| | |
| | | import PlayerWeekParty
|
| | | import IPY_GameWorld
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| | | import ItemControler
|
| | | import PlayerSuccess
|
| | | import ItemCommon
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| | | import GameWorld
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| | | import ChConfig
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| | |
| | | return GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossDailyActionState \
|
| | | % ShareDefine.DailyActionID_CrossReamPK) == ChConfig.Def_Action_Open
|
| | |
|
| | | def GetCrossPKDanAwardIpyData(seasonID, awardDanLV, isLog):
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| | | ## 获取跨服段位奖励配置信息
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| | | crossZoneName = GameWorld.GetCrossZoneName()
|
| | | danLVAwardIpyData = IpyGameDataPY.GetIpyGameDataNotLog("CrossRealmPKDanAward", crossZoneName, seasonID, awardDanLV)
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| | | if not danLVAwardIpyData:
|
| | | danLVAwardIpyData = IpyGameDataPY.GetIpyGameDataNotLog("CrossRealmPKDanAward", "", seasonID, awardDanLV)
|
| | | if not danLVAwardIpyData and isLog:
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| | | GameWorld.ErrLog("找不到段位奖励配置: seasonID=%s, awardDanLV=%s" % (seasonID, awardDanLV))
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| | | return danLVAwardIpyData
|
| | |
|
| | | def OnCrossRealmPKSeasonChange(value):
|
| | | ## 赛区赛季状态变更,规定所有赛区的赛季ID都一样,且赛季ID一定是自增的,所以这里只判断赛季ID变更即可
|
| | |
|
| | |
| | |
|
| | | # 邮件发放上赛季未领取的段位奖励、赛季奖励(排名或段位)
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| | | for awardDanLV in xrange(playerDanLV + 1):
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| | | danLVIpyData = IpyGameDataPY.GetIpyGameData("CrossRealmPKDan", awardDanLV)
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| | | if not danLVIpyData:
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| | | danLVAwardIpyData = GetCrossPKDanAwardIpyData(seasonID, awardDanLV, False)
|
| | | if not danLVAwardIpyData:
|
| | | continue
|
| | | awardItemList = danLVIpyData.GetDanLVAwardList()
|
| | | awardItemList = danLVAwardIpyData.GetDanLVAwardList()
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| | | if not awardItemList:
|
| | | continue
|
| | | if pow(2, awardDanLV) & danLVAwardState:
|
| | |
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_PKCount, 0)
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_WinCount, 0)
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_CWinCount, 0)
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_CLoseCount, 0)
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayPKCount, 0)
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayWinCount, 0)
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayBuyCount, 0)
|
| | |
| | |
|
| | | # 进行匹配
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| | | if requestType == 1:
|
| | | dayFreeMatchCountMax = IpyGameDataPY.GetFuncCfg("CrossRealmPKMatchCount", 1)
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| | | if dayFreeMatchCountMax:
|
| | | todayPKCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayPKCount)
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| | | todayBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayBuyCount)
|
| | | todayItemAddCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_ItemAddCount)
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| | | |
| | | if todayPKCount >= (dayFreeMatchCountMax + todayBuyCount + todayItemAddCount):
|
| | | GameWorld.DebugLog("PK次数不足,无法发起匹配! todayPKCount=%s >= (dayFreeMatchCountMax=%s + todayBuyCount=%s + todayItemAddCount=%s)" |
| | | % (todayPKCount, dayFreeMatchCountMax, todayBuyCount, todayItemAddCount), playerID)
|
| | | return
|
| | | |
| | | if not CheckHavePKCount(curPlayer):
|
| | | return
|
| | | |
| | | dataMsg = {
|
| | | "seasonID":GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID), # 赛季ID
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| | | "pkZoneID":GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKZoneID), # PK赛区
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| | |
