| | |
| | | import PlayerCompensation
|
| | | import IpyGameDataPY
|
| | | import PyGameDataStruct
|
| | | import CrossRealmPlayer
|
| | | import PyDataManager
|
| | | import PlayerControl
|
| | | import CrossRealmMsg
|
| | |
| | | import PyGameData
|
| | | import PlayerGeTui
|
| | | import IPY_GameServer
|
| | | import PlayerTeam
|
| | | import CrossBoss
|
| | | import PlayerFB
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| | |
|
| | | import time
|
| | |
|
| | |
|
| | |
|
| | | ''' boss首杀
|
| | | ShareDefine.Def_UniversalGameRecType_BossFirstKill
|
| | | value1:bossID
|
| | | StrValue2:killedTimeStr
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| | | StrValue3:playerName,playerName,...
|
| | | '''
|
| | |
|
| | |
|
| | | ''' boss击杀信息
|
| | | ShareDefine.Def_UniversalGameRecType_BossInfo
|
| | | value1:bossID
|
| | | value2:killedTime
|
| | |
| | | if bossID <= 0:
|
| | | return
|
| | |
|
| | | bossID, killPlayerName, hurtValue, isNotify, realMapID, dataMapID, copyMapID = msgList
|
| | | bossID, killPlayerName, hurtValue, isNotify, mapID, realMapID, copyMapID, killerIDList = msgList
|
| | | mapID = PlayerFB.GetRecordMapID(mapID)
|
| | | if GameWorld.IsCrossServer():
|
| | | CrossBoss.DoCrossBossOnKilled(bossID, killPlayerName, realMapID, dataMapID, copyMapID)
|
| | | CrossBoss.DoCrossBossOnKilled(bossID, killPlayerName, mapID, realMapID, copyMapID, killerIDList)
|
| | | return
|
| | |
|
| | | mapID = dataMapID
|
| | | isAddKillCnt = False
|
| | |
|
| | | isMapNeedShunt = IsMapNeedBossShunt(mapID)
|
| | |
| | | horsePetRobBossIDList = IpyGameDataPY.GetFuncEvalCfg("FairyGrabBossID", 1)
|
| | | if bossID in horsePetRobBossIDList:
|
| | | OnFamilyKillHorsePetRobBoss(killPlayerName)
|
| | | |
| | | # boss首杀
|
| | | OnBossFirstKill(bossID, killerIDList)
|
| | | return
|
| | |
|
| | | def __UpdateBossRefreshList(bossID, killedTime=0, refreshTime=0):
|
| | |
| | | ## 世界boss状态变更
|
| | | if len(msgList) <= 0:
|
| | | return
|
| | |
|
| | | bossID, isAlive, dataMapID, realMapID, copyMapID = msgList
|
| | | |
| | | bossID, isAlive, mapID, realMapID, copyMapID = msgList
|
| | | mapID = PlayerFB.GetRecordMapID(mapID)
|
| | | if GameWorld.IsCrossServer():
|
| | | CrossBoss.DoCrossBossStateChange(bossID, isAlive, dataMapID, realMapID, copyMapID)
|
| | | CrossBoss.DoCrossBossStateChange(bossID, isAlive, mapID, realMapID, copyMapID)
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| | | return
|
| | |
|
| | | mapID, lineID = dataMapID, copyMapID
|
| | | lineID = copyMapID
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| | | GameWorld.Log("世界boss状态变更: mapID=%s,lineID=%s,bossID=%s,state=%s,tick=%s" % (mapID, lineID, bossID, isAlive, tick))
|
| | |
|
| | | if bossID <= 0:
|
| | |
| | | def OnQueryBossInfo(index, clientData, tick):
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| | | curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
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| | | bossIDList = clientData.BossIDList
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| | | Sync_BossInfo(curPlayer, bossIDList)
|
| | | if not bossIDList:
|
| | | Sync_BossInfo(curPlayer)
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| | | CrossBoss.Sync_CrossBossInfo(curPlayer)
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| | | return
|
| | | bossID = bossIDList[0]
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| | | ipyData = IpyGameDataPY.GetIpyGameData('BOSSInfo', bossID)
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| | | if not ipyData:
|
| | | return
|
| | | mapID = ipyData.GetMapID()
|
| | | if mapID in ChConfig.Def_CrossMapIDList:
|
| | | CrossBoss.Sync_CrossBossInfo(curPlayer, bossIDList)
|
| | | else:
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| | | Sync_BossInfo(curPlayer, bossIDList)
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| | | return
|
| | |
|
| | |
|
| | |
| | | isAlive = __GetIsAlive(bossID)
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| | | if not isAlive:
|
| | | continue
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| | | mapID = ipyData.GetMapID()
