|
| | | # 物品获得类型对应信息 {类型:eventName, ...}
|
| | | ItemGiveTypeDict = {
|
| | |
| | | ItemGive_Chests:"Chests",
|
| | | ItemGive_TrialExchange:"TrialExchange",
|
| | | ItemGive_LuckyTreasure:"LuckyTreasure",
|
| | | ItemGive_LingQiEquipBreak:"LingQiEquipBreak",
|
| | | }
|
| | |
|
| | | ## 物品扣除类型定义,与获得类型不重复,类型定义为 2000 ~ 2999
|
| | |
| | | ItemDel_ChatBubbleBox, # 激活聊天气泡框
|
| | | ItemDel_GatherSoul, # 聚魂分解
|
| | | ItemDel_CoatDecompose, # 时装分解
|
| | | ItemDel_ZhuXianDecompose, # 诛仙装备分解
|
| | | ItemDel_2037,
|
| | | ItemDel_EquipStarUp, # 装备升星
|
| | | ItemDel_EquipPlusEvolve, # 装备强化进化
|
| | | ) = range(2000, 2000 + 40)
|
| | | ItemDel_LingQiEquipBreak, # 灵器突破
|
| | | ItemDel_HorsePetAwake, # 骑宠觉醒 |
| | | ) = range(2000, 2000 + 42)
|
| | |
|
| | | # 物品扣除类型对应信息 {类型:eventName, ...}
|
| | | ItemDelTypeDict = {
|
| | |
| | | ItemDel_ChatBubbleBox:"ChatBubbleBox",
|
| | | ItemDel_GatherSoul:"GatherSoul",
|
| | | ItemDel_CoatDecompose:"CoatDecompose",
|
| | | ItemDel_ZhuXianDecompose:"ZhuXianDecompose",
|
| | | ItemDel_EquipStarUp:"EquipStarUp",
|
| | | ItemDel_EquipPlusEvolve:"EquipPlusEvolve",
|
| | | ItemDel_LingQiEquipBreak:"LingQiEquipBreak",
|
| | | ItemDel_HorsePetAwake:"HorsePetAwake",
|
| | | }
|
| | |
|
| | | ##==================================================================================================
|
| | |
| | | VIPPrivilege_XianyuanCoinAddPer, #34 仙缘币获得倍率加成(万分比)
|
| | | VIPPrivilege_35, #35 诛仙BOSS购买次数 - 副本总表统一处理
|
| | | VIPPrivilege_36, #36 仙丹批量炼制
|
| | | ) = range(1, 37)
|
| | | VIPPrivilege_BossHomeBuy, #37 BOSS之家购买次数
|
| | | ) = range(1, 38)
|
| | |
|
| | |
|
| | | (
|
| | |
| | |
|
| | | # 投资理财类型
|
| | | GoldInvestTypeList = (
|
| | | GoldInvestType_Month, # 月卡投资
|
| | | GoldInvestType_VIP, # vip投资
|
| | | GoldInvestType_Gold, # 仙玉投资
|
| | | GoldInvestType_Gold2, # 仙玉投资2
|
| | | GoldInvestType_Gold3, # 仙玉投资3
|
| | | GoldInvestType_Week, # 周卡投资
|
| | | ) = range(1,6+1)
|
| | | GoldInvestType_Month, # 旧月卡投资1(已废弃)
|
| | | GoldInvestType_VIP, # vip投资2
|
| | | GoldInvestType_Gold, # 仙玉投资3
|
| | | GoldInvestType_Gold2, # 仙玉投资4
|
| | | GoldInvestType_Gold3, # 仙玉投资5
|
| | | GoldInvestType_Week, # 周卡投资6(已废弃)
|
| | | GoldInvestType_NewMonth, # 至尊月卡投资7
|
| | | GoldInvestType_Month1, # 新30元月卡投资8
|
| | | ) = range(1,8+1)
|
| | |
|
| | | #可以循环投资的类型
|
| | | CanRepeatInvestType = [GoldInvestType_Week, GoldInvestType_Month, GoldInvestType_VIP]
|
| | | CanRepeatInvestType = [GoldInvestType_Week, GoldInvestType_Month, GoldInvestType_VIP, GoldInvestType_NewMonth, GoldInvestType_Month1]
|
| | | #仙玉投资类型
|
| | | InvestGoldTypeList = [GoldInvestType_Gold, GoldInvestType_Gold2, GoldInvestType_Gold3]
|
| | |
|
| | |
| | | Def_RewardType_FeastWeekPartyAct, # 领取节日巡礼活动奖励25
|
| | | Def_RewardType_FeastWeekPartyPoint, # 领取节日巡礼积分奖励26
|
| | | Def_RewardType_FairyAdventuresAward, #缥缈奇遇领取27
|
| | | )= range(28)
|
| | | Def_RewardType_HistoryChargeAward, #历史累计充值领取28
|
| | | )= range(29)
|
| | |
|
| | |
|
| | | #boss复活相关活动定义
|
| | |
| | | Def_BRAct_FamilyBoss, #仙盟BOSS 15
|
| | | ) = range(1, 15+1)
|
| | |
|
| | | #全民来嗨活动定义
|
| | | #全民来嗨活动定义(仙界盛典)
|
| | | PeoplePartyActIDList = (
|
| | | Def_PPAct_Fireworks, #购买烟花 1
|
| | | Def_PPAct_Treasure, #极品寻宝 2
|
| | |
| | | Def_PPAct_Pray, #祈愿 11
|
| | | Def_PPAct_BossHome, #boss之家 12
|
| | | Def_PPAct_VIPBoss, #vipBOSS 13
|
| | | ) = range(1, 13+1)
|
| | | Def_PPAct_RunFamilyTask, #仙盟任务 14
|
| | | Def_PPAct_FamilyBoss, #仙盟Boss 15
|
| | | Def_PPAct_FairyDomain, #缥缈仙域 16 |
| | | ) = range(1, 16+1)
|
| | |
|
| | | #周狂欢活动定义
|
| | | #周狂欢活动定义(七天巡礼)
|
| | | WeekPartyActIDList = (
|
| | | Def_WPAct_RunTask, #师门悬赏 1
|
| | | Def_WPAct_RunTask, #仙盟任务 1
|
| | | Def_WPAct_XJMJ, #仙境秘境 2
|
| | | Def_WPAct_KirinHome, #麒麟之府 3
|
| | | Def_WPAct_QueenRelices, #娲皇遗迹 4
|
| | |
| | | Def_WPAct_Rune, #穿戴某品质符印 26
|
| | | Def_WPAct_Pray, #祈愿 27
|
| | | Def_WPAct_FamilyBoss, #仙盟Boss 28
|
| | | ) = range(1, 28+1)
|
| | | Def_WPAct_FairyDomain, #缥缈仙域 29 |
| | | ) = range(1, 29+1)
|
| | |
|
| | | #可提前完成的周狂欢活动
|
| | | AheadFinishWPActList = [Def_WPAct_Horse, Def_WPAct_Pet, Def_WPAct_Dogz, Def_WPAct_Rune]
|