hxp
2021-05-10 27c520cac266513887f348cf9feb4be7b3efda45
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestManager.py
@@ -514,6 +514,7 @@
        self.FamilyHornor = 0    #家族荣誉
        self.PetExp = 0    # 宠物经验
        self.Prestige = 0    # 威望奖励
        self.GoldPaper = 0    # 绑玉/灵石
        
#---------------------------------------------------------------------
## 每日任务奖励数据类集合
@@ -1274,12 +1275,16 @@
        Item = curRunAroundRewardNode.GetAttribute("item")
        minLV = GameWorld.ToIntDef(curRunAroundRewardNode.GetAttribute("minlv"), 0)
        maxLV = GameWorld.ToIntDef(curRunAroundRewardNode.GetAttribute("maxlv"), 0)
        familyHornor = GameWorld.ToIntDef(curRunAroundRewardNode.GetAttribute("familyhornor"), 0)
        goldPaper = GameWorld.ToIntDef(curRunAroundRewardNode.GetAttribute("goldpaper"), 0)
        #继承每日奖励,参考设置
        dayEventRewardData = RunAroundRewardData()
        dayEventRewardData.Exp = Exp
        dayEventRewardData.AddExp = addExp
        dayEventRewardData.Money = Money
        dayEventRewardData.Item = Item
        dayEventRewardData.PlayerFamilyHornor = familyHornor
        dayEventRewardData.GoldPaper = goldPaper
        allRunAround.Rewards[(minLV, maxLV)] = dayEventRewardData
        if minLV < allRunAround.MinLV:
            allRunAround.MinLV = minLV