ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
@@ -518,8 +518,8 @@ return if callName == "DynamicLineMapClose": realMapID, copyMapID = eval(resultName) PlayerFB.OnCrossDynamicLineClose(realMapID, copyMapID) realMapID, copyMapID, funcLineDataCache = eval(resultName) PlayerFB.OnCrossDynamicLineClose(realMapID, copyMapID, funcLineDataCache) return if callName == "DynamicLineMapInitOK":