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| | | if mapID != ChConfig.Def_FBMapID_SealDemon:
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| | | GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_GameWorldBossReborn % bossID, 1)
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| | | #if mapID not in ChConfig.WorldBossFBMapIDList:
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| | | GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_GameWorldBossReborn % bossID, 1)
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| | | return
|
| | |
|
| | | ## 玩家登录通知
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| | |
| | | state = gameWorld.GetDictByKey(ChConfig.Def_WorldKey_OperationActionState % ShareDefine.OperationActionName_BossReborn)
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| | | if state:
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| | | Sync_BossRebornPoint(curPlayer)
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| | | Sync_DogzNPCRefreshTime(curPlayer)
|
| | | return
|
| | |
|
| | | ## 地图启动ok通知
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| | |
| | | if IsMapNeedBossShunt(0):
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| | | GameWorld.SendCommMapServerMsg(ShareDefine.Def_Notify_WorldKey_BossShuntPlayer, PyGameData.g_bossShuntPlayerInfo)
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| | | GameWorld.SendCommMapServerMsg(ShareDefine.Def_Notify_WorldKey_BossShuntLineState, PyGameData.g_bossShuntLineState)
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| | | #通知一个参数
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| | | bossID = IpyGameDataPY.GetFuncCfg('DogzFBRefreshCfg', 2)
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| | | onlineCnt = __GetBossOnlineHeroCnt(bossID)[0]
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| | | GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_BossOnlineHeroCnt % bossID, onlineCnt)
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| | |
|
| | | #仙盟击杀骑宠boss数
|
| | | if PyGameData.g_familyKillHorsePetRobBossCntDict:
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| | |
| | |
|
| | | def OnKillBossDropGoodItem(msgList, tick):
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| | | # playerName, mapID, npcID, itemID, userData
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| | | if len(msgList) != 8:
|
| | | if len(msgList) != 10:
|
| | | return
|
| | | playerID, killerName, mapID, npcID, itemID, userData, weightValue, serverGroupID = msgList
|
| | | playerID, killerName, mapID, lineID, npcID, itemID, userData, weightValue, serverGroupID, playerLV = msgList
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| | | GameWorld.DebugLog("击杀Boss掉落好物品: mapID=%s,npcID=%s,killerName=%s,itemID=%s, userData=%s, weightValue=%s, serverGroupID=%s"
|
| | | % (mapID, npcID, killerName, itemID, userData, weightValue, serverGroupID))
|
| | | maxRecordCnt = IpyGameDataPY.GetFuncCfg('DropRecordNum')
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| | |
| | | # 同步到玩家对应子服
|
| | | if not serverGroupID:
|
| | | return
|
| | | CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_DropGoodItem, msgList, [serverGroupID])
|
| | | zoneIpyData = CrossRealmPlayer.GetCrossZoneIpyDataByServerGroupID(mapID, serverGroupID)
|
| | | if not zoneIpyData:
|
| | | return
|
| | | serverGroupIDList = zoneIpyData.GetServerGroupIDList()
|
| | | CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_DropGoodItem, msgList, serverGroupIDList)
|
| | | return
|
| | |
|
| | | recType = ShareDefine.Def_UniversalGameRecType_BossDropGoodItemInfo
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| | |
| | | if commonList and commonList[0][0] != -1:
|
| | | recordList.Delete(commonList[0][0])
|
| | |
|
| | | PlayerUniversalGameRec.MapServer_UniversalGameRec(None, recType, [mapID, npcID, itemID, playerID, weightValue],
|
| | | [killerName, "", userData])
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| | | PlayerUniversalGameRec.MapServer_UniversalGameRec(None, recType, [mapID*100+lineID, npcID, itemID, playerID, weightValue],
