hch
2019-03-13 23b3fbb321e68c78fa4ceda608de44ea1a8fd585
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerViewCacheTube.py
@@ -32,7 +32,7 @@
import BossHurtMng
import time
import cPickle
import json
Def_Process_Tick = "ProcessPlayerCache"
##玩家下线同步
@@ -73,6 +73,7 @@
    sendPack.PlusData = curPlayerPlusData
    sendPack.PlusDataSize = len(curPlayerPlusData)
    sendPack.IsLogouting = IsLogouting #通知本次同步是否下线前保存
    sendPack.OffTime = int(time.time())    # 最后一次发送即当做离线时间
    NetPackCommon.SendPyPackToGameServer(sendPack)
    GameWorld.DebugLog('ViewCache### UpdateGameServerPlayerCache out')
    return
@@ -105,8 +106,6 @@
    #推送提醒
    curPlayerPropDict[ChConfig.Def_PDict_GeTuiSet] = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_GeTuiSet)
    curPlayerPropDict[ChConfig.Def_PDict_NoGeTuiTime] = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_NoGeTuiTime)
    curPlayerPropDict['GeTuiClientID'] = curPlayer.GetAccountData().GetGeTuiClientID()
    curPlayerPropDict['Time'] = int(time.time())    # 最后一次发送即当做离线时间
    
    # 各类功能 BOSS次数, BOSS相关对应B.Boss信息.xlsx的CntMark
    # 封魔坛剩余次数
@@ -169,9 +168,9 @@
    curPlayerPlusDict["Fruit"] = PlayerAttrFruit.GetAttrFruitEatCntDict(curPlayer)
    
    #-----------
    curPlayerPropData = cPickle.dumps(curPlayerPropDict, 2)
    curPlayerItemData = cPickle.dumps(curEquipItemList, 2)
    curPlayerPlusData = cPickle.dumps(__RemoveEmptyDataKey(curPlayerPlusDict), 2)
    curPlayerPropData = json.dumps(curPlayerPropDict, ensure_ascii=False)
    curPlayerItemData = json.dumps(curEquipItemList, ensure_ascii=False)
    curPlayerPlusData = json.dumps(__RemoveEmptyDataKey(curPlayerPlusDict), ensure_ascii=False)
    return (curPlayerPropData, curPlayerItemData, curPlayerPlusData)
def __RemoveEmptyDataKey(dataDict):