ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py
@@ -3345,32 +3345,6 @@
    
    return 0
def UpdFamilyWarRank():
    '''更新仙盟联赛排名
    注意:该逻辑在仙盟联赛周期中不可执行,仅在下周分组定级状态下可更新
    仙盟联赛新一周期开始时、仙盟解散时 会触发该逻辑
    '''
    gameWorld = GameWorld.GetGameWorld()
    state = gameWorld.GetDictByKey(ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyWar)
    if state != GameWorldFamilyWar.FamilyWarState_NextWeekGroupRank:
        GameWorld.DebugLog("非下周分组定级阶段不可更新仙盟联赛排名!")
        return
    familyMgr = GameWorld.GetFamilyManager()
    sortFamilyIDList = GetSortFamilyIDList()
    for rank, familyID in enumerate(sortFamilyIDList, 1):
        family = familyMgr.FindFamily(familyID)
        if not family:
            continue
        curRank = GetFamilyWarRank(family)
        if not curRank:
            break
        if curRank != rank:
            SetFamilyWarRank(family, rank)
            GameWorld.Log("更新仙盟联赛仙盟排名: familyID=%s,rank=%s" % (family.GetID(), rank))
    return
#// A4 11 一键申请入盟 #tagCGOneKeyJoinFamily
#
#struct    tagCGOneKeyJoinFamily