| | |
| | | import PlayerDBGSEvent
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| | | import GameWorldActionControl
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| | | import PlayerFBHelpBattle
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| | | import PlayerFairyDomain
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| | | import ChPyNetSendPack
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| | | import NetPackCommon
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| | | import PlayerDuJie
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| | |
| | | def DoLogic_GameServer_OnHour(tick):
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| | | #处理这个小时发出的邮件
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| | | #GameWorld.GetMailManager().ProcessAllMail()
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| | | PlayerFairyDomain.OnHour()
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| | | return
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| | |
|
| | | ## 处理玩家每日响应
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| | |
| | | PlayerDuJie.OnDayEx()
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| | | #副本助战
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| | | PlayerFBHelpBattle.HelpBattleOnDay()
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| | | #缥缈OnDay
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| | | PlayerFairyDomain.OnDayEx()
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| | | playerManager = GameWorld.GetPlayerManager()
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| | | for i in xrange(playerManager.GetPlayerCount()):
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| | | curPlayer = playerManager.GetPlayerByIndex(i)
|