| | | "pkScore":curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TotalScore), # 当前积分
|
| | | "danLV":curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_DanLV), # 当前段位
|
| | | "cWinCount":curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_CWinCount), # 连胜次数
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| | | "cLoseCount":curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_CLoseCount), # 连败次数
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| | | "ondayScore":curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_OnDayScore), # 过天时的积分
|
| | | }
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| | | GameWorld.SendMsgToCrossServer(ShareDefine.ClientServerMsg_PKMatch, dataMsg)
|
| | |
| | |
|
| | | return
|
| | |
|
| | | def CheckHavePKCount(curPlayer):
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| | | ## 检查是否有PK次数
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| | | dayFreeMatchCountMax = IpyGameDataPY.GetFuncCfg("CrossRealmPKMatchCount", 1)
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| | | if dayFreeMatchCountMax:
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| | | todayPKCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayPKCount)
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| | | todayBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayBuyCount)
|
| | | todayItemAddCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_ItemAddCount)
|
| | | |
| | | if todayPKCount >= (dayFreeMatchCountMax + todayBuyCount + todayItemAddCount):
|
| | | GameWorld.DebugLog("PK次数不足,无法发起匹配! todayPKCount=%s >= (dayFreeMatchCountMax=%s + todayBuyCount=%s + todayItemAddCount=%s)" |
| | | % (todayPKCount, dayFreeMatchCountMax, todayBuyCount, todayItemAddCount), curPlayer.GetPlayerID())
|
| | | return False
|
| | | return True
|
| | |
|
| | | def CrossServerMsg_PKOverInfo(curPlayer, overInfo):
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| | | ## 收到跨服服务器的PK结算信息
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| | | playerID = curPlayer.GetPlayerID()
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| | |
| | | isWinner = winnerID == playerID
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| | | GameWorld.Log("地图收到跨服PK结算: isWinner=%s,roomID=%s,zoneID=%s,seasonID=%s,timeStr=%s,overType=%s,winnerID=%s,roundWinnerIDList=%s,pkScore=%s,danLV=%s,cWinCount=%s,addScore=%s,tagPlayerID=%s,notifyState=%s"
|
| | | % (isWinner, roomID, zoneID, seasonID, timeStr, overType, winnerID, roundWinnerIDList, pkScore, danLV, cWinCount, addScore, tagPlayerID, notifyState), playerID)
|
| | | |
| | | isToday = GameWorld.CheckTimeIsSameServerDayEx(GameWorld.ChangeTimeStrToNum(timeStr))
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| | | if not __DoAddPKOverData(curPlayer, zoneID, seasonID, danLV, pkScore, cWinCount, isWinner, isToday):
|
| | | return
|
| | | |
| | | ## 跨服已经通知过了,证明还在跨服服务器,不做以下的处理
|
| | | if notifyState:
|
| | | return
|
| | | |
| | | overPack = ChPyNetSendPack.tagGCCrossRealmPKOverInfo()
|
| | | overPack.TimeStr = timeStr
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| | | overPack.OverType = overType
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| | | overPack.WinnerID = winnerID
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| | | overPack.RoundWinnerID = roundWinnerIDList
|
| | | overPack.RoundCount = len(overPack.RoundWinnerID)
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| | | overPack.AddScore = addScore
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| | | overPack.Score = pkScore
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| | | overPack.DanLV = danLV
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| | | overPack.CWinCnt = cWinCount
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| | | overPack.TagName = tagPlayerName
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| | | overPack.TagNameLen = len(overPack.TagName)
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| | | NetPackCommon.SendFakePack(curPlayer, overPack)
|
| | | return
|
| | |
|
| | | def __DoAddPKOverData(curPlayer, zoneID, seasonID, danLV, pkScore, cWinCount, isWinner, isToday):
|
| | | playerID = curPlayer.GetPlayerID()
