xdh
2018-10-10 24e0c6911a3aaeb033e7b704910311bc422d472a
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -4663,6 +4663,7 @@
                speed = int(speed * (ShareDefine.Def_MaxRateValue + buffSpeedPer) / float(ShareDefine.Def_MaxRateValue) + buffSpeed)
                GameWorld.DebugLog("    buff影响后速度值: speed=%s,buffSpeedPer=%s,buffSpeed=%s" % (speed, buffSpeedPer, buffSpeed))
                
            speed = max(speed, 0)   #防小于0错误
        if GetSpeedValue(curPlayer) != speed:
            SetSpeedValue(curPlayer, speed)
            moveSpeed = eval(FormulaControl.GetCompileFormula("MoveSpeed", moveSpeedFormat))