| | |
| | | return
|
| | |
|
| | | # 协议要用最高级2,可减少长度
|
| | | sendMsg = cPickle.dumps({"MsgType":msgType, "Data":dataMsg, "ServerGroupID":GameWorld.GetServerGroupID()}, 2)
|
| | | srcMsg = {"MsgType":msgType, "Data":dataMsg, "ServerGroupID":GameWorld.GetServerGroupID()}
|
| | | sendMsg = cPickle.dumps(srcMsg, 2)
|
| | | if not GameWorld.GetGameWorld().GetDictByKey(ChConfig.Def_WorldKey_GameWorldInitOK):
|
| | | GameWorld.ErrLog("服务器未启动好,不允许向跨服服务器发送数据! %s" % (sendMsg))
|
| | | GameWorld.ErrLog("服务器未启动好,不允许向跨服服务器发送数据! %s" % (srcMsg))
|
| | | return
|
| | | GameWorld.Log("SendMsgToCrossServer => %s" % (sendMsg)) |
| | | GameWorld.Log("SendMsgToCrossServer => %s" % (srcMsg)) |
| | | GameWorld.GetGameWorld().SendMergerChildToCenterStringData(sendMsg, len(sendMsg))
|
| | | return
|
| | |
|
| | | def OnCrossServerReceiveMsg(recvMsg, tick):
|
| | | ## 跨服服务器收到信息处理
|
| | | try:
|
| | | GameWorld.Log("OnCrossServerReceiveMsg: %s" % recvMsg)
|
| | | GameWorld.Log("收到OnCrossServerReceiveMsg" )
|
| | | if not GameWorld.GetGameWorld().GetDictByKey(ChConfig.Def_WorldKey_GameWorldInitOK):
|
| | | GameWorld.Log("服务器未启动好,不处理子服信息!")
|
| | | return
|
| | | msgDict = cPickle.loads(recvMsg)
|
| | | |
| | | GameWorld.Log("OnCrossServerReceiveMsg: %s" % msgDict)
|
| | |
|
| | | msgType = msgDict.get("MsgType", -1)
|
| | | msgData = msgDict.get("Data", "")
|
| | |
| | | GameWorld.ErrLog("没有该信息类型逻辑处理!")
|
| | |
|
| | | except:
|
| | | GameWorld.ErrLog("OnCrossServerReceiveMsg:%s; except:%s" % (recvMsg, traceback.format_exc()))
|
| | | GameWorld.ErrLog("OnCrossServerReceiveMsg:%s; except:%s" % (cPickle.loads(recvMsg), traceback.format_exc()))
|
| | | if GameWorld.GetGameWorld().GetDebugLevel():
|
| | | raise BaseException(str(traceback.format_exc()))
|
| | | return
|
| | |
| | | return
|
| | | if not dataMsg:
|
| | | return
|
| | | sendMsg = cPickle.dumps({"MsgType":msgType, "Data":dataMsg}, 2)
|
| | | |
| | | srcMsg = {"MsgType":msgType, "Data":dataMsg}
|
| | | sendMsg = cPickle.dumps(srcMsg, 2)
|
| | | if not GameWorld.GetGameWorld().GetDictByKey(ChConfig.Def_WorldKey_GameWorldInitOK):
|
| | | GameWorld.ErrLog("跨服服务器未启动好,不允许向子服发送数据! serverGroupIDList=%s, sendMsg=%s" % (serverGroupIDList, sendMsg))
|
| | | GameWorld.ErrLog("跨服服务器未启动好,不允许向子服发送数据! serverGroupIDList=%s, srcMsg=%s" % (serverGroupIDList, srcMsg))
|
| | | return
|
| | | GameWorld.Log("SendMsgToClientServer => serverGroupIDList=%s, sendMsg=%s" % (serverGroupIDList, sendMsg))
|
| | | GameWorld.Log("SendMsgToClientServer => serverGroupIDList=%s, srcMsg=%s" % (serverGroupIDList, srcMsg))
|
| | | if not serverGroupIDList:
|
| | | GameWorld.GetGameWorld().SendBroadcastMergeClient(sendMsg)
|
| | | else:
|
| | |
| | | dataMsg = dataPack.GetData()
|
| | |
|
| | | try:
|
| | | GameWorld.Log("OnClientServerReceiveMsg: %s" % dataMsg)
|
| | | GameWorld.Log("收到OnClientServerReceiveMsg" )
|
| | | if not GameWorld.GetGameWorld().GetDictByKey(ChConfig.Def_WorldKey_GameWorldInitOK):
|
| | | GameWorld.Log("服务器未启动好,不处理跨服信息!")
|
| | | return
|
| | |
| | | msgDict = cPickle.loads(dataMsg)
|
| | | msgType = msgDict.get("MsgType", -1)
|
| | | msgData = msgDict.get("Data", "")
|
| | | GameWorld.Log("OnClientServerReceiveMsg: %s" % msgDict)
|
| | |
|
| | | if msgType == ShareDefine.CrossServerMsg_ExitCrossServer:
|
| | | CrossRealmPlayer.CrossServerMsg_ExitCrossServer(msgData)
|
| | |
| | | GameWorld.ErrLog("没有该信息类型逻辑处理!")
|
| | |
|
| | | except:
|
| | | GameWorld.ErrLog("OnClientServerReceiveMsg:%s; except:%s" % (dataMsg, traceback.format_exc()))
|
| | | GameWorld.ErrLog("OnClientServerReceiveMsg:%s; except:%s" % (cPickle.loads(dataMsg), traceback.format_exc()))
|
| | | if GameWorld.GetGameWorld().GetDebugLevel():
|
| | | raise BaseException(str(traceback.format_exc()))
|
| | |
|