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| | | curSeasonID = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID)
|
| | | if curSeasonID != seasonID:
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| | | GameWorld.Log(" 非本赛季的结算信息,不处理!curSeasonID=%s,seasonID=%s" % (curSeasonID, seasonID), playerID)
|
| | |
| | | winCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_WinCount) + 1
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_WinCount, winCount)
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_CWinCount, cWinCount)
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_CLoseCount, 0)
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| | | GameWorld.Log(" winner winCount=%s,cWinCount=%s" % (winCount, cWinCount), playerID)
|
| | | else:
|
| | | cLoseCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_CLoseCount) + 1
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_CLoseCount, cLoseCount)
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_CWinCount, 0)
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| | | GameWorld.Log(" loser cWinCount=0", playerID)
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| | | GameWorld.Log(" loser cLoseCount=%s" % cLoseCount, playerID)
|
| | |
|
| | | # 同一天的话增加当日PK次数
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| | | if GameWorld.CheckTimeIsSameServerDayEx(GameWorld.ChangeTimeStrToNum(timeStr)):
|
| | | if isToday:
|
| | | todayPKCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayPKCount) + 1
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayPKCount, todayPKCount)
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| | | GameWorld.Log(" 同一天的PK结算增加今日PK次数: todayPKCount=%s" % todayPKCount, playerID)
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| | |
| | | GameWorld.Log(" 增加今日已获胜次数: todayWinCount=%s" % todayWinCount, playerID)
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| | | PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_CrossReamPK)
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| | | PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_CrossPK, 1)
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| | | PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_FeastRedPack_CrossPK, 1)
|
| | | else:
|
| | | GameWorld.Log(" 不同天的PK结算不增加今日PK次数! ", playerID)
|
| | |
|
| | | SyncCrossRealmPKPlayerInfo(curPlayer)
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| | | return True
|
| | |
|
| | | #// C1 08 跨服PK挑战机器人结算 #tagCMCrossRealmPKRobotOver
|
| | | #
|
| | | #struct tagCMCrossRealmPKRobotOver
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| | | #{
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| | | # tagHead Head;
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| | | # BYTE IsWin; //是否获胜
|
| | | #};
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| | | def OnCrossRealmPKRobotOver(index, clientData, tick):
|
| | | curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
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| | | playerID = curPlayer.GetPlayerID()
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| | | isWinner = clientData.IsWin
|
| | |
|
| | | ## 跨服已经通知过了,证明还在跨服服务器,不做以下的处理
|
| | | if notifyState:
|
| | | if GameWorld.IsCrossServer():
|
| | | GameWorld.DebugLog("跨服服务器无法发起机器人结算!", playerID)
|
| | | return
|
| | |
|
| | | overPack = ChPyNetSendPack.tagGCCrossRealmPKOverInfo()
|
| | | overPack.TimeStr = timeStr
|
| | | overPack.OverType = overType
|
| | | overPack.WinnerID = winnerID
|
| | | overPack.RoundWinnerID = roundWinnerIDList
|
| | | overPack.RoundCount = len(overPack.RoundWinnerID)
|
| | | overPack.AddScore = addScore
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| | | overPack.Score = pkScore
|
| | | overPack.DanLV = danLV
|
| | | overPack.CWinCnt = cWinCount
|
| | | overPack.TagName = tagPlayerName
|
| | | overPack.TagNameLen = len(overPack.TagName)
|
| | | NetPackCommon.SendFakePack(curPlayer, overPack)
|
| | | if not CheckHavePKCount(curPlayer):
|
| | | return
|
| | | |
| | | dataMsg = {
|
| | | "playerID":playerID,
|
| | | "isWinner":isWinner,
|
| | | }
|
| | | GameWorld.SendMsgToCrossServer(ShareDefine.ClientServerMsg_PKRobotOver, dataMsg)
|
| | | GameWorld.Log("同步跨服服务器与机器人PK结算: %s" % str(dataMsg), playerID)
|
| | | return
|
| | |
|
| | |
|
| | |
| | | if not dayFreeMatchCountMax:
|
| | | GameWorld.DebugLog("每日匹配次数没有限制,不需要购买次数!", playerID)
|
| | | return
|
| | | dayBuyCountMax = IpyGameDataPY.GetFuncCfg("CrossRealmPKMatchCount", 2)
|
| | | todayPKCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayPKCount)
|
| | | todayBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayBuyCount)
|
| | | todayItemAddCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_ItemAddCount)
|
| | | canPKCount = dayFreeMatchCountMax + todayBuyCount + todayItemAddCount - todayPKCount
|
| | | if canPKCount >= dayFreeMatchCountMax:
|
| | | GameWorld.DebugLog("可PK次数不能大于每日免费次数!", playerID)
|
| | | return
|
| | | dayBuyCountMax = IpyGameDataPY.GetFuncCfg("CrossRealmPKMatchCount", 2)
|
| | | #todayBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayBuyCount)
|
| | | if dayBuyCountMax and todayBuyCount >= dayBuyCountMax:
|
| | | GameWorld.DebugLog("今日购买次数已满,无法购买!todayBuyCount=%s" % (todayBuyCount), playerID)
|
| | | return
|
| | |
| | | if playerDanLV < awardDanLV:
|
| | | GameWorld.DebugLog(" 段位未达标,无法领取!", playerID)
|
| | | return
|
| | | danLVIpyData = IpyGameDataPY.GetIpyGameData("CrossRealmPKDan", awardDanLV)
|
| | | if not danLVIpyData:
|
| | | danLVAwardIpyData = GetCrossPKDanAwardIpyData(seasonID, awardDanLV, True)
|
| | | if not danLVAwardIpyData:
|
| | | return
|
| | | awardIndex = awardDanLV
|
| | | awardStateDictName = ChConfig.Def_PDict_CrossPK_DanLVAwardState
|
| | | awardItemList = danLVIpyData.GetDanLVAwardList()
|
| | | awardItemList = danLVAwardIpyData.GetDanLVAwardList()
|
| | | eventName = "DanLV"
|
| | | drDataDict = {"awardDanLV":awardDanLV}
|
| | |
|
| | |
| | | % (awardType, awardData, awardIndex, awardState, awardItemList), playerID)
|
| | | drDataDict.update({"awardIndex":awardIndex, "awardState":awardState, "awardItemList":awardItemList})
|
| | | for itemID, itemCnt, isBind in awardItemList:
|
| | | ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, isBind, [IPY_GameWorld.rptItem])
|
| | | ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem])
|
| | |
|
| | | if awardType == 3:
|
| | | PlayerControl.WorldNotify(0, "CrossMatching22", [curPlayer.GetPlayerName(), awardDanLV])
|
| | |
| | | "order":order, "danLV":danLV, "mapSeasonID":mapSeasonID}
|
| | | if order > 0:
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_SeasonOrder % seasonID, order)
|
| | | seasonOrderAwardDict = IpyGameDataPY.GetFuncEvalCfg("CrossRealmPKAward", 3, {}) # {"名次":[[物品ID,个数,是否绑定], ...], ...}
|
| | | crossZoneName = GameWorld.GetCrossZoneName()
|
| | | seasonOrderAwardIpyData = IpyGameDataPY.GetIpyGameDataNotLog("CrossRealmPKOrderAward", crossZoneName, seasonID)
|
| | | if not seasonOrderAwardIpyData:
|
| | | seasonOrderAwardIpyData = IpyGameDataPY.GetIpyGameData("CrossRealmPKOrderAward", "", seasonID)
|
| | | seasonOrderAwardDict = {} if not seasonOrderAwardIpyData else seasonOrderAwardIpyData.GetOrderAwardInfo() # {"名次":[[物品ID,个数,是否绑定], ...], ...}
|
| | | awardOrderList = seasonOrderAwardDict.keys()
|
| | | awardOrderList = [int(k) for k in awardOrderList]
|
| | | awardOrderList.sort()
|
| | |
| | |
|
| | | # 没有奖励的话取段位奖励
|
| | | if not awardItemList:
|
| | | danLVIpyData = IpyGameDataPY.GetIpyGameData("CrossRealmPKDan", danLV)
|
| | | if not danLVIpyData:
|
| | | danLVAwardIpyData = GetCrossPKDanAwardIpyData(seasonID, danLV, False)
|
| | | if not danLVAwardIpyData:
|
| | | return
|
| | | awardItemList = danLVIpyData.GetSeasonDanLVAwardList()
|
| | | awardItemList = danLVAwardIpyData.GetSeasonDanLVAwardList()
|
| | | mailTypeKey = "CrossServer5"
|
| | | notifyKey = "CrossMatching24"
|
| | | mailParamList = [seasonID, danLV]
|
| | |
| | | PlayerControl.SendMailByKey(mailTypeKey, [playerID], awardItemList, mailParamList, detail=mailDetail)
|
| | | else:
|
| | | for itemID, itemCnt, isBind in awardItemList:
|
| | | ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, isBind, [IPY_GameWorld.rptItem])
|
| | | ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem])
|
| | |
|
| | | GameWorld.Log("领取成功! awardItemList=%s" % (awardItemList), playerID)
|
| | | drDataDict = {"awardItemList":awardItemList, "order":order, "danLV":danLV, "seasonAwardLV":seasonAwardLV, "isMail":isMail}
|