|
| | | [killerName, '%s|%s'%(serverGroupID, playerLV), userData])
|
| | |
|
| | | msgList = [killerName, playerID, mapID, npcID, itemID, userData]
|
| | | msgList = [killerName, playerID, mapID, npcID, itemID, userData, serverGroupID, playerLV, lineID]
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| | | PlayerControl.WorldNotify(0, 'DropRecord' , msgList)
|
| | | return
|
| | |
|
| | |
| | |
|
| | | newNum = newOnlieCnt * 100 + unUpdataCnt
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| | | PlayerDBGSEvent.SetDBGSTrig_ByKey(ShareDefine.Def_Notify_WorldKey_GameWorldBossOnlineCnt % bossid, newNum)
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| | | if bossid == IpyGameDataPY.GetFuncCfg('DogzFBRefreshCfg', 2):
|
| | | GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_BossOnlineHeroCnt % bossid, newOnlieCnt)
|
| | | GameWorld.DebugLog("设置计算boss刷新时间用的在线人数 Change:bossid=%s, beforeOnlineCnt = %s, newOnlieCnt = %s, unUpdataCnt=%s" % (bossid, beforeOnlineCnt, newOnlieCnt, unUpdataCnt))
|
| | | return
|
| | |
|
| | |
| | |
|
| | | def SetBossRefreshTime(bossid, killedTime):
|
| | | '''设置boss刷新时间'''
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| | | ipyData = IpyGameDataPY.GetIpyGameData('BOSSInfo', bossid)
|
| | | ipyData = IpyGameDataPY.GetIpyGameDataNotLog('BOSSInfo', bossid)
|
| | | if not ipyData:
|
| | | return
|
| | | onlineCnt = __GetBossOnlineHeroCnt(bossid)[0]
|
| | |
| | | def GetBossAttentionDict(self):
|
| | | return self.bossAttentionDict
|
| | |
|
| | | # RecordData改json记录 bossid存为字符串
|
| | | def UpdateBossAttention(self, playerid, bossid, isAdd):
|
| | | if playerid in self.bossAttentionDict:
|
| | | bossAttentionData = self.bossAttentionDict[playerid]
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| | |
| | | packData.BossList = []
|
| | | for bossid, addState in bttentionDict.items():
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| | | bossInfo = ChPyNetSendPack.tagGCBossAttention()
|
| | | bossInfo.BossID=bossid
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| | | bossInfo.BossID=int(bossid)
|
| | | bossInfo.AddState=addState
|
| | | packData.BossList.append(bossInfo)
|
| | |
|
| | |
| | | data.clear()
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| | | pos += data.readData(datas, pos, dataslen)
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| | | playerID = data.PlayerID
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| | | if type(eval(data.RecordData)) != list:
|
| | | self.bossAttentionDict[playerID] = data
|
| | | else:
|
| | | data.clear()
|
| | | self.bossAttentionDict[playerID] = data
|
| | |
|
| | | return pos
|
| | |
|
| | |
| | | NetPackCommon.SendFakePack(curPlayer, packData)
|
| | | return
|
| | |
|
| | | def Sync_DogzNPCRefreshTime(curPlayer=None):
|
| | | #同步神兽副本NPC刷新时间
|
| | | refreshTimeDict = PyGameData.g_dogzNPCRefreshTimeDict
|
| | |
|
| | | if not refreshTimeDict:
|
| | | return
|
| | | curTime = int(time.time())
|
| | | packData = ChPyNetSendPack.tagGCDogzNPCRefreshTime()
|
| | | packData.InfoList=[]
|
| | | for npcid, timeinfo in refreshTimeDict.items():
|
| | | lastRefreshTime, nextNeedTime = timeinfo
|
| | | remainTime = max(0, nextNeedTime - curTime + lastRefreshTime)
|
| | | timeInfo = ChPyNetSendPack.tagDogzTimeInfoObj()
|
| | | timeInfo.NPCID = npcid
|
| | | timeInfo.RefreshSecond = remainTime
|
| | | packData.InfoList.append(timeInfo)
|
| | | packData.Cnt = len(packData.InfoList)
|
| | | if not curPlayer:
|
| | | playerManager = GameWorld.GetPlayerManager()
|
| | | for i in xrange(playerManager.GetActivePlayerCount()):
|
| | | curPlayer = playerManager.GetActivePlayerAt(i)
|
| | | if curPlayer == None or not curPlayer.GetInitOK():
|
| | | continue
|
| | | if PlayerControl.GetIsTJG(curPlayer):
|
| | | continue
|
| | | NetPackCommon.SendFakePack(curPlayer, packData)
|
| | | else:
|
| | | if PlayerControl.GetIsTJG(curPlayer):
|
| | | return
|
| | | NetPackCommon.SendFakePack(curPlayer, packData)
|
| | | return
|
| | |
|
| | | ## -----------------------------------------------------------------------------------------------
|
| | |
|
| | | def OnFamilyKillHorsePetRobBoss(killFamilyName):
|
| | |
| | | PlayerControl.FamilyNotify(curFamily.GetID(), "FairyGrabBossHelp", [curPlayer.GetName(), npcID])
|
| | | return
|
| | |
|
| | | ## -------------------------------------- boss 首杀 ------------------------------------------------
|
| | | def __GetBossFirstKillRecDataList():
|
| | | ## 获取boss首杀记录信息列表
|
| | | return GameWorld.GetUniversalRecMgr() .GetTypeList(ShareDefine.Def_UniversalGameRecType_BossFirstKill)
|
| | |
|
| | | def __GetBossFirstKillRecDataByID(bossID):
|
| | | ## 获取boss首杀记录信息数据
|
| | | |
| | | recTypeListData = __GetBossFirstKillRecDataList()
|
| | | # 查找是否已有记录
|
| | | bossFirstKillRec = None
|
| | | for index in xrange(recTypeListData.Count()):
|
| | | universalRecData = recTypeListData.At(index)
|
| | | if universalRecData.GetValue1() == bossID:
|
| | | bossFirstKillRec = universalRecData
|
| | | break
|
| | | |
| | | if bossFirstKillRec == None:
|
| | | #还未记录,则添加一个记录对象
|
| | | bossFirstKillRec = recTypeListData.AddRec() |
| | | bossFirstKillRec.SetValue1(bossID)
|
| | | |
| | | return bossFirstKillRec
|
| | |
|
| | | def OnBossFirstKill(bossID, killerIDList):
|
| | | ## 处理boss首杀逻辑
|
| | | |
| | | maxOSDay = IpyGameDataPY.GetFuncCfg("OSCBossFirstKill", 1)
|
| | | openServerDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerDay) + 1
|
| | | if openServerDay > maxOSDay:
|
| | | GameWorld.DebugLog("超过开服天(%s), 不开放首杀活动!" % maxOSDay)
|
| | | return
|
| | | |
| | | if not bossID or not killerIDList:
|
| | | return
|
| | | |
| | | ipyData = IpyGameDataPY.GetIpyGameDataNotLog("BOSSFirstKill", bossID)
|
| | | if not ipyData:
|
| | | return
|
| | | |
| | | fkRecData = __GetBossFirstKillRecDataByID(bossID)
|
| | | if not fkRecData:
|
| | | return
|
| | | |
| | | firstKillTimeStr = fkRecData.GetStrValue2()
|
| | | if firstKillTimeStr:
|
| | | GameWorld.DebugLog("已经首杀过了! bossID=%s, %s" % (bossID, firstKillTimeStr))
|
| | | return
|
| | | |
| | | killPlayerList = []
|
| | | playerMgr = GameWorld.GetPlayerManager()
|
| | | for playerID in killerIDList:
|
| | | player = playerMgr.FindPlayerByID(playerID)
|
| | | if not player:
|
| | | continue
|
| | | teamMemLV = PlayerTeam.__GetPlayerTeamLV(player)
|
| | | killPlayerList.append([teamMemLV, player.GetName()])
|
| | | if not killPlayerList:
|
| | | return
|
| | | |
| | | killPlayerList.sort(reverse=True)
|
| | | fkPlayerNameList = [nameInfo[1] for nameInfo in killPlayerList]
|
| | | |
| | | fkRecData.SetStrValue2(GameWorld.GetCurrentDataTimeStr())
|
| | | fkRecData.SetStrValue3(",".join(fkPlayerNameList))
|
| | | |
| | | # 首杀奖励邮件
|
| | | PlayerCompensation.SendMailByKey("BossFirstKillMail", killerIDList, ipyData.GetServerFirstKillPlayerAward(), [bossID])
|
| | | |
| | | ## 主动广播全服玩家
|
| | | PlayerUniversalGameRec.SendUniversalGameRecSingle(None, fkRecData)
|
| | | return
|
| | |
|
| | |
|
| | | #// A9 01 获取Boss首杀奖励 #tagCGGetBossFirstKillAward
|
| | | #
|
| | | #struct tagCGGetBossFirstKillAward
|
| | | #{
|
| | | # tagHead Head;
|
| | | # DWORD NPCID;
|
| | | # BYTE AwardType; // 0-首杀红包奖励;1-个人首杀奖励
|
| | | #};
|
| | | def OnGetBossFirstKillAward(index, clientData, tick):
|
| | | curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
|
| | | bossID = clientData.NPCID
|
| | | awardType = clientData.AwardType
|
| | | |
| | | ipyData = IpyGameDataPY.GetIpyGameDataNotLog("BOSSFirstKill", bossID)
|
| | | if not ipyData:
|
| | | return
|
| | | |
| | | if awardType == 0:
|
| | | fkRecData = __GetBossFirstKillRecDataByID(bossID)
|
| | | if not fkRecData:
|
| | | return
|
| | | |
| | | firstKillTimeStr = fkRecData.GetStrValue2()
|
| | | if not firstKillTimeStr:
|
| | | GameWorld.DebugLog("Boss还未首杀,不能领取boss首杀公共红包奖励! bossID=%s" % (bossID), curPlayer.GetPlayerID())
|
| | | return
|
| | | |
| | | msgInfo = str([bossID, awardType])
|
| | | curPlayer.MapServer_QueryPlayerResult(0, 0, "BossFirstKill", msgInfo, len(msgInfo))
|
| | | return
|
| | |
|
| | | ## ------------------------------------------------------------------------------------------------
|
| | |
|