ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py
@@ -476,8 +476,9 @@
    curPlayer.SetDict(ChConfig.Def_PlayerKey_SpeedHorse, maxSpeed)
    
    # 果实对坐骑的加成, 魂石果实算附加属性层,单独计算
    PlayerAttrFruit.CalcAttrFruitAddAtrr(curPlayer, allAttrListHorseSoul, ShareDefine.Def_AttrFruitFunc_Horse)
    fightPowerEx = PlayerAttrFruit.CalcAttrFruitAddAtrr(curPlayer, allAttrListHorseSoul, ShareDefine.Def_AttrFruitFunc_Horse)
    curPlayer.SetDict(ChConfig.Def_PlayerKey_MFPEx % ShareDefine.Def_MFPType_HorseSoul, fightPowerEx)
    #PlayerControl.CalcFuncPackItem(curPlayer, ShareDefine.Def_Pack_Type_HorseSkill, allAttrList)
    
    # 保存计算值
@@ -822,7 +823,8 @@
    ItemCommon.ReduceItem(curPlayer, itemPack, itemList, needItemCnt, False, ChConfig.ItemDel_Horse)
    #设置初始等级
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_Horser_LV % horseID, ipyData.GetInitLV(), ChConfig.Def_PDictType_Horse)
    for _ in xrange(ipyData.GetInitLV()):
        EventShell.EventRespons_HorseUp(curPlayer)
    # 记录开服活动马匹阶级
    sumLV = GetHorseSumLV(curPlayer)
    OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_HorseLV, sumLV)