| | |
| | | import PlayerRefineStove
|
| | | import PlayerFlashSale
|
| | | import PlayerWishingWell
|
| | | import PlayerFairyDomain
|
| | | import PlayerVip
|
| | | import PlayerDiceEx
|
| | | import IpyGameDataPY
|
| | |
| | | FBHelpBattle.DoPlayerOnDay(curPlayer)
|
| | | #跨服竞技场
|
| | | PlayerCrossRealmPK.DoPlayerOnDay(curPlayer)
|
| | | #缥缈仙域
|
| | | PlayerFairyDomain.OnDay(curPlayer)
|
| | |
|
| | | PlayerTJG.TJGOnDay(curPlayer, onEventType)
|
| | | # 以下为支持两种重置模式切换配置的
|
| | |
| | |
|
| | | #触发每小时任务重置脚本
|
| | | EventShell.EventResponse_OnHour(curPlayer)
|
| | | #缥缈仙域
|
| | | PlayerFairyDomain.OnHour(curPlayer)
|
| | | return
|
| | |
|
| | | #---------------------------------------------------------------------
|
| | |
| | | PyGameData.g_familyPartyInfo = eval(msgValue)
|
| | | return
|
| | |
|
| | | if key == ShareDefine.Def_Notify_WorldKey_FairyDomainLimit:
|
| | | isAdd, limitList = eval(msgValue)
|
| | | if isAdd:
|
| | | PyGameData.g_fairyDomainLimit += limitList
|
| | | else:
|
| | | PyGameData.g_fairyDomainLimit = limitList
|
| | | return
|
| | | |
| | | if key.startswith(ShareDefine.Def_Notify_WorldKey_OperationActionInfo[:-2]):
|
| | | keyHead = ShareDefine.Def_Notify_WorldKey_OperationActionInfo[:-2]
|
| | | actionName = key[len(keyHead):]
|