ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
@@ -1225,10 +1225,10 @@
    #事件汇报初始化
    EventReport.InitDllAppID()
    
    initOpenServerTime = PlayerDBGSEvent.GetDBGSTrig_ByKey( PlayerDBGSEvent.Def_InitOpenServerTime)
    initOpenServerTime = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_InitOpenServerTime)
    if initOpenServerTime <= 0:
        #记录首次开发时间(现实时间戳)
        PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_InitOpenServerTime , int(time.time()))
        PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_InitOpenServerTime, int(time.time()))
    #ReloadModule.RefreshModuleFileCMTime(True)
    #合服首次启动加载处理
    __DoMixServerInit()
@@ -1325,6 +1325,14 @@
    PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_InitOpenServerTime, setOpenServerTime)
    return
def GetOpenServerWeekday():
    # 服务器开服时是星期几
    openServerTime = PlayerDBGSEvent.GetDBGSTrig_ByKey( PlayerDBGSEvent.Def_InitOpenServerTime)
    if not openServerTime:
        return 0
    openDatetime = GameWorld.ChangeTimeNumToDatetime(openServerTime)
    return openDatetime.weekday() + 1
## 所有地图服务器初始化成功后(封包注册)
#  @param tick 当前时间
#  @return None