ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/ClearOpenServerDay.py
@@ -30,7 +30,10 @@
import GameWorldMixServerCampaign
import PlayerUniversalGameRec
import GameWorldActionTeHui
import GameWorldProcess
import GMCommon
import time
#---------------------------------------------------------------------
## 执行逻辑
#  @param curPlayer 当前玩家
@@ -58,8 +61,9 @@
    GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_IsMixServer, 0)
    GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_MixServerDay, 0)
    if curPlayer:
        PlayerEventCounter.Sync_OpenServerDay(curPlayer)
    curTime = int(time.time())
    PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_InitOpenServerTime, curTime)
    PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_SetOpenServerTime, curTime)
    
    # 重置数据记录及领奖状态
    for campaignType in ShareDefine.Def_Campaign_Type_List:
@@ -98,8 +102,11 @@
    GMCommon.ActionControlRefresh(tick)
    
    if curPlayer:
        GameWorld.DebugAnswer(curPlayer, '清除开服天数成功, 当前开服天数:%s, 是否合服:%s, 当前合服天数:%s'%\
                              (PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerDay) + 1,
        PlayerEventCounter.Sync_OpenServerDay(curPlayer)
        GameWorld.DebugAnswer(curPlayer, '开服时间:%s, 星期%s, 天数:%s 是否合服:%s, 合服天数:%s'%\
                              (GameWorld.ChangeTimeNumToStr(PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_InitOpenServerTime)),
                               GameWorldProcess.GetOpenServerWeekday(),
                               PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerDay) + 1,
                               PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_IsMixServer),
                               PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_MixServerDay) + 1